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Dusters Blog
Galactic News Network
360
|
Posted - 2013.06.24 13:32:00 -
[1] - Quote
Many have recently predicted the demise of Dust 514. We dont agree, but there are several obvious core issues that have yet to be addressed for a game that has [shockingly] had a retail launch. The problem is that many natives are growing restless. Player numbers are dropping and the CCP strategy of 2,5 and 10 year roadmaps that works well on PC, is failing horribly with console players. More concerning is the fact that the patience of many in the hardcore playerbase seems to have reached their limit. These players are CCP supporters but now are wondering whether the game is still a place for them, as a nasty crop of questionable-at-best casual mechanics has crept into the game. With no word from CCP, they have no clue whether shameful elements like the cartoony LAV issues [aptly named Mariokart 514] are issues they intend on fixing or working as intended.
Its certainly not doomsday as we havent even seen a major marketing push, but CCP needs to address these issues before they spiral out of control. A recent poll showed bugs, technical issues and poor FPS mechanics as players chief complaint. Many recent changes have also tuned weapons with the unskilled player in mind rather than the skilled one. This breaks the game and fails at the core because if the average skilled player can get 30 kills with a Flaylock, the skilled player can triple that. This is the reason noob tubes in any form is a bad idea. Right now the forums are a wasteland of negative threads and shitposting that would turn away any new player curious about the Dust 514 experience. Now is the time to communicate and resolve, as it may be too late in the coming months.
read the rest here: http://tinyurl.com/krn8oga |
calisk galern
BurgezzE.T.F
322
|
Posted - 2013.06.24 13:34:00 -
[2] - Quote
seriously this stuff should be considered spam at this point.
theirs about 8 or 9 threads on the front page all saying leaving or low player base, consolidate your threads trolls >.< |
Sir Petersen
Valhalla Nord
200
|
Posted - 2013.06.24 13:35:00 -
[3] - Quote
I hear people talking about player numbers dropping. Has anyone thought of the possibility that it is high summer now and ALL games are suffering from the fact that most people have a life and prefer to spend time outside rather than in front of the screen? |
Crash Monster
Snipers Anonymous
750
|
Posted - 2013.06.24 13:37:00 -
[4] - Quote
I think your blog is already somewhat out of date... the forums have apparently started to heal the divide between differing viewpoints.
Of course, it will never be perfect, but we have had a lot of talk of unicorns. |
Sir Petersen
Valhalla Nord
200
|
Posted - 2013.06.24 13:38:00 -
[5] - Quote
And no. Not going anywhere. I-Śm still enjoying this game and looking forward for the next update. |
Reiki Jubo
Amarr Templars Amarr Empire
156
|
Posted - 2013.06.24 13:39:00 -
[6] - Quote
its not trolling if its true. maybe u should read it before calling it spam article has good points.
CCP and Dust almost as bad as MS and the xbox one at this point. remember how that ended. |
Crash Monster
Snipers Anonymous
751
|
Posted - 2013.06.24 13:41:00 -
[7] - Quote
Reiki Jubo wrote: its not trolling if its true. maybe u should read it before calling it spam article has good points.
CCP and Dust almost as bad as MS and the xbox one at this point. remember how that ended.
I should have bookmarked it... Dust Fiend made a great post about a ton of issues. The blog seems accurate in terms of the things people are concerned about and how things were in the forums just a couple short days ago -- and might be again when we get the next update. |
Sir Petersen
Valhalla Nord
200
|
Posted - 2013.06.24 13:42:00 -
[8] - Quote
Reiki Jubo wrote: its not trolling if its true. maybe u should read it before calling it spam article has good points.
CCP and Dust almost as bad as MS and the xbox one at this point. remember how that ended. Now you are trolling dude.. Go outside & get some sunshine! :)
|
EnglishSnake
Zumari Force Projection Caldari State
1332
|
Posted - 2013.06.24 13:42:00 -
[9] - Quote
I think you have to be a hardcore gamer to still play this game
|
Tolen Rosas
Kang Lo Directorate Gallente Federation
201
|
Posted - 2013.06.24 13:44:00 -
[10] - Quote
Crash Monster wrote:I think your blog is already somewhat out of date... the forums have apparently started to heal the divide between differing viewpoints.
