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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
45
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Posted - 2013.07.10 20:57:00 -
[1] - Quote
I'm using right now and i find it's role. He need to be in squad to be really usefull, but i can make it work.
2 things the Commando need is (like heavy) CPU e PG. the right value is between equip all proto weap, proto equip and proto module and right now, where in ADV suit you can't equip ADV type of every weap ( the flex is his role, bur right now it's force to use really FEW combo) and PROTO/ADV module ( the only useful on the few slot) and a basic equip |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
45
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Posted - 2013.07.11 08:41:00 -
[2] - Quote
God Anpu TheImmortal wrote:I speeded in to this role to the level 3 and it is horrible other than the cool red suit the commmand is a serious fail. I tried every thing to make it work you guys were better off just giving the racial heavies
I make it work somehow, yeah it's not the next OP suit and he need some adjustment but is not that bad.
the Key is few more slot and a litte more CPU/PG. With this us commando are forced to choose to fit a glass cannon suit or a suit the give more survivability on the battlefield
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Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
45
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Posted - 2013.07.12 10:58:00 -
[3] - Quote
a little more slot and a little more pg/ cpu
Also change the racial bonus from 2 to 5 |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
45
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Posted - 2013.07.13 18:49:00 -
[4] - Quote
i like the commando Red & Gold. It's ******* awesome and i dont care for sniper, i dont care to die if i die with style :P
Perks to make the commando useful.
More HP Little more CPU/PG 1 more low slot take to 5% the racial bonus.
and IF ALL above is done, tune down the 250 Melee dmg, is simply to high. i one shotted a Minjia trying to Nova-knife me |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
71
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Posted - 2013.07.24 12:40:00 -
[5] - Quote
no only on Armor mod (plate) and shield extender module |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
71
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Posted - 2013.07.25 17:39:00 -
[6] - Quote
Zendeal wrote:Beren Hurin wrote:There still are some needed answers on this. I don't want to spec into ADV suits before I know anything else about how the bonus applies to modules...
* Does the suit at +2% efficacy on top of the modules bonus? So at level 5 does a basic shield recharger repair +15%+10% so +25% or is it +15%*1.1 or +16.5%? Its the latter. I am pretty sure all similar bonus percentages are multiplied not added. Also, to the poster above, it is not just shield / armor extenders it applies to other modules as well. If you put on a Militia Armor repper you will see the HP/Sec will be 1.06 (I have 3 skill in Commando) instead of 1.0. I skilled up a bit in Repair and the bonuses do add up. With 1 Enhanced Armor Repairer I end up having 2.23 HP/second. I watched it tick up in game and it does add up so it would go along at 2, 2, 2, 2, 3
Sorry but i've tried with the proto rep and he dont add up, the little bonus you see is the bonus you have for the repper skill.
The bonus work with the reactive plate, it work both on armor and rep rate |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
107
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Posted - 2013.08.09 07:40:00 -
[7] - Quote
CCP i think that the Black Eagle suit is what the commando should have been |
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