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Himiko Kuronaga
SyNergy Gaming EoN.
696
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Posted - 2013.06.26 06:39:00 -
[1] - Quote
I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code? |
King Kobrah
SyNergy Gaming EoN.
404
|
Posted - 2013.06.26 07:13:00 -
[2] - Quote
it was sony's grand plan all along: make a free game that slowly destroys your PS3, forcing you to buy a new one
that's the real reason why nobody's playing dust
rite guys |
Iron Wolf Saber
Den of Swords
5392
|
Posted - 2013.06.26 07:33:00 -
[3] - Quote
http://en.wikipedia.org/wiki/Screen_space_ambient_occlusion
Sounds like a way to lighten the load, not break the camels back sort of processing. |
Himiko Kuronaga
SyNergy Gaming EoN.
696
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Posted - 2013.06.26 08:06:00 -
[4] - Quote
That would only apply if it was replacing a different effect. |
GLiMPSE X
Internal Error. Negative-Feedback
176
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Posted - 2013.06.26 08:11:00 -
[5] - Quote
Himiko Kuronaga wrote:That would only apply if it was replacing a different effect.
We will see, though.
Fingers crossed. They have some familiarity with this as it's implemented EVE side according to that wiki. |
Robert JD Niewiadomski
NULLIMPEX INC
208
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Posted - 2013.06.26 08:25:00 -
[6] - Quote
We should refrain from any "dark speculations" until U1.2 is deployed imho. Just wait and see. QQ, eventually afterwards and not beforehand...
Iron Wolf Saber wrote:http://en.wikipedia.org/wiki/Screen_space_ambient_occlusion
Sounds like a way to lighten the load, not break the camels back sort of processing.
From this page:WikiPedia wrote:Compared to other ambient occlusion solutions, SSAO has the following advantages: Independent from scene complexity. No data pre-processing needed, no loading time and no memory allocations in system memory. Works with dynamic scenes. Works in the same consistent way for every pixel on the screen. No CPU usage GÇô it can be executed completely on the GPU. May be easily integrated into any modern graphics pipeline.
RSX (PS3's GPU)
WikiPedia wrote:Sony staff were quoted in PlayStation Magazine saying that the "RSX shares a lot of inner workings with NVIDIA 7800 which is based on G70 architecture."Since the G70 is capable of carrying out 136 shader operations per clock cycle, the RSX was expected to feature the same number of parallel pixel and vertex shader pipelines as the G70, which contains 24 pixel and 8 vertex pipelines. Nvidia CEO Jen-Hsun Huang stated during Sony's pre-show press conference at E3 2005 that the RSX is twice as powerful as the GeForce 6800 Ultra. Source: http://en.wikipedia.org/wiki/RSX_'Reality_Synthesizer'
GeForce 6800 specs: http://www.nvidia.com/page/geforce_6800.html |
Devin789
Tal-Romon Legion Amarr Empire
0
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Posted - 2013.06.26 16:32:00 -
[7] - Quote
Himiko Kuronaga wrote:I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code?
Im sure the ps3 will run at max capacity, intense strain causing overheating. Usually these things happen with graphically loaded titles. Sucks dust does it. |
Crash Monster
Snipers Anonymous
811
|
Posted - 2013.06.26 16:49:00 -
[8] - Quote
I'm ready for anything... bring it! |
AlleyKatPr0
Villore Sec Ops Gallente Federation
3
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Posted - 2013.06.26 16:54:00 -
[9] - Quote
Himiko Kuronaga wrote:I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code?
PS3 and UE3 do not work together afaik.
xbox360 I think works, but I'm not sure - but I'm going back two years and might be totally OOD. |
Tony Calif
Seraphim Initiative. CRONOS.
2397
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Posted - 2013.06.26 17:21:00 -
[10] - Quote
"We've continued upgrading the visuals, adding nifty features such as Screen Space Ambient Occlusion (SSAO), a rendering technique that improves realistic lightning in fast-paced games like DUST. On the performance side, weGÇÖve sped up UI rendering and improved content streaming stability, to smooth your gameplay."
Note the last sentence. Only thing which matters to me in the entire Dev blog. Stuff the new suit/modules. I want framerate at 30 all day, everyday. |
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RoundEy3
Metal Mind Industries
134
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Posted - 2013.06.26 17:29:00 -
[11] - Quote
Himiko Kuronaga wrote:I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code?
This is either pure troll or just really, really dumb.
You do realize that entire collection of words mentioned about SSAO has to do with improving performance? Not even CCP in all of their blunders thus far would intentionally throw some graphics feature into the mix causing DUST run even hotter and more resource hungry for the sake of graphics alone. |
Iron Wolf Saber
Den of Swords
5410
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Posted - 2013.06.26 17:31:00 -
[12] - Quote
Well going down the list.
Assassins Creed Brotherhood Battlefield 3 Binary Domain Costume Quest Crysis Crysis 2 Crysis 3 Dead island Dead to Rights Dues EX Fight Night Hitman Absolution Infamous 2 007 blood Stone L.A . Noir Max Payne 3 Saints Row: The Third Toy Story 3 Transformers: War for Cyberton Uncharted 2: Among Thieves
All use SSAO on PS3.
|
J-Lewis
Edimmu Warfighters Gallente Federation
175
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Posted - 2013.06.26 18:02:00 -
[13] - Quote
Most of the current load is on the CPU and RAM; moving some of it to the GPU via SSAO will free up more resources. The PS3 has a more than adequate GPU for what's being attempted.
Hopefully this is the beginning of CCP pushing for 60 FPS. |
DEVILJIN 49
Red and Silver Hand Amarr Empire
1
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Posted - 2013.06.26 23:29:00 -
[14] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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rick888 jr
Royal Uhlans Amarr Empire
0
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Posted - 2013.06.27 07:36:00 -
[15] - Quote
Himiko Kuronaga wrote:I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code?
Lets find out and play for hours when the update comes out. Lool |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
200
|
Posted - 2013.06.27 07:40:00 -
[16] - Quote
60fps dust is unimaginable... |
Himiko Kuronaga
SyNergy Gaming EoN.
703
|
Posted - 2013.06.27 07:41:00 -
[17] - Quote
RoundEy3 wrote:Himiko Kuronaga wrote:I'm wondering if I'm the only one who thinks SSAO will break all the remaining PS3's that haven't already buckled under Dust's terrible code? This is either pure troll or just really, really dumb. You do realize that entire collection of words mentioned about SSAO has to do with improving performance? Not even CCP in all of their blunders thus far would intentionally throw some graphics feature into the mix causing DUST run even hotter and more resource hungry for the sake of graphics alone.
Because surely CCP would never do anything that would result in the game taking a step backwards, right? Surely, that hasn't happened even once during the development of this game, or with Eve. There's no reason whatsoever to believe it might happen here. Surely.
Now go sit in the corner and reflect on how much of an abrasive moron you are. Thanks. |
zzZaXxx
The Exemplars
4
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Posted - 2013.06.27 09:54:00 -
[18] - Quote
Tony Calif wrote:"We've continued upgrading the visuals, adding nifty features such as Screen Space Ambient Occlusion (SSAO), a rendering technique that improves realistic lightning in fast-paced games like DUST. On the performance side, weGÇÖve sped up UI rendering and improved content streaming stability, to smooth your gameplay."
Note the last sentence. Only thing which matters to me in the entire Dev blog. Stuff the new suit/modules. I want framerate at 30 all day, everyday.
I don't understand the last sentence! Does it have something to do with framerate? It seems like it's about streaming video to Twitch.tv or something. |
zzZaXxx
The Exemplars
4
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Posted - 2013.06.27 09:56:00 -
[19] - Quote
J-Lewis wrote:Most of the current load is on the CPU and RAM; moving some of it to the GPU via SSAO will free up more resources. The PS3 has a more than adequate GPU for what's being attempted.
Hopefully this is the beginning of CCP pushing for 60 FPS.
I hope you're right!!! |
VinceVon
Red and Silver Hand Amarr Empire
9
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Posted - 2013.06.28 00:40:00 -
[20] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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Mobias Wyvern
Crux Special Tasks Group Gallente Federation
8
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Posted - 2013.07.06 01:34:00 -
[21] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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