Of course, it will never be perfect, but we have had a lot of talk of unicorns.
tell me more about this healed divide? lavs roadkill still horrible, logis still unbalanced and the flaylock still godly.
My dropship still gets me no WP and technical issues still horrible. |
|
Ferren Devarri
ARES.inc
44
|
Posted - 2013.06.24 13:45:00 -
[11] - Quote
The games industry is suffering because of the overall quality and quantity of releases. Combine that with the recession/depression, and people just don't have money to throw around for games (hence the rise of the freemium plague)
Microsoft and Sony are ready to canniblize their underdeveloped platforms. Consoles are suffering horribly from a lack of AAA titles, most current releases have the enjoyment and service time of a common prostitute, Game stores are suffering because of the shift to digital downloads for console games (they were already under pressure when PC games started the shift), which limits population via second-hand buyers.
The indy and casual markets are already becoming riddled with scamshop titles, and it's becoming a major peeve of the general gaming community because so many developers (of which we can now count CCP among them) see this as some kind of genuine long-term revenue generator, and it's pissing off their real customers.
I'll say it now, again. Freemiums and scam shops are the hallmark of a dead or dying game, and of a developer that has wifllingly given up on the quality of their product and just want to make fast cash off suckers, even at the cost of souring the relationship and trust they have with their fans. |
Prius Vecht
Red and Silver Hand Amarr Empire
121
|
Posted - 2013.06.24 13:49:00 -
[12] - Quote
im famous on the interwebz! in all seriousness though. while i love what i think Dust can become its failing horribly at getting there. might be a good idea to gain passive and wait for the game to actually be playable.
only issue there is its easier to keep customers than it is to win them back, CCP. |
Crash Monster
Snipers Anonymous
751
|
Posted - 2013.06.24 13:54:00 -
[13] - Quote
Tolen Rosas wrote:tell me more about this healed divide? lavs roadkill still horrible, logis still unbalanced and the flaylock still godly.
My dropship still gets me no WP and technical issues still horrible.
I'm not talking about game fixes... just a little less venom in the forums. |
Daedric Lothar
Onslaught Inc RISE of LEGION
696
|
Posted - 2013.06.24 13:56:00 -
[14] - Quote
calisk galern wrote:seriously this stuff should be considered spam at this point.
theirs about 8 or 9 threads on the front page all saying leaving or low player base, consolidate your threads trolls >.<
If all the trolls consolodated their troll threads then we might actually get to talk about something interesting and or fix stuff..
Your request is denied. |
Crash Monster
Snipers Anonymous
751
|
Posted - 2013.06.24 14:00:00 -
[15] - Quote
Ferren Devarri wrote:I'll say it now, again. Freemiums and scam shops are the hallmark of a dead or dying game, and of a developer that has wifllingly given up on the quality of their product and just want to make fast cash off suckers, even at the cost of souring the relationship and trust they have with their fans.
I like the free model as long as isn't structured so that it's a pay to win. I'm willing to pony up bucks if I'm getting ongoing entertainment from it. It fits in with the Internet era where everything is "free" I suppose. |
Kain Spero
Imperfects Negative-Feedback
1762
|
Posted - 2013.06.24 14:09:00 -
[16] - Quote
Don't agree with every point, but a great and thoughtful article. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1004
|
Posted - 2013.06.24 14:15:00 -
[17] - Quote
The max daily player count seems to be holding sready at 5.5k. It is summer and the content is low, I really dont see a max exodus. So what if a couple "fps royalty"(ha) have left. They are not that important. No one person is that important. |
RoundEy3
Metal Mind Industries
125
|
Posted - 2013.06.24 14:15:00 -
[18] - Quote
Sometimes while playing Dust I just have to periodically stop and look at my stack of games, and I ask myself, "Why am I not playing Killzone 3? It works fine, I enjoy it, it runs smoothly, many people still play it..."
I want to like DUST, I want to support it, I have played it enough I have spent the $50 as I would have on a full title, but this game... this game is soo aggravating for so many reasons. All I can say is you can't blame people for looking at other things. One could say other games suck or are great, but despite opinions on other titles DUST just seems to have an uncanny ability to wear down anyone regardless of devotion. |
Heavy Breaks
Ill Omens EoN.
67
|
Posted - 2013.06.24 16:35:00 -
[19] - Quote
RoundEy3 wrote:Sometimes while playing Dust I just have to periodically stop and look at my stack of games, and I ask myself, "Why am I not playing Killzone 3? It works fine, I enjoy it, it runs smoothly, many people still play it..."
I want to like DUST, I want to support it, I have played it enough I have spent the $50 as I would have on a full title, but this game... this game is soo aggravating for so many reasons. All I can say is you can't blame people for looking at other things. One could say other games suck or are great, but despite opinions on other titles DUST just seems to have an uncanny ability to wear down anyone regardless of devotion.
Because KZ2 is a far superior game and you should be playing that ? :)
I agree on your on topic part though. Breaks grows weary. |
RoundEy3
Metal Mind Industries
126
|
Posted - 2013.06.24 16:39:00 -
[20] - Quote
Heavy Breaks wrote:RoundEy3 wrote:Sometimes while playing Dust I just have to periodically stop and look at my stack of games, and I ask myself, "Why am I not playing Killzone 3? It works fine, I enjoy it, it runs smoothly, many people still play it..."
I want to like DUST, I want to support it, I have played it enough I have spent the $50 as I would have on a full title, but this game... this game is soo aggravating for so many reasons. All I can say is you can't blame people for looking at other things. One could say other games suck or are great, but despite opinions on other titles DUST just seems to have an uncanny ability to wear down anyone regardless of devotion. Because KZ2 is a far superior game and you should be playing that ? :) I agree on your on topic part though. Breaks grows weary.
Haha, I'm not even going to begin the KZ2vs3 debate. I like to use my move controllers and KZ3 support for those is excellent, but I shall leave it at that |
|
xjumpman23
Royal Uhlans Amarr Empire
369
|
Posted - 2013.06.24 16:49:00 -
[21] - Quote
RoundEy3 wrote:Heavy Breaks wrote:RoundEy3 wrote:Sometimes while playing Dust I just have to periodically stop and look at my stack of games, and I ask myself, "Why am I not playing Killzone 3? It works fine, I enjoy it, it runs smoothly, many people still play it..."
I want to like DUST, I want to support it, I have played it enough I have spent the $50 as I would have on a full title, but this game... this game is soo aggravating for so many reasons. All I can say is you can't blame people for looking at other things. One could say other games suck or are great, but despite opinions on other titles DUST just seems to have an uncanny ability to wear down anyone regardless of devotion. Because KZ2 is a far superior game and you should be playing that ? :) I agree on your on topic part though. Breaks grows weary. Haha, I'm not even going to begin the KZ2vs3 debate. I like to use my move controllers and KZ3 support for those is excellent, but I shall leave it at that
KZ3 Alpha code was better than the retail version
KZ2 > KZ3 in pretty much every way possible. The only great thing to come from KZ3 was "operations" and unfortunately GG failed to support it. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
201
|
Posted - 2013.06.24 17:04:00 -
[22] - Quote
Dust doesnt need life support and it isnt dying but the article brought up a lot of good points on stuff they need to fix before they lose the hardcore playerbase. |
DustMercsBlog
Galactic News Network
77
|
Posted - 2013.06.24 17:11:00 -
[23] - Quote
are there any good shooters than UE3?
the issue may not be as much one of a horrible engine as much as CCPs inexperience with it. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
201
|
Posted - 2013.06.24 17:56:00 -
[24] - Quote
fair enough, either way CCP must admit the current team needs help from people skilled at creating shooters if theyre even thinking about PS4. |
KING SALASI
MAJOR DISTRIBUTION
64
|
Posted - 2013.06.24 17:57:00 -
[25] - Quote
That was a great article spot on with everything. I still come back to what was the beta for? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
424
|
Posted - 2013.06.24 18:10:00 -
[26] - Quote
RoundEy3 wrote:Heavy Breaks wrote:RoundEy3 wrote:Sometimes while playing Dust I just have to periodically stop and look at my stack of games, and I ask myself, "Why am I not playing Killzone 3? It works fine, I enjoy it, it runs smoothly, many people still play it..."
I want to like DUST, I want to support it, I have played it enough I have spent the $50 as I would have on a full title, but this game... this game is soo aggravating for so many reasons. All I can say is you can't blame people for looking at other things. One could say other games suck or are great, but despite opinions on other titles DUST just seems to have an uncanny ability to wear down anyone regardless of devotion. Because KZ2 is a far superior game and you should be playing that ? :) I agree on your on topic part though. Breaks grows weary. Haha, I'm not even going to begin the KZ2vs3 debate. I like to use my move controllers and KZ3 support for those is excellent, but I shall leave it at that
What debate, KZ2 >>>>>KZ3 end of debate.
Operations was probably the only real cool thing about KZ3 and sharpshooter/move support except on OP OHK Sniper. |
Osiris Ausare
TeamPlayers EoN.
96
|
Posted - 2013.06.24 18:20:00 -
[27] - Quote
Dusters Blog wrote:Many have recently predicted the demise of Dust 514. We dont agree, but there are several obvious core issues that have yet to be addressed for a game that has [shockingly] had a retail launch. The problem is that many natives are growing restless. Player numbers are dropping and the CCP strategy of 2,5 and 10 year roadmaps that works well on PC, is failing horribly with console players. More concerning is the fact that the patience of many in the hardcore playerbase seems to have reached their limit. These players are CCP supporters but now are wondering whether the game is still a place for them, as a nasty crop of questionable-at-best casual mechanics has crept into the game. With no word from CCP, they have no clue whether shameful elements like the cartoony LAV issues [aptly named Mariokart 514] are issues they intend on fixing or working as intended. Its certainly not doomsday as we havent even seen a major marketing push, but CCP needs to address these issues before they spiral out of control. A recent poll showed bugs, technical issues and poor FPS mechanics as players chief complaint. Many recent changes have also tuned weapons with the unskilled player in mind rather than the skilled one. This breaks the game and fails at the core because if the average skilled player can get 30 kills with a Flaylock, the skilled player can triple that. This is the reason noob tubes in any form is a bad idea. Right now the forums are a wasteland of negative threads and shitposting that would turn away any new player curious about the Dust 514 experience. Now is the time to communicate and resolve, as it may be too late in the coming months. read the rest here: http://tinyurl.com/krn8oga
Yes to everything you wrote!! And to Calisk unfortunately these "spam" posts are a reaction by players to the inaction of CCP. Furthermore, in the past CCP listen to the group that screamed the loudest and complained the most, so all people are doing is reacting according to CCP's actions, it's sad but CCP brought this upon themselves, and further complicated things when they wasted money on a "PR" person when the money should have gone to either the game or a real PR company.
Things are bad and if you don't thinks so then your delusional, right now the game only has 4,700 people online, in the game I'm now playing there are over 25,000 people on at this very moment and that is only one of four servers.
CCP still has a chance to fix this mess, but unless they act fast they will completely lose their hardcore/skilled base which would only leave a group of blueberrys which is nothing to be happy with. |
ZDub 303
TeamPlayers EoN.
468
|
Posted - 2013.06.24 18:29:00 -
[28] - Quote
I almost never click on these links to blogs, but I'm glad I did this time. You hit a lot of the issues that plague this game.
Between poor performance, an incomplete dropsuit and vehicle design (e.g. tons of missing racial variants making it impossible to make meaningful decisions with SP), and horrific balance issues (shield vs armor tanking (both HAV and dropsuit) and poor weapon balance/design), it makes this game increasingly harder to enjoy. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
610
|
Posted - 2013.06.24 18:31:00 -
[29] - Quote
yea CCP is turning their back on their original target audience one that wanted a hardcore game, they're targeting COD players now but the thing is this is not and will not ever be COD, no matter how much they dumb it down, the COD players (a bunch of little kids susceptible to marketing strategies) will not flock to this simply because it's not COD, CCP is wasting their time pursuing this audience and has turned their back on their original fanbase which were initially attracted to dust as their are no "hardcore" alternatives out there. so once the CODtards tire of their guns in space, they too will leave this game after having it ruined. |
Crash Monster
Snipers Anonymous
758
|
Posted - 2013.06.24 18:32:00 -
[30] - Quote
TEBOW BAGGINS wrote:yea CCP is turning their back on their original target audience one that wanted a hardcore game, they're targeting COD players now but the thing is this is not and will not ever be COD, no matter how much they dumb it down, the COD players (a bunch of little kids susceptible to marketing strategies) will not flock to this simply because it's not COD, CCP is wasting their time pursuing this audience and has turned their back on their original fanbase which were initially attracted to dust as their are no "hardcore" alternatives out there. so once the CODtards tire of their guns in space, they too will leave this game after having it ruined.
Define "hardcore" here... |
|
Aquinarius Zoltanus
0uter.Heaven League of Infamy
126
|
Posted - 2013.06.24 18:37:00 -
[31] - Quote
I agree with a good amount of things said, but I just have to point this out:
"Splash damage must also be lowered universally. Reward player aim, no weapon in the game [save grenades] should have splash damage that is even remotely close to its direct damage."
You've never used a Mass Driver before, have you? If you had, you would know that doing this would kill a weapon that has already received an unnecessary nerf. I get that you think the Flaylock needs to be looked at, and I agree, but Mass Drivers and missile turrets and such need decent splash damage to even justify their existence. If you actually look that the Mass Driver stats, there already is a big difference in direct damage and splash. Whereas the Core Flaylock does, what is it? 250 direct, 220 splash? |
ZDub 303
TeamPlayers EoN.
468
|
Posted - 2013.06.24 18:38:00 -
[32] - Quote
I know a lot of people disagree with this sentiment but this game still really feels like a PC game that was poorly ported onto the PS3. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
541
|
Posted - 2013.06.24 18:40:00 -
[33] - Quote
ZDub 303 wrote:I almost never click on these links to blogs, but I'm glad I did this time. You hit a lot of the issues that plague this game.
Between poor performance, an incomplete dropsuit and vehicle design (e.g. tons of missing racial variants making it impossible to make meaningful decisions with SP), and horrific balance issues (shield vs armor tanking (both HAV and dropsuit) and poor weapon balance/design), it makes this game increasingly harder to enjoy.
luckily I throw a mean BBQ that keeps ya comin back :P |
ZDub 303
TeamPlayers EoN.
468
|
Posted - 2013.06.24 18:43:00 -
[34] - Quote
CHICAGOCUBS4EVER wrote:ZDub 303 wrote:I almost never click on these links to blogs, but I'm glad I did this time. You hit a lot of the issues that plague this game.
Between poor performance, an incomplete dropsuit and vehicle design (e.g. tons of missing racial variants making it impossible to make meaningful decisions with SP), and horrific balance issues (shield vs armor tanking (both HAV and dropsuit) and poor weapon balance/design), it makes this game increasingly harder to enjoy. luckily I throw a mean BBQ that keeps ya comin back :P
Shoot... the corp and my buddy Spinner and the only reasons I still log in and play this game. |
Abner Kalen
Seituoda Taskforce Command Caldari State
114
|
Posted - 2013.06.24 18:45:00 -
[35] - Quote
I know that people won't like this, but for FPS games you need a single-player campaign just to onboard the player into the story and universe. Take that $20mil you got for advertising and create a solid PVE experience and you'll see Dust numbers skyrocket. You can't smoke & mirrors a F2P game like this... |
Jin Robot
Foxhound Corporation General Tso's Alliance
1015
|
Posted - 2013.06.24 18:48:00 -
[36] - Quote
Abner Kalen wrote:I know that people won't like this, but for FPS games you need a single-player campaign just to onboard the player into the story and universe. Take that $20mil you got for advertising and create a solid PVE experience and you'll see Dust numbers skyrocket. You can't smoke & mirrors a F2P game like this... Pve would do more for the new player experience and retention, although the vets would also like it. |
hooc roht
Deep Space Republic
75
|
Posted - 2013.06.24 20:07:00 -
[37] - Quote
Bla bla bla save the beta players.
This is all hogwash. If all the old players left this game would see a bump in use as the Pub stomps would end.
More noobs try this game in 2 weeks then the entire population of "hard core". If CCP could retain those noobs it could lose all the hard core and do better without them. |
Tolen Rosas
Kang Lo Directorate Gallente Federation
201
|
Posted - 2013.06.24 21:04:00 -
[38] - Quote
hooc roht wrote:Bla bla bla save the beta players.
This is all hogwash. If all the old players left this game would see a bump in use as the Pub stomps would end.
More noobs try this game in 2 weeks then the entire population of "hard core". If CCP could retain those noobs it could lose all the hard core and do better without them.
I seriously need some of what ur smoking. u sound sore from a few proto butt whippings. |
Reiki Jubo
Amarr Templars Amarr Empire
158
|
Posted - 2013.06.24 21:21:00 -
[39] - Quote
worst part is contact variants have made grenades a CQC weapon.
just lolololol. i know u guys havent made a shooter before but cmon!! |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
484
|
Posted - 2013.06.24 23:16:00 -
[40] - Quote
It breaks my heart to admit...
All those point in the blog are true.
Usually I've disagreed with Duster's Blog but this time not only I'm agreeing with the blog, but all points of it.
Only thing I'm not sure of is the player loss mentioned in the intro. I think we don't have enough info on that.
|
|
Denny655
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.25 00:47:00 -
[41] - Quote
Dusters Blog wrote:Many have recently predicted the demise of Dust 514. We dont agree, but there are several obvious core issues that have yet to be addressed for a game that has [shockingly] had a retail launch. The problem is that many natives are growing restless. Player numbers are dropping and the CCP strategy of 2,5 and 10 year roadmaps that works well on PC, is failing horribly with console players. More concerning is the fact that the patience of many in the hardcore playerbase seems to have reached their limit. These players are CCP supporters but now are wondering whether the game is still a place for them, as a nasty crop of questionable-at-best casual mechanics has crept into the game. With no word from CCP, they have no clue whether shameful elements like the cartoony LAV issues [aptly named Mariokart 514] are issues they intend on fixing or working as intended. Its certainly not doomsday as we havent even seen a major marketing push, but CCP needs to address these issues before they spiral out of control. A recent poll showed bugs, technical issues and poor FPS mechanics as players chief complaint. Many recent changes have also tuned weapons with the unskilled player in mind rather than the skilled one. This breaks the game and fails at the core because if the average skilled player can get 30 kills with a Flaylock, the skilled player can triple that. This is the reason noob tubes in any form is a bad idea. Right now the forums are a wasteland of negative threads and shitposting that would turn away any new player curious about the Dust 514 experience. Now is the time to communicate and resolve, as it may be too late in the coming months. read the rest here: http://tinyurl.com/krn8oga
Great points, but you forgot one thing, players are also leaving after what they saw at e3! More f2P games and shooters. |
hooc roht
Deep Space Republic
85
|
Posted - 2013.06.25 01:48:00 -
[42] - Quote
Denny655 wrote:Dusters Blog wrote:Many have recently predicted the demise of Dust 514. We dont agree, but there are several obvious core issues that have yet to be addressed for a game that has [shockingly] had a retail launch. The problem is that many natives are growing restless. Player numbers are dropping and the CCP strategy of 2,5 and 10 year roadmaps that works well on PC, is failing horribly with console players. More concerning is the fact that the patience of many in the hardcore playerbase seems to have reached their limit. These players are CCP supporters but now are wondering whether the game is still a place for them, as a nasty crop of questionable-at-best casual mechanics has crept into the game. With no word from CCP, they have no clue whether shameful elements like the cartoony LAV issues [aptly named Mariokart 514] are issues they intend on fixing or working as intended. Its certainly not doomsday as we havent even seen a major marketing push, but CCP needs to address these issues before they spiral out of control. A recent poll showed bugs, technical issues and poor FPS mechanics as players chief complaint. Many recent changes have also tuned weapons with the unskilled player in mind rather than the skilled one. This breaks the game and fails at the core because if the average skilled player can get 30 kills with a Flaylock, the skilled player can triple that. This is the reason noob tubes in any form is a bad idea. Right now the forums are a wasteland of negative threads and shitposting that would turn away any new player curious about the Dust 514 experience. Now is the time to communicate and resolve, as it may be too late in the coming months. read the rest here: http://tinyurl.com/krn8oga Great points, but you forgot one thing, players are also leaving after what they saw at e3! More f2P games and shooters.
uuuggg...
Why would people leave a game for games that are not coming out for 6 months to a year from now?
