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Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 03:53:00 -
[1] - Quote
So I've been thinking of going Amarr assault on this toon with SR and I'm wondering if anyone can come up with any cons to shield tanking them. They all are 180/180 and early on have the high slots to do it so I was thinking of, when I get to proto, 2 complex extenders, and a recharger high, complex armor repper low, speed booster and the shield recharge rate module low. An SR and drop link with Ava's. Is this a fail fit or a good idea? |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1164
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Posted - 2013.06.24 03:55:00 -
[2] - Quote
The only real con I can think of is that if you roll with a full-on shield tank, you won't be able to slap on any damage mods. |
Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 04:02:00 -
[3] - Quote
TheAmazing FlyingPig wrote:The only real con I can think of is that if you roll with a full-on shield tank, you won't be able to slap on any damage mods.
I had thought about that but my thinking was that, having already played a character with armor skills and damage mod's that this would be a faster attack and run approach, avoid protons and single out other shield tanked suits who also run the no damage mod issue but I have an SR that won't over heat and ***** slaps shields. |
Kane Fyea
DUST University Ivy League
421
|
Posted - 2013.06.24 04:05:00 -
[4] - Quote
The only downside of shield tanking on amarr is the recharge delay but with a regulator its fine. |
Noc Tempre
Imperfects Negative-Feedback
1991
|
Posted - 2013.06.24 04:06:00 -
[5] - Quote
They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2063
|
Posted - 2013.06.24 04:09:00 -
[6] - Quote
I've seen people shield tank Gallente suits and pull it off, so Amarr shouldn't have an issue, despite having one less low slot. You get more CPU/PG, so that could lead to some more fitting flexibility. |
Avallo Kantor
DUST University Ivy League
98
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Posted - 2013.06.24 04:09:00 -
[7] - Quote
But the reason he's going Amarr Assault is because of the racial bonus to heat build up which really REALLY helps the (regular) SR.
Personally I plan on going into more armor tanking and using full damage mods, as I generally feel I'm the one flanking around and getting the drop on people. |
Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 04:10:00 -
[8] - Quote
Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault.
Shy of the desire for that laser heat build up bonus and the minmatar ant eater face your right. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2063
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Posted - 2013.06.24 04:11:00 -
[9] - Quote
Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault. Amarr have more CPU/PG out of all the races... |
medomai grey
WarRavens League of Infamy
45
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Posted - 2013.06.24 04:12:00 -
[10] - Quote
Mods for my fantasy proto assault Amarr fit includes:
-2 complex shield extenders -1 complex light weapon damage mod -2 complex shield regulators -1 complex armor repair
I don't know if its actually possible to fit this yet because I'm short 10mil SP. :( But I hope this helps you out. |
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Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 04:21:00 -
[11] - Quote
Cosgar wrote:Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault. Amarr have more CPU/PG out of all the races...
You are right, I just noticed that. |
Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 04:24:00 -
[12] - Quote
medomai grey wrote:Mods for my fantasy proto assault Amarr fit includes:
-2 complex shield extenders -1 complex light weapon damage mod -2 complex shield regulators -1 complex armor repair
I don't know if its actually possible to fit this yet because I'm short 10mil SP. :( But I hope this helps you out.
Aside from the shortage on DPS, is there a reason you don't care for the rechargers( ie they are broken or something like that)? Sorry never shield tanked so just wondering. |
Byozuma Kegawa
Shining Flame Amarr Empire
136
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Posted - 2013.06.24 04:27:00 -
[13] - Quote
Some people feel that if you aren't raising your damage that you're doing it wrong. As for the 'highest CPU/PG' I have to disagree. At least in regards to logistics. Amarr logistics are pretty subpar for logistics. But I'm keeping to Amarr so I'm just going to suck it up and press on. |
Boot Booter
Elite Gamers Militia
2
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Posted - 2013.06.24 04:30:00 -
[14] - Quote
medomai grey wrote:Mods for my fantasy proto assault Amarr fit includes:
-2 complex shield extenders -1 complex light weapon damage mod -2 complex shield regulators -1 complex armor repair
I don't know if its actually possible to fit this yet because I'm short 10mil SP. :( But I hope this helps you out.
You should see if you can fit it...
use this fitting tool
https://forums.dust514.com/default.aspx?g=posts&t=67188&find=unread
Other than that sounds like a good setup |
DildoMcnutz
The Tickle Monsters
17
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Posted - 2013.06.24 04:33:00 -
[15] - Quote
Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault.
91 PG with max core skills is gimped? the Minnie assault is the next highest capping at 83 |
Noir-Agent
Vandal Noir
0
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Posted - 2013.06.24 04:35:00 -
[16] - Quote
Byozuma Kegawa wrote:Some people feel that if you aren't raising your damage that you're doing it wrong. As for the 'highest CPU/PG' I have to disagree. At least in regards to logistics. Amarr logistics are pretty subpar for logistics. But I'm keeping to Amarr so I'm just going to suck it up and press on.
Sorry the OