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DUST Fiend
OSG Planetary Operations Covert Intervention
4043
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Posted - 2013.06.25 23:58:00 -
[1] - Quote
If CCP knew how to balance their game then respecs would only serve to freshen things up and keep people interested far longer.
It's ok though. Outdated design philosophies for a separate genre of game will totally make this game stand out. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4045
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Posted - 2013.06.26 00:12:00 -
[2] - Quote
Knight SoIaire wrote:New Player = "It took me two months, but I've finally skilled up into my role " CCP = *Swings nerf hammer* New Player = "Now I'm useless, two months of work for nothing, I'm finished with this game" It's that players fault for not having the foresight to see that some day his specialization might be changed at random. If he was an intelligent DUST player and resident of New Eden, he would have AFK'd with his SP until we went into official release. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4045
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Posted - 2013.06.26 00:15:00 -
[3] - Quote
CuuCH Crusher wrote:You made the choice to spec into something you didn't want to just to be competitive. No one held a gun to your head and made you do it. You made the choice now live with it. Yea you NOOB, how dare you not want to run all militia gear for 17 months while we wait to move into official release.
Noob. NOOOB.
DIP DIP POTATO CHIP!
SoTa...bro....it was sarcasm.... |
DUST Fiend
OSG Planetary Operations Covert Intervention
4059
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Posted - 2013.06.26 00:42:00 -
[4] - Quote
Knight SoIaire wrote:You newb.
You obviously haven't got Lvl 5 Profiency in Internet Sarcasm Detection
Thats a core skill newb, pfft *Smug look* And in 12 months the skill will be changed to Butt Pirate Proficiency. Better hope you like getting 'stuck' with THAT design philosophy
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DUST Fiend
OSG Planetary Operations Covert Intervention
4061
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Posted - 2013.06.26 00:55:00 -
[5] - Quote
Making respecs cost AUR will only make things worse :/
Payed players already have a strong advantage in terms of lots of SP to play with. Making it so only payed players could change playstyles would just be bad juju. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4068
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Posted - 2013.06.26 02:17:00 -
[6] - Quote
Disturbingly Bored wrote:Fiend, I think it was you with the idea of being able to refund/respec one skill rank every so often, and the points accumulate? Wish I could copy and paste the idea here.
It was the only way to handle respecs that I've seen that sounded fair and balanced enough that it would actually improve the game. Why thank you, I like that system, personally. Forcing people to pay money to change their build is just asking for trouble |
DUST Fiend
OSG Planetary Operations Covert Intervention
4070
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Posted - 2013.06.26 02:32:00 -
[7] - Quote
Crash Monster wrote:DUST Fiend wrote:Why thank you, I like that system, personally. Forcing people to pay money to change their build is just asking for trouble How is that trouble? In particular, if an overpriced Isk option is available as well? Of course, in either case assuming there is a serious cool-down period. It's a problem because you're getting very close to P2W if you can just shell out cash to get a respec.
It should either be a slow gradual respec system, or it should cost you a chunk of your SP. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4070
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Posted - 2013.06.26 02:37:00 -
[8] - Quote
Crash Monster wrote:I don't follow on the concept of respec equals win. You've got skill points, that you've already earned, to allocate where you want. Anyone can do so. P2UnfairAdvantage, better?
I'd rather there be no respecs and just eventually get bored of dust and quit than they be a paid option.
**** it. Who cares. Do it up. Nothing matters in this game. At all. We're just here as an experiment for CCP and Sony to see how much they can actually milk the F2P model for. Have at it, I won't be around much longer to care at this rate. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4073
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Posted - 2013.06.26 02:52:00 -
[9] - Quote
Crash Monster wrote:It seems to me that you just want to force people to live within the decisions they have made... even though they were noobs at the time and will likely be driven from the game if they have to wait 6 months to get into a style of game play they would actually find more enjoyable.
Are you kidding me?
I'm constantly stirring the pot on this issue and fighting for a form of respec.
I'm sorry that I don't feel that alienating a certain % of the community by forcing them to pay actual cash to fix their mistakes is a good idea.
There are plenty of other things that can and do draw in the AUR sales, a skill respec should never be one of them. That's something that needs to be available to everyone, or no one. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4075
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Posted - 2013.06.26 03:00:00 -
[10] - Quote
dday3six wrote:ISK is a lot easier to make then people think. Corps depending on their internal model can make 10's of millions a day based on what areas they hold and how members are paying back in. After transfers to any player become available players could easily turn alt accounts and characters into ISK mules by creating, funneling starter ISK to a main character, and then deleting them in 10 hours cycles. Respec's need to hurt, or only be partial respecs.
My two favorite methods would probably be the gradual refund system, which every week gives you one refund point which you can use to take a point out of any given skill. These stack up and sit in your pool until you spend them.
Then there is the full respec that takes something like 250K SP to do each time (+50K each time after, up to 500K per respec). This allows those who really screwed up the option to get their respec while strongly discouraging frequent respecs by setting you back a week each time
ZDub 303 wrote:AUR items are available to everyone. Everyone who has money, yes. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
4077
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Posted - 2013.06.26 03:19:00 -
[11] - Quote
low genius wrote:Knight SoIaire wrote:New Player = "It took me two months, but I've finally skilled up into my role " CCP = *Swings nerf hammer* New Player = "Now I'm useless, two months of work for nothing, I'm finished with this game" that is not ccp's target market. Your right, their target market is blind fanboys and people who've never played an AAA shooter before |
DUST Fiend
OSG Planetary Operations Covert Intervention
4077
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Posted - 2013.06.26 03:39:00 -
[12] - Quote
dday3six wrote:I've asked before and never got an answer other then it would be the same as any other game, hobby or what have with an for of meta-game, but why is Flavor of the Month chasing so bad in the first place? People think it will kill diversity, but in a halfway balanced environment, it would only encourage diversity.
More importantly, it would encourage people to have FUN. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4088
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Posted - 2013.06.26 10:12:00 -
[13] - Quote
The Robot Devil wrote:DUST Fiend wrote:If CCP knew how to balance their game then respecs would only serve to freshen things up and keep people interested far longer.
It's ok though. Outdated design philosophies for a separate genre of game will totally make this game stand out. Yeah because respecing is very original and creates diversity. It does, by keeping people interested in a boring game by letting them actually do other things.
Since there's still no form of tutorials or new player help, we'll be seeing PLENTY of wonky builds, even if everyone got a free respec twice a day
Really this is just spreadsheet warriors afraid that they'll loose their only advantage on the field if players are allowed to learn from their mistakes |
DUST Fiend
OSG Planetary Operations Covert Intervention
4092
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Posted - 2013.06.26 11:05:00 -
[14] - Quote
Crash Monster wrote:Note, you also didn't describe how people get an advantage via a respec... you just bitched at me, again. I wasn't even talking to you, get over yourself. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4092
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Posted - 2013.06.26 11:08:00 -
[15] - Quote
The Robot Devil wrote:The game will never have balance because new gear will always be introduced. Respecs are bad for DUST because it takes away from the persistance that is promoted. I don't want to see a mercs name and have to guess on what they will be doing in this battle because they just introduced a new suit or weapon. That's cute in theory, but there is extremely little persistence or meaning to anything that you do. Locking people into single playstyles for months on end is a surefire way to bore them. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4093
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Posted - 2013.06.26 11:30:00 -
[16] - Quote
Crash Monster wrote:DUST Fiend wrote:Crash Monster wrote:Note, you also didn't describe how people get an advantage via a respec... you just bitched at me, again. I wasn't even talking to you, get over yourself. If you aren't talking to me perhaps don't reply to my posts? Anyhow, you may want to consider your own advice. The post that you quoted me from was not directed at you.
L2read? |
DUST Fiend
OSG Planetary Operations Covert Intervention
4093
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Posted - 2013.06.26 11:43:00 -
[17] - Quote
I'd be ok with an AUR respec so long as there were other methods of getting it, such as spending SP; I can concede to that. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4106
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Posted - 2013.06.26 14:55:00 -
[18] - Quote
CuuCH Crusher wrote:It seems the vast majority of the opposition are basing their argument on CCP being able to balance Dust correctly. Have they been able to balance Dust so far? Not sure about everyone else, but I'm saying that periodic partial respec's would be fine if CCP knew how to balance their game.
So no. I don't think they have. |
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