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Delta 749
Kestrel Reconnaissance
584
|
Posted - 2013.06.26 09:47:00 -
[31] - Quote
Master Jaraiya wrote:Delta 749 wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. Now this is a stance Ive always been curious about, why are some people so vehemently against respecs? I think its an Eve thing...you live with your choices and all that...which imho would be all fine and dandy if I had any choices
Ok so its the whole "Your choices matter and have consequences" thing again but that just leads me to another question, how is having to pay to correct a mistake not a consequence of making said mistake? |
Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
372
|
Posted - 2013.06.26 09:50:00 -
[32] - Quote
Delta 749 wrote:Master Jaraiya wrote:Delta 749 wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. Now this is a stance Ive always been curious about, why are some people so vehemently against respecs? I think its an Eve thing...you live with your choices and all that...which imho would be all fine and dandy if I had any choices Ok so its the whole "Your choices matter and have consequences" thing again but that just leads me to another question, how is having to pay to correct a mistake not a consequence of making said mistake?
interesting question. much debate in that. My guess is maybe because some people could respec every week and not really notice any damage to their funds , thereby having no consequences feeling |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
177
|
Posted - 2013.06.26 10:24:00 -
[33] - Quote
dday3six wrote:Whether it's an updated forum post addressing the issue or correspondence to the support ticket, if I don't at least receive some word from CCP in regards to being skipped over in the most recent respec batch, I'm done.
did you submit the ticket before may 29th ? |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
177
|
Posted - 2013.06.26 10:27:00 -
[34] - Quote
if a player named nova knife shoots me in the head with a swarm launcher while im driving a lav from his mmc through a wall some how ~ |
Nguruthos IX
Purgatorium of the Damned League of Infamy
631
|
Posted - 2013.06.26 10:33:00 -
[35] - Quote
I guess all they'd have to do is keep up with their rate of progress. And by that I mean the stagnation/lack thereof.
I mean it shouldn't take 3 years to get all suits in, or placeholders. Or some non-rehashed vehicles. Or new skills.
Or upload a patch with counterproductive balance breaks around every bend. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
188
|
Posted - 2013.06.26 10:41:00 -
[36] - Quote
If Gallente vehicles get nerfed, projectile turrets suck ass, or Amarr vehicles are useless. Oh, and if they push back Pilot suits another time. That is the last straw. |
J-Lewis
Edimmu Warfighters Gallente Federation
171
|
Posted - 2013.06.26 10:55:00 -
[37] - Quote
DUST Fiend wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. Im at the other end of the spectrum. If CCP refuses to adapt to the console fps genre and decides to be stubborn, I will likely grow bored of the same thing month in and month out, and Ill be out.
That's a problem with the skill tree; not a lack of respecs. It's because the SP you invest is useless if you decide to train something else. It often makes the user feel like he/she wasted his/her SP if they diversify. The 7m SP you might have in Assault Rifles is useless if you want to even start using Shotguns, much less specialize.
This is completely opposite to a good skill system like EVE's, where diversifying is desirable once you finish your core specialization (the concept of specialization in EVE was a piece of new player advice, not game design).
If you'll allow me to diverge for a moment here, I'd like to give an example of a better system - I might make a separate thread about this that goes more into detail.
A solution is to only have one skill per weapon that exclusively affects it; operation skills should affect a given size or type of weapon, and the Reload/CPU/PG/Ammo skills become global. This is very much like EVE; why fix what ain't broke.
For example:
Light Hybrid Weapon Operation -+5% bonus per level to Light Hybrid Handheld weapons. GùÿUnlocks: GùïStandard Light Hybrid Weapons at level 1. GùïAdvanced Light Hybrid Weapons at level 3. GùïHeavy Hybrid Weapon Operation at level 3. GùïLight Hybrid Weapon Specializations at level 5. GùÿPrerequisites: GùïLevel 3 Weaponry. GùïLevel 3 Sidearm Hybrid Weapon Operation.
GÇóReplaces ALL the [weapon] Specialization skills for hybrid weapons (AR, Shotgun, Plasma Canon, etc...). GÇóSpecialization skills replaced by current Operation skills (e.g. AR accuracy; shotgun reload).
Such a revamp would mean you can specialize in a given type of weaponry, in this case Light Hybrids, and then put extra points into the individual weapons (it's only one skill per weapon instead of 5) that you prefer within that group without feeling that you're wasting huge amounts of SP. You can freely try weapons within that group and make better informed decisions about which one you want to pick next.
For example: You're specialized in ARs. Your AR specialization means you've been using Prototype ARs, but you're wondering if you should take the leap into Shotguns. Since you already have Light Hybrids 5, you can instantly try the ADV Shotguns - complete with the 25% damage bonus from Light Hybrids 5 that your AR benefited from - and all that's between that and PRO Shotguns is the Shotgun Specialization skill. Holy poop it's so much less painful and you don't feel cheated out of your SP because if it turns out you don't like Shotguns, you can try any of the other Light Hybrid weapons, no SP wasted!
Adding another group to your specialization pool costs more SP than an individual weapon - this reinforces racial specialization and introduces the concept of cross-training from EVE - but only has you retrain one particular set of 1-3 skills (again, less than the 5 per weapon we currently have). If you decide that you don't like projectile weapons, you can stop early, but you still got to try ALL of the projectile weapons within a given size; so the chances of you not liking any of them is much lower.
I might go more into detail about how a given skill tree using this system might look; but that's for another time.
So I'm with Maken on this one; the moment we get periodical SP respecs is the moment I'm out. And my reason for that is that CCP can change the Skill system to one where respecs aren't required or as desired. |
Robert JD Niewiadomski
NULLIMPEX INC
210
|
Posted - 2013.06.26 11:06:00 -
[38] - Quote
Only me will make me quit You see all the forum doom & qq have 0 impact on the game. When i play i always enjoy it no matter how bad i perform. And majority of DUST players don't use this forums and have no clue about all that qq & doom mongering taking place.
@all threatening to quit DUST: Do you have ballz to actually TERMINATE all your millions SP characters and not the client only? To really show the finger to CCP?
I bet you don't, because you will cut yourself off the forum access (and not be able to qq all over this place) and will not be able to try new toys when they show up every month
And while you still spam the forums with your whines just remember CCP allows you to still earn SP passively so you can come back and give a try to new gear. When you will be back to do just that, allow yourself to quietly say "thanx" To make life easier for you i bet the on-demand purchasable (or not) respecs will be here soon.
You may call me a fanboi if it makes you feel any better. I like when people are happy I wish you change your mind in DUST's favor. And the only reason for you to stop playing DUST will be just loosing interest in it, not because being enraged by it but because getting into another title and totally forgetting about DUST. Good luck And remember about all those passive SP your character will accrue no matter what game you play... |
dday3six
Intrepidus XI Omega Commission
30
|
Posted - 2013.06.26 11:21:00 -
[39] - Quote
Syther Shadows wrote:dday3six wrote:Whether it's an updated forum post addressing the issue or correspondence to the support ticket, if I don't at least receive some word from CCP in regards to being skipped over in the most recent respec batch, I'm done. did you submit the ticket before may 29th ?
You can't be serious... Yes I did.
J-Lewis wrote:DUST Fiend wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. Im at the other end of the spectrum. If CCP refuses to adapt to the console fps genre and decides to be stubborn, I will likely grow bored of the same thing month in and month out, and Ill be out. That's a problem with the skill tree; not a lack of respecs. It's because the SP you invest is useless if you decide to train something else. It often makes the user feel like he/she wasted his/her SP if they diversify. The 7m SP you might have in Assault Rifles is useless if you want to even start using Shotguns, much less specialize. This is completely opposite to a good skill system like EVE's, where diversifying is desirable once you finish your core specialization (the concept of specialization in EVE was a piece of new player advice, not game design). If you'll allow me to diverge for a moment here, I'd like to give an example of a better system - I might make a separate thread about this that goes more into detail.
A solution is to only have one skill per weapon that exclusively affects it; operation skills should affect a given size or type of weapon, and the Reload/CPU/PG/Ammo skills become global. This is very much like EVE; why fix what ain't broke. For example: Light Hybrid Weapon Operation -+5% bonus per level to Light Hybrid Handheld weapon damage. GùÿUnlocks: GùïStandard Light Hybrid Weapons at level 1. GùïAdvanced Light Hybrid Weapons at level 3. GùïHeavy Hybrid Weapon Operation at level 3. GùïLight Hybrid Weapon Specializations at level 5. GùÿPrerequisites: GùïLevel 3 Weaponry. GùïLevel 3 Sidearm Hybrid Weapon Operation. GÇóReplaces ALL the [weapon] Specialization skills for hybrid weapons (AR, Shotgun, Plasma Canon, etc...). GÇóSpecialization skills replaced by current Operation skills (e.g. AR accuracy; shotgun reload). Such a revamp would mean you can specialize in a given type of weaponry, in this case Light Hybrids, and then put extra points into the individual weapons (it's only one skill per weapon instead of 5) that you prefer within that group without feeling that you're wasting huge amounts of SP. You can freely try weapons within that group and make better informed decisions about which one you want to pick next. For example: You're specialized in ARs. Your AR specialization means you've been using Prototype ARs, but you're wondering if you should take the leap into Shotguns. Since you already have Light Hybrids 5, you can instantly try the ADV Shotguns - complete with the 25% damage bonus from Light Hybrids 5 that your AR benefited from - and all that's between that and PRO Shotguns is the Shotgun Specialization skill. Holy poop it's so much less painful and you don't feel cheated out of your SP because if it turns out you don't like Shotguns, you can try any of the other Light Hybrid weapons, no SP wasted! Adding another group to your specialization pool costs more SP than an individual weapon - this reinforces racial specialization and introduces the concept of cross-training from EVE - but only has you retrain one particular set of 1-3 skills (again, less than the 5 per weapon we currently have). If you decide that you don't like projectile weapons, you can stop early, but you still got to try ALL of the projectile weapons within a given size; so the chances of you not liking any of them is much lower. I might go more into detail about how a given skill tree using this system might look; but that's for another time.
So I'm with Maken on this one; the moment we get periodical SP respecs is the moment I'm out. And my reason for that is that CCP can change the Skill system to one where respecs aren't required or as desired.
Could and would are completely different things, and I cannot help but to feel very jaded toward CCP in general at present. That idea would be a much better skill tree layout, however CCP wants to make grinding weapons tedious and even boring to sell AUR. Hindered, bogged down, and overly slow advancement are trademarks of FtP game models. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4093
|
Posted - 2013.06.26 11:34:00 -
[40] - Quote
dday3six wrote:however CCP wants to make grinding weapons tedious and even boring to sell AUR. Ding ding ding ding ding
WE HAVE A WINNER
I think it has something to do with their partnership with Sony. Sony wants to use DUST as an experiment for getting the f2p platform working well on their console before they really go full into it. They couldn't care less whether DUST succeeds or not, because they've got some killer titles coming down the pipe.
Obviously they want it to do well, so everyone can make some motha fuckin' money, but I just see this whole thing as one big economic experiment. |
|
RKKR
The Southern Legion RISE of LEGION
124
|
Posted - 2013.06.26 11:39:00 -
[41] - Quote
Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust.
What is it about respecs that makes you want to delete the game? |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
922
|
Posted - 2013.06.26 11:41:00 -
[42] - Quote
Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust.
Good. |
Robert JD Niewiadomski
NULLIMPEX INC
210
|
Posted - 2013.06.26 11:42:00 -
[43] - Quote
DUST Fiend wrote:dday3six wrote:however CCP wants to make grinding weapons tedious and even boring to sell AUR. Ding ding ding ding ding WE HAVE A WINNER I think it has something to do with their partnership with Sony. Sony wants to use DUST as an experiment for getting the f2p platform working well on their console before they really go full into it. They couldn't care less whether DUST succeeds or not, because they've got some killer titles coming down the pipe. Obviously they want it to do well, so everyone can make some motha fuckin' money, but I just see this whole thing as one big economic experiment. What greed? They only prey on people who have not learnt in their childhood to left some candy for tomorrow. But you can always learn this and laugh |
Thor Odinson42
Molon Labe. League of Infamy
441
|
Posted - 2013.06.26 11:49:00 -
[44] - Quote
Unit-775 wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. ^ exactly this and i will pull the plug on everything from CCP even my 9 year old eve accounts. That would be good, because respecs would keep the game fresh. It might be best for the multitude of Eve players who are here as ambassadors of New Eden to go before the game is broken. What's weird is that guys like you don't seem to be all that great at the game nor play a ton.
Respecs in a game like this keep the game fresh.
I wonder how many inactive eve accounts might become active again if they marketed a respec?
Just because something has been a certain way doesn't make it right. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4093
|
Posted - 2013.06.26 11:51:00 -
[45] - Quote
Honestly what amuses me the most is EVE players coming in here and rambling on about principles, when they come from a game that actively encourages you to lie, cheat, steal, and generally be an intergallactic douchebag. |
Surt gods end
Demon Ronin
355
|
Posted - 2013.06.26 11:55:00 -
[46] - Quote
The moment "DUST514" is dropped from the name, and its just called "EVE ONLINE" |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
223
|
Posted - 2013.06.26 11:56:00 -
[47] - Quote
Deadline for me is the day I get my PS4. I am not a legacy player I do not keep my old consoles. Dust would need to be a lot more fun by this deadline for me to keep my PS3 on.
|
Surt gods end
Demon Ronin
355
|
Posted - 2013.06.26 12:00:00 -
[48] - Quote
A'Real Fury wrote:Deadline for me is the day I get my PS4. I am not a legacy player I do not keep my old consoles. Dust would need to be a lot more fun by this deadline for me to keep my PS3 on.
Same here. but I do keep my old consoles, I just don't play em. |
IceStormers
Forsaken Immortals
38
|
Posted - 2013.06.26 12:13:00 -
[49] - Quote
This is an easy question
Its the moment another game is released that is more fun to play and outweighs the potential of Dust
On my list atm is BF4 and DayZ standalone
neither are long term like Dust but still once another game takes priority over Dust and i have moved away its unlikely i would ever come back, i would be back looking for my next big game
sad to say i am a CCP fan and i really hope they turn the game around, i have got back into mining in EvE and im really enjoying it again lol |
J-Lewis
Edimmu Warfighters Gallente Federation
173
|
Posted - 2013.06.26 12:43:00 -
[50] - Quote
DUST Fiend wrote:Honestly what amuses me the most is EVE players coming in here and rambling on about principles, when they come from a game that actively encourages you to lie, cheat, steal, and generally be an intergallactic douchebag.
And DUST doesn't?
Please, tell me more. |
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KING SALASI
MAJOR DISTRIBUTION
66
|
Posted - 2013.06.26 13:06:00 -
[51] - Quote
This game won't recover player count wise. I don't ever recall a game getting bad press, word of mouth by playets saying the game is horrible. PS4 around the corner some good games coming down the pipe line. Dust will be left with the beta players.
To me uprising feels like a beta build, the templar event felt like a beta event. This game should still be in beta, it was never ready for release. As much as i love CCP this was the worse release I've ever experienced in video game.
I wish CCP good luck in the future with this project. I don't see it recovering the word is out that the game is bad. |
RoundEy3
Metal Mind Industries
131
|
Posted - 2013.06.26 13:10:00 -
[52] - Quote
KING SALASI wrote:To me uprising feels like a beta build, the templar event felt like a beta event. This game should still be in beta, it was never ready for release. As much as i love CCP this was the worse release I've ever experienced in video game.
Oh, but back when this was in open beta I remember suggesting that it stay in beta for about another year as did others. People didn't want to hear that crap back then. "Release it right now! WTF are you doing CCP!" that was the resposne to keeping it in beta back then.
But yeah I pretty much feel the same SALASI |
Vethosis
Militaires-Sans-Frontieres
421
|
Posted - 2013.06.26 14:38:00 -
[53] - Quote
no respecs |
Thor Odinson42
Molon Labe. League of Infamy
444
|
Posted - 2013.06.26 14:39:00 -
[54] - Quote
KING SALASI wrote:This game won't recover player count wise. I don't ever recall a game getting bad press, word of mouth by playets saying the game is horrible. PS4 around the corner some good games coming down the pipe line. Dust will be left with the beta players.
To me uprising feels like a beta build, the templar event felt like a beta event. This game should still be in beta, it was never ready for release. As much as i love CCP this was the worse release I've ever experienced in video game.
I wish CCP good luck in the future with this project. I don't see it recovering the word is out that the game is bad. The game isn't bad, they made some mistakes releasing the game with a completely new build. They should of released after they made sure this 1.2 fixed all of the core issues that have plagued Uprising.
They can fix it, but they still need a lot of work on new player retention. The console FPS people CCP has hired need to lock the Eve folks in a closet for a few months. |
Fox Gaden
DUST University Ivy League
552
|
Posted - 2013.06.26 14:44:00 -
[55] - Quote
Th3rdSun wrote:Just curious.
Personally,I will be done if this game isn't much improved and if the player base has dropped below 3k on a regular basis,by the time PS4 comes out.
Sorry,but with a game that's supposed to be as huge as it's supposed to be,I really don't see any point in fighting with that low amount of players,and I get the feeling that a lot of other people will do the same thing.
I'm still hoping for the best,but CCP is going to have pull a Hail Mary out of their rear ends at this point,to attract new players or players that tried it and didn't like it and left to never return.
I'm hoping that they can get the game straight and we can have at least 10-12K on per night.
Only time will tell now. What do you mean for Good?
Are you saying that if 4 years after the PS4 comes out DUST in greatly improved and has 40,000 people on in peak times you still will not come back? |
fenrir storm
Tronhadar Free Guard Minmatar Republic
365
|
Posted - 2013.06.26 14:55:00 -
[56] - Quote
PS4 and decent free games that come with it |
Jason Punk
DUST University Ivy League
135
|
Posted - 2013.06.26 14:57:00 -
[57] - Quote
Unit-775 wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. ^ exactly this and i will pull the plug on everything from CCP even my 9 year old eve accounts.
Actually I'm down with respecs...but they need to be limited to a certain amount of skill points and free (agree completely on that). I would like it to either be measured in time playing rewards (every 4 months = 0.5 to 1 million SP Liquidity?) or something given for every 2 million SP earned (every 2 million unlocks an optional respec on 20-30% of those points)
I believe this feature would prove desirable for people as life here progresses and more skills/equipment avails itself. Not much different than Attributes shifts in Eve |
DUST Fiend
OSG Planetary Operations Covert Intervention
4107
|
Posted - 2013.06.26 15:00:00 -
[58] - Quote
J-Lewis wrote:DUST Fiend wrote:Honestly what amuses me the most is EVE players coming in here and rambling on about principles, when they come from a game that actively encourages you to lie, cheat, steal, and generally be an intergallactic douchebag. And DUST doesn't? Please, tell me more. The only 'Metagame" in dust right now is between a few corps in PC (which is minor at best), spies everywhere (loleve), and how quickly you can click X to get into the game.
There's no reason to lie cheat or steal in this game because there's nothing to gain from it.
Aside from being a douchebag.
You can gain that from it. |
Th3rdSun
L.O.T.I.S. RISE of LEGION
392
|
Posted - 2013.06.26 15:01:00 -
[59] - Quote
Fox Gaden wrote:Th3rdSun wrote:Just curious.
Personally,I will be done if this game isn't much improved and if the player base has dropped below 3k on a regular basis,by the time PS4 comes out.
Sorry,but with a game that's supposed to be as huge as it's supposed to be,I really don't see any point in fighting with that low amount of players,and I get the feeling that a lot of other people will do the same thing.
I'm still hoping for the best,but CCP is going to have pull a Hail Mary out of their rear ends at this point,to attract new players or players that tried it and didn't like it and left to never return.
I'm hoping that they can get the game straight and we can have at least 10-12K on per night.
Only time will tell now. What do you mean for Good? Are you saying that if 4 years after the PS4 comes out DUST in greatly improved and has 40,000 people on in peak times you still will not come back? I thought i was pretty clear on what I said,but for clarity sake,if by the time I purchase a PS4, and as long as the game still plays like a broken beta and the player count is under 3000,I will not be back. If these things are improved even two or three years down the line,I will come back. |
RoundEy3
Metal Mind Industries
131
|
Posted - 2013.06.26 15:05:00 -
[60] - Quote
Jason Punk wrote:Unit-775 wrote:Maken Tosch wrote:As soon as optional respecs become available (whether for free or for sale), I will dump Dust into the trash bin like dust. ^ exactly this and i will pull the plug on everything from CCP even my 9 year old eve accounts. Actually I'm down with respecs...but they need to be limited to a certain amount of skill points and free (agree completely on that). I would like it to either be measured in time playing rewards (every 4 months = 0.5 to 1 million SP Liquidity?) or something given for every 2 million SP earned (every 2 million unlocks an optional respec on 20-30% of those points) I believe this feature would prove desirable for people as life here progresses and more skills/equipment avails itself. Not much different than Attributes shifts in Eve
I have come to some understanding that SOME eve'ers take pleasure in the frustration and untold aggravation of others who have to mentally endure game mechanics and features that they feel you should. The moral of this is more important than playing the game. I can only believe this since the threat is to quit.
So, yeah. No matter what solution you come up with even if it is some how brilliant, you will be told no, and they will say it's because they want you to experience some sense of something they find important... for you...for them. |
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