What are they doing now in the mean time? Jerking it to game trailers on you tube? |
Green Living
0uter.Heaven League of Infamy
444
|
Posted - 2013.06.25 01:56:00 -
[43] - Quote
Hardcore, not leaving. |
KERINMalik
Villore Sec Ops Gallente Federation
9
|
Posted - 2013.06.25 05:48:00 -
[44] - Quote
hooc roht wrote:Denny655 wrote:Dusters Blog wrote:Many have recently predicted the demise of Dust 514. We dont agree, but there are several obvious core issues that have yet to be addressed for a game that has [shockingly] had a retail launch. The problem is that many natives are growing restless. Player numbers are dropping and the CCP strategy of 2,5 and 10 year roadmaps that works well on PC, is failing horribly with console players. More concerning is the fact that the patience of many in the hardcore playerbase seems to have reached their limit. These players are CCP supporters but now are wondering whether the game is still a place for them, as a nasty crop of questionable-at-best casual mechanics has crept into the game. With no word from CCP, they have no clue whether shameful elements like the cartoony LAV issues [aptly named Mariokart 514] are issues they intend on fixing or working as intended. Its certainly not doomsday as we havent even seen a major marketing push, but CCP needs to address these issues before they spiral out of control. A recent poll showed bugs, technical issues and poor FPS mechanics as players chief complaint. Many recent changes have also tuned weapons with the unskilled player in mind rather than the skilled one. This breaks the game and fails at the core because if the average skilled player can get 30 kills with a Flaylock, the skilled player can triple that. This is the reason noob tubes in any form is a bad idea. Right now the forums are a wasteland of negative threads and shitposting that would turn away any new player curious about the Dust 514 experience. Now is the time to communicate and resolve, as it may be too late in the coming months. read the rest here: http://tinyurl.com/krn8oga Great points, but you forgot one thing, players are also leaving after what they saw at e3! More f2P games and shooters. uuuggg... Why would people leave a game for games that are not coming out for 6 months to a year from now? What are they doing now in the mean time? Jerking it to game trailers on you tube?
He means the hope for dust has been lost. Seeing all those great games coming prompts people to stop spending money on this terd, and save for ps4. Legit reasons for discontent. Looking at great games and playing a bad one. Kills perspective. |
Reiki Jubo
Amarr Templars Amarr Empire
158
|
Posted - 2013.06.25 12:58:00 -
[45] - Quote
should have added that revives still dont work. |
Tyjus Vacca
Valor Coalition RISE of LEGION
19
|
Posted - 2013.06.26 01:03:00 -
[46] - Quote
i'm sorry but if people are using grenades in close quarters you have failed as a game designer. |
J3f3r20n Gh057
Molon Labe. League of Infamy
17
|
Posted - 2013.06.26 01:19:00 -
[47] - Quote
Sir Petersen wrote:I hear people talking about player numbers dropping. Has anyone thought of the possibility that it is high summer now and ALL games are suffering from the fact that most people have a life and prefer to spend time outside rather than in front of the screen?
^ The truth...
We should stop cry about the numbers and focuus on the real issues... |
KripnawtiQ Prime
L.O.T.I.S. RISE of LEGION
249
|
Posted - 2013.06.26 01:33:00 -
[48] - Quote
This community used to put other players on front street for exploiting glitches and poor gameplay mechanics. Now people brag about it. The community/playerbase is killing this game on its own. Forget what CCP is (or isn't) doing. |
Delta 749
Kestrel Reconnaissance
574
|
Posted - 2013.06.26 01:33:00 -
[49] - Quote
Why did I read that, theres 5 minutes of my life I will never get back |
PhillyPride
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.26 02:35:00 -
[50] - Quote
The game is in dire straights. The innability to respond to game breaking mechanical flaws (afk lag nan inj) have killed the experienced players patience with roken mechanics.
When you keep getting killed and losing millions of isk because of game mechanics, the real players tend to leave.
Whos left? Evetards and terrible players who take advantage of proto vs militia ganking.
Good luck with this game.
Cee ya Planetside. |
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DeadlyAztec11
Max-Pain-inc
559
|
Posted - 2013.06.26 04:08:00 -
[51] - Quote
Hold the phone Joey!
You saying we had hardcore players at some point!? Color me surprised! |
geddeylee
Paladin Survey Force Amarr Empire
0
|
Posted - 2013.06.27 07:15:00 -
[52] - Quote
Great article, anyone who is serious about fps, just cannot put up with these bugs and exploit glitches.
|
XeroTheBigBoss
TeamPlayers EoN.
