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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Professor Mehaffey
Amarr Templars Amarr Empire
41
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Posted - 2015.11.29 16:15:00 -
[1] - Quote
Aeon Amadi wrote:Quick update.
Threw in my suggestion to have the cloak bonus for Scouts be a 75% flat-rate instead of 15% per level. Also suggested that the Amarr scout gets a scan range buff to better compliment it's precision and take some of the edge off of needing so many scan range mods. Any chance we can get more lp gear? I'm a big Gallente buff and I would love to see all the specialist variants of assault rifles. As well as an lp Ion Pistol.
Awesome job though.
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
42
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Posted - 2015.11.30 06:12:00 -
[2] - Quote
Ghost Kaisar wrote:Radiant Pancake3 wrote:Ghost Kaisar wrote:I can't remember the last time I logged on.
Its glorious. I can... right now... The game, not the forums. What do you think he meant?
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
42
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Posted - 2015.11.30 06:15:00 -
[3] - Quote
Kid Chilled wrote:Professor Mehaffey wrote:Ghost Kaisar wrote:Radiant Pancake3 wrote:Ghost Kaisar wrote:I can't remember the last time I logged on.
Its glorious. I can... right now... The game, not the forums. What do you think he meant? Get back in your cage, Blaze. As stated previously, this is not Blaze. It would be entirely inconceivable for me to be so as I live in Arizona while he lives in California.
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
50
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Posted - 2015.11.30 20:22:00 -
[4] - Quote
Adipem Nothi wrote:g clone updated dust.thang.dk! \o/
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
55
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Posted - 2015.12.01 05:33:00 -
[5] - Quote
Kid Chilled wrote:12 more daaaaaays, this place just swaaaaays, the whole time the swooning of Ghost Kaiser mooning, the Christmasy tuning and plastered and woozy, doner and blitzen are both pretty moody, the Parkouring ninja all over the walls, dashing and jumping all theoughh the halls, the Shotty and Jolly, the Llast of the Monk, then comes ol Ark who gets hit by a skunk, the Psuedo people and the Vahzzled steeple, then comes cool Varoth and Joel the punk, and last but not least, the loneliest funk, the egoist puppy, who stinks of bad junk, he still is our buddy so no need to frown, it is Dry Ice, the sneakiest clown. Until what?
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
55
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Posted - 2015.12.01 06:05:00 -
[6] - Quote
Kid Chilled wrote:Professor Mehaffey wrote:Kid Chilled wrote:12 more daaaaaays, this place just swaaaaays, the whole time the swooning of Ghost Kaiser mooning, the Christmasy tuning and plastered and woozy, doner and blitzen are both pretty moody, the Parkouring ninja all over the walls, dashing and jumping all theoughh the halls, the Shotty and Jolly, the Llast of the Monk, then comes ol Ark who gets hit by a skunk, the Psuedo people and the Vahzzled steeple, then comes cool Varoth and Joel the punk, and last but not least, the loneliest funk, the egoist puppy, who stinks of bad junk, he still is our buddy so no need to frown, it is Dry Ice, the sneakiest clown. Until what? Until you die. Someone better have a needle near me.
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
70
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Posted - 2015.12.02 17:39:00 -
[7] - Quote
Varoth Drac wrote:Adipem Nothi wrote:Ghost Kaisar wrote:I honestly think you just need to come to terms with the fact that we just have different ideas on how scouts should operate. I am PERFECTLY fine and happy with the state of the scout as of the last time I played.
Can things be improved? Yes. Amarr scout for sure. Range extenders need a buff, Active scanners need tweaking. I'm loving that they are making cloaks more viable to lower SP guys as well.
But the overall THEME of the scout right now I'm fine with.
You're a fast, damped little terrorist with high alpha weapons and you benefit from powerful (If short) passive scans that let you detect enemies without alerting them. Your main goal in fights is to disrupt the enemy by destroying equipment, HVT's, and capturing lightly defended installations and objectives.
I don't feel like any suit can come CLOSE to the scouts power in this, not without severely gimping their capabilities elsewhere, or squandering their own potential. Trying to fit an assault to do this ultimately leads to you to say "Why not just use a scout?"
To me, that's role perfection right there. I'm not stepping on anyones toes, and they're not stepping on mine. To me, that's balance. I understand that you're happy with the general state of scoutplay, but specifically, which Scouts are you happy with and why? Sure, Shotgun GA Scouts still have a place in PC, but how are MN Scouts holding up in competitive play? Are CA Scouts providing the competitive long-range, low-intensity recon their racial bonuses tell us they're designed to provide? What of AM Scouts? What's their job again? Say Rattati buffed Range Extenders. Would that fix AM and CA Scouts? Would a proper Field Commander then field an AM or CA Scouts for passive scans? How would those passive scans compare to the nearest precision-enhanced Logi's, much less a GalLogi's actives? What's you're take on the effect of inner rings on knifeplay given that scans are now shared up to 16x? And how 'bout that cloak? I've said it before, but I'm strongly of the opinion that all scouts, rightfully, fulfil a very similar role. Just like nearly all suits, the classes role is the same across race, but different races achieve it in slightly different ways. There's no need for Cal scout's role to be to provide long range scans for teammates, their role is the same as other scouts, as is the Am scout role. I think Ghost sums up the scout role very well, though I'd add deployment and redeployment to the list. I think scouts could possibly be a little better at it, and it's not racially balanced, but there isn't too much role bleed from other classes. Assaults can get close, but they certainly can't do everything a scout can do as well as a scout. I believe that every suit class has a "general role" then when you go to individual races they have their "unique" role. It creates more diversity and also greater game play. Not all scouts should be the same, just like not all logis should be the same, and so on and so forth
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
71
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Posted - 2015.12.02 17:50:00 -
[8] - Quote
Darth-Carbonite GIO wrote:Adipem Nothi wrote:Just wow Holy crap on a nova knife! I had no Idea we had so much power!!! Excuse me while I go "Force" CCP to make dropships fly in rainbow skies and my heavy ride a sleigh pulled by amarrian unicorns. You would do that for me? While you're at it I would like a double hamburger, side of fries, hold the ketchup, and a diet coke.
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
71
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Posted - 2015.12.02 17:54:00 -
[9] - Quote
Darth-Carbonite GIO wrote:Professor Mehaffey wrote:You would do that for me? While you're at it I would like a double hamburger, side of fries, hold the ketchup, and a diet coke. Hope you like Chinese! I'd be down for some sushi.
Can't eat fish though
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
71
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Posted - 2015.12.02 18:26:00 -
[10] - Quote
noob cavman wrote:Professor Mehaffey wrote:Darth-Carbonite GIO wrote:Professor Mehaffey wrote:You would do that for me? While you're at it I would like a double hamburger, side of fries, hold the ketchup, and a diet coke. Hope you like Chinese! I'd be down for some sushi. Can't eat fish though Heretic. You mad I eat fishless sushi?
FREEEDDDOOOMMM
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Professor Mehaffey
Amarr Templars Amarr Empire
71
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Posted - 2015.12.02 18:29:00 -
[11] - Quote
noob cavman wrote:Im so mad. Excuse me as I go choke a chubby puppy. Can I watch?
FREEEDDDOOOMMM
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