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Author |
Thread Statistics | Show CCP posts - 178 post(s) |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
264
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Posted - 2013.06.29 01:22:00 -
[1] - Quote
I would take Jebus out of the list. He/she is always in tanks. I am sure there are others on the list who are tankers. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
359
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Posted - 2013.08.10 20:19:00 -
[2] - Quote
Spademan wrote:So, I hear a lot about other scouts having isk troubles, and I'm here sitting on a rising pile of isk, so can I just ask, why is it that you're having such troubles with money?
B/C I die too damn much which adds up even w/o losing proto suits. Everyone I come against has twice my HP so.... Unless it's satisfying to anyone sittin in the mountains on two spots a whole game to get your 6-8 kills as a sniper I don't see how anyone can go positive as a scout. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
359
|
Posted - 2013.08.10 20:36:00 -
[3] - Quote
Folks, I just added a thread about timeframe for Scout revision/buff. I think it's an interesting issue. The thread is falling off the front page. Please, check it out. If you find it interesting, please support it. If you don't, again your feedback would be good. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
498
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Posted - 2013.09.15 05:40:00 -
[4] - Quote
I've revisited knives recently with AS. Knives and breach scrambler pistol. Works ok in pubs on good maps - I try to lure out a solo red dot who's by himself then I run a circle behind some landscape feature and would jump on their back. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
524
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Posted - 2013.09.26 17:21:00 -
[5] - Quote
Shotty GoBang wrote:So non-Scouts are basically asking that our long awaited buff involve "Shared Squad Sight" specific to Scouts.
I can't tell you how many times I've had AR rounds pass over my shoulder as I stalk an unaware target. Seems to me "Shared Squad Sight" would mean that this annoying occurrence would become commonplace. Am I missing something here or are these guys asking that the Scout buff benefit them more than us?
Don't get me wrong, I understand that Recon is a part of our job. But I prefer to "recon" when and what I choose by painting it with an Active Scanner. Why not just give us two equipment slots so RE, Uplink, and Support oriented Scouts can do the same?
Half the time I join pubs solo. I honestly don't squad up because I don't see a point in feeding WP to others w/o any feedback to me. Even if I got the points for others' kills on my scanned targets, I still would not be joining random squads - I don't see the point of doing the hard work (sneaking behind enemy lines, using the clunky scanner) just to have my fun of getting the kill stollen from me by some lazy medium frame. The fact that CCP got mega advanced leaderboards does not help the issue, the only meaningful thing that they display is KDR - ppl judge how good you are solely by your KDR.
IMO, the only way to keep ppl playing as a scout is to let them be stealthy/fast killers (however this can be implemented), if to be a scout means to be you squad's b!tch I don't want it. I am not saying that a scout should not be useful to the squad in general but it can't be the primary thing that a scout does. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
524
|
Posted - 2013.09.26 19:32:00 -
[6] - Quote
Quil Evrything wrote:DISGRUNTLEDev wrote:But scouting is pointless if everyone can just scan. Why take an extra person when you can just fit a piece of cheap equipment? "Having a designated medic type role is pointless if everyone can just equip an injector. Why take an extra person when you can just fit a piece of cheap equipment?" PS: Quote: And I don't know about you, but even if I get the drop on a Cal Logi with >1000 eHp, first shot is a head shot, I still am not sure I'm going to win that fight. Hell, heavies are back, because they can turn and kill you in the time it takes to get two shotgun shells or 2 NK swings off.
"Controller: you're using it wrong" How can you NOT be able to do this? Sounds like you're just too chicken to try it. Its freakin easy. You dont even have to charge the second one, so it comes in before the enemy even has the time to register "what, I got hit by something?" That's an immediate extra 300 followup attack. Plus,if they're hacking in one of those little 3-side boxes I like to call deathtraps, even a trained monkey couldnt miss. Maybe your problem is evidenced by the fact you even mention shotguns in here. Forget about the shotgun when you have an open back to you. Knife >>> shotgun. Besides which, in pub battles, i've never seem a logi with more than 1000 hp. lots of 800s, sure.
I notice that Dust University players tend to defend the game in its state no matter what. If you play scout just to kill an odd fool who runs around hacking useless objectives by sneaking up on their back - fine you'll get your 5/0 game but don't delude yourself thinking that it's meaningful as far as helping win the match. Other than that NK are bordering on useless. I played enough with them to know first hand. If you sneak up on heavy who is not hacking which is just about any heavy you are gonna run into, even with charged blades you have to have your nose touch their back for hits to actually register (becausee the switn radius is minimal). In this situation the following scenario ensues:
1. With the current movement twitchiness, no doubt, adapted from PC shooters with ASWD controls, even a heavy is fast enough to make half a step to a side/front/back for you to either completely miss or with some practice you will land one charged swing. Charged knifing is not instant - the second swing wont fly in until about 0.5sec or so in which time a suit who 'walks' at 3+ m/s (a heavy) will be out of reach of the second swing (which is not even to dodge but b/c ppl strafe and move a little even when shooting from cover - i.e. they are rarely completely static). So in the vast majority of cases even if you successfully stalk a lone target, you will miss OHK opportunity even with proto knives, meanwhilte alerting target to your presence.
2. When yo don't get your OHK, even a heavy is now fast enough to track all your movements in CQC compared to you. Scout is at a unique disadvantage in CQC (both NK and SG have to be immediately next to the target to deal good damage but on max sensitivy you just can't track fast enough with the controler when you are right next to the target). A heavy however, is very deadly in CQC because his distance to target can be way longer while still in HMG effective range.
3. While you are desperately circling to accomplish both: being immediately close to the target and orient yourself facing it while trying to catch your target in your tiny cone of sight (as a reference in RL ppl have about 160 degrees in their field of view, in this game it's only about 90), all your heavy oppenent has to do is to make half a dozen steps back to proportionately expand their field of view catching you in their sights.
This is what happens consistently with sneak up tactics. Add to that that you can be running after a even a heavy target behind their back and never be able to actually catch up and knife them because as soon as you switch to charging you slow down to crawl and and in the time it takes you to swing the target is gonna take one step forward which is enough for the swing to miss consistently.
All of this makes NK one of the most broken weapons in the game. To say otherwise is to consciously mislead ppl to believe otherwise. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
530
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Posted - 2013.09.28 03:54:00 -
[7] - Quote
Quil Evrything wrote:I dont think everything is wonderful in the current build. But if people are going to complain, they should do it intelligently and accurately, rather than complain about things that arent actually broken at the moment (or at least not quite as bad as portrayed) Ludvig Enraga wrote: you can be running after a even a heavy target behind their back and never be able to actually catch up and knife them because as soon as you switch to charging you slow down to crawl and and in the time it takes you to swing the target is gonna take one step forward which is enough for the swing to miss consistently.
Stalking: you're doing it wrong. Or at least, equipped wrong. First off, this is where the "minmatar over gallente" comes in. The .3 extra base movement speed helps. Secondly: yeah, the "no charging while sprinting" is stupid. but there is at least a workaround. Stalk your target ( RIGHT behind them!!) until they quit sprinting, 'cause they're out of stamina. At that point, if you havent stupidly equipped yourself with a bunch of heavy plate armor, you *should* be still noticably faster than them at walk speed. So, take 1 second to charge, and let it fly. I've taken out quite a few people on the run this way, out in the open spaces, so long as I wait until they drop out of sprint. You have to be smart, and anticipate which direction(s) they're going to turn in while sprinting, so you stay in their 180' blind spot behind them the whole time. That's the part where having a SPRINT advantage, as well as a normal speed advantage, helps. Stalk from about 3m behind them, then when their stamina runs out, close, and BAM! Ludvig Enraga wrote:
When you don't get your OHK, even a heavy is now fast enough to track all your movements in CQC compared to you. ...
This is what happens consistently with sneak up tactics.
You misspelled "This is what happens consistently TO YOU with sneak up tactics". If you're doing it right, you should be getting the kill practically 100% of the time, first time. Other people dont seem to fail at this as much as you are apparently doing. Are you trying this witih the basic knives or something? You have to be using at least ADV knives to be reliably effective.
Stop saying: "if you are doing it right" I have good confidence that I am probably at least as good as you are with knifing, Don't talk down to me please. I used argumentation in my long post. You are just saying things that amount to: " you are doing it wrong, I am doing it right, knives are just fine". Either counter my arguments or if you can't or not willing to; then please, don't reply to what I said, or at least, don't talk down to me. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
530
|
Posted - 2013.09.28 04:06:00 -
[8] - Quote
OZAROW wrote:This is a link for the patch notes an my comment on it , if you agree please follow the link, quote it, like it, back it up an bombard that thread backing up our knife needs, please be polite so the devs don't look at us like brats but state ur case https://forums.dust514.com/default.aspx?g=posts&m=1341588#post1341588
Thanks OZ You need to fix this nova knife hit detection issue ASAP ,cqc needs to work perfect! If it does not work perfect people , especially new people assume the game is broken. There was a dev post I remember reading ( not sure by whom) that 1.5 would fix these hit detection issues with the nova knives. Scouts die from many things easily an we have accepted that an adapted, but dying because we perfectly sneak behind a weak assailant with proficiency rated knives an a minmatar 25% scout damage bonus , charge strike a hacker 3 times an have him turn around an militia assault rifle us to death in .6 seconds an have the kill screen show he was in a militia suit with under 500 total HP is completely an utterly unacceptable. My knives do 560 damage without even charging them. This occurance can not continue for any longer it needs to be fixed now. Their is nothing worse about this game than dumping millions of sp into something that has constantly been complained about an always swept under the rug an neglected. If you can't fix them or don't know how that answer would satisfy us more than making other things more important an neglecting to finish doing what you said would be done for 1.5 We are forced to skill into other weapons an waste points just to survive, when we already have millions of sp in something that is broke, this is sidetrack our skill tree progression and is unacceptable considering we have been extremely patient. The sg is a perfect example an I have had proficiency 4 shotgun since may an ply started consecutively using it since this past week because the knives get me killed more than anything else nowadays . An I'm a good sneaky scout, I'm not rushing in face to face, it's the behind kill with no hit detection that's killing all nova knife users at least a few times a game. Please make this a priority
lol, so true. Knifing presently works like something that would give you a platinum trophy for 50 kills in other games. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
530
|
Posted - 2013.09.28 04:26:00 -
[9] - Quote
I officially gave up trying to do things right and play with NK, electronics nods, speed modes, plasma cannon....