571
|
Posted - 2013.06.27 07:19:00 -
[53] - Quote
I rarely see much gun fighting anymore. I wouldn't call this a FPS. More a RPG. I see more driving and shenanigans more than I see gun fighting anymore. |
rick888 jr
Royal Uhlans Amarr Empire
0
|
Posted - 2013.06.27 08:11:00 -
[54] - Quote
XeroTheBigBoss wrote:I rarely see much gun fighting anymore. I wouldn't call this a FPS. More a RPG. I see more driving and shenanigans more than I see gun fighting anymore.
Yes the game has become an eve meta game inside the game. It is more tomfoolery than any other game I have ever seen. Sad thing is ccp lets it happen. |
Michael Arck
sephiroth clones General Tso's Alliance
40
|
Posted - 2013.06.27 08:53:00 -
[55] - Quote
Well the average console gamer are brats. Hey, it's just the harsh truth. When things don't go their way and/or in a timely fashion, they take to change.org and forums to voice numerous complaints. My problem with the complainers and whiners is that when their requests are fulfilled, they find something else to complain about.
Dust 514 is an ambitious project. The grand scope of it is pretty huge. And by no means is the game close to what they envisioned. But I see where Dust is heading and I would like to be a part of that. For me, I have always wanted to be a part of EVE. When I heard about Dust, I knew I would sink me teeth in.
So yes, while some things in the game doesn't work, I understand that my contributions and constructive criticism will help the game grow. I don't give a flip about "hardcore" players leaving. That signifies nothing except a person who wanted to stop playing. I don't define what Michael Arck wants to do but what others have done.
With time and feedback, Dust can be one of the most popular shooters out there. I see the potential. Once it gets there, all the naysayers will return and act as if they weren't always saying something negative about the game. And I will be there, making sure that their experience is most unpleasant as every bullet rips through their outdated dropsuits. |
Banning Hammer
Tal-Romon Legion Amarr Empire
66
|
Posted - 2013.06.27 09:22:00 -
[56] - Quote
Its nothing competitive about Dust, it have NONE of the elements that competitive FPS gamers wants in a game. LAV murder taxis, spray and pray guns, "one shoot kill" sniper rifles, grenade launchers with ridiculous amount of ammo... the list goes on and on. Then you have the aiming mechanics, which are NOT innovative, they are just plain ridiculous and childless. The lag of experience that CCP have with FPS games, is not only obvious, is also SHOCKING. |
zzZaXxx
The Exemplars
4
|
Posted - 2013.06.27 09:50:00 -
[57] - Quote
I'm not going anywhere. DUST has more potential than any of those games when it comes to really dynamic battles with lots of coordination and team play. Titanfall has more frills but DUST is definitely going to be the place for the hardcore. If any developer can be relied on to make good on their promise to continually iterate the game until it really comes to fruition, it's CCP. Let's give them a bit of time. It's their fault for getting us all hot and bothered too early for what they promised DUST will be and now we've all got blueballs.
Not sure what their gameplan was...probably didn't have the game quite ready but didn't want to release it later at the same time as PS4 releases. So they called it a release. The game will keep evolving, probably month by month, and they will keep balancing and refining it and working out the kinks. Let's give them a chance to realize their vision, which is a truly awesome one.
DUST is worth fighting for and devs have indicated their commitment to rapid iteration with this coming patch. Let's see what they can do over the course of the summer. Put your energies into making the game as successful as possible. If we can pull through it will be well worth it. |
Michael Arck
sephiroth clones General Tso's Alliance
40
|
Posted - 2013.06.27 10:40:00 -
[58] - Quote
Banning Hammer wrote:Its nothing competitive about Dust, it have NONE of the elements that competitive FPS gamers wants in a game. LAV murder taxis, spray and pray guns, "one shoot kill" sniper rifles, grenade launchers with ridiculous amount of ammo... the list goes on and on. Then you have the aiming mechanics, which are NOT innovative, they are just plain ridiculous and childless. The lag of experience that CCP have with FPS games, is not only obvious, is also SHOCKING.
OK, you have said that in every reply and every thread that you've created. It's as if this is your destiny or something. If you loathe the game so much, why are you still active on the forums and why you continually play Dust?
You have the nagging granny syndrome... |
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