I threw away my active scanner, I put on a bunch of shield and armor mods, got my ehp to over 500, equiped dual assault SMG, turned AA back on and started rushing red dots. My KDR went from about 0.5 to 2.0 immediatelly and I was getting a dirty amount of assists. And that's with pretty garbage personal automatic weapon skills - I never played with AR and my tracking skills are poor.
To me this have proven even further how unbalanced the game is. It's all about eHP and automatic weapons (i.e. who can be the best assault - assaults, logis, or wannabe medium frame scouts).
I don't know why CCP can't wake the Eff up. it all could be different if they only wanted to try. It's not so difficult to increase the base stats for electronics, speed and stamina on scouts; give electronic mods a real boost, increase range on NK. Instead they are just too afraid to touch anything because they are afraid that their COD AR core is gonna cry a river and leave to play Black Ops. I am pretty disgusted by the present state of the game. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
545
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Posted - 2013.09.29 06:45:00 -
[10] - Quote
OZAROW wrote:I have proto minja but have slowly been going gallente an bringing up my armor an shield regulators cuz I was more red an green pills.
But last night I unlocked the advanced racial gallente, I put: Two shields K5 special Toxin Quantum Ad shield reg And armor rep Has about 400 ehp
Man ! Shield regulators are awesome! I been using them an armor reps on the mk.0 inside cities an the g adv scout , lol an last night the hate mail started coming. I rushed the last outside objective before my team rushed in for the redline an played ring around the turret getting a 12 kill streak before I got taken out. I really wish we had a 3/3 slot configuration again cuz the advanced gallente is pretty damn nice with 2/2 an that regulator an armor rep combo kept me kickin ace all night, get dropped to 30 HP then 2 seconds later, shields are up an armors almost full!
I'm loving the shotgun more than ever now, although this dumb melee punch glitch seems to happen a lot with my first shot , anyone else have this? Big fan of the shield reg I'm hoping I can build the gk.0 like this: Complex shield K5 Toxin M3 Complex armor Adv shield reg Red/green Gonna take almost two months but I'm stoked!
I want to give SG another shot () since I made an eHP scout. I am getting a feeling that it kicks ass when you are not at a huge HP disadvantage. What do you mean by 'punch glitch'? Is it the part when you punch instead of shooting when you jerk your right stick too rough while trying to fix aim on target? If so, I have the same problem - it only happens with SG for me - I guess my thumb is too rough with these jerky movements. |
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
668
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Posted - 2013.11.24 20:20:00 -
[11] - Quote
I think CCP has been talking about Scout love for a while since 1.4 or so. I don't think they only meant the boost to passive scan range. They will probably add more later (soon(TM)). I think the burdles are 1) they don't know how to do it - with automatic weapons being what they are, the only change to a scout to make it better would be to raise HP which would turn scouts into assaults and 2) they are too slow with everything, so any development will take forever.
As a side note, I would hate to see them add stealth into the game. They cant balance simple things like AR, adding very tricky game mechanics like stealth would break the game even further.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
817
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Posted - 2014.01.15 03:14:00 -
[12] - Quote
Quil Evrything wrote:mollerz wrote:Quil Evrything wrote: Then just address the idea, not the person.
Say, "that's a terrible idea".
Not "your ideas are terrible"
Talk about splitting hairs... It's a mainstay of standard corporate employee education classes, or business etiquette classes, amoung other things. Too bad there are so many people running around on the forms that apparently arent old enough to have learned this sort of thing.
I think in business etiquette a party wants to milk another party and they don't want to negate their chance of doing so by being blunt. In a forum ppl just say their mind. If a person has terrible ideas their ideas are terrible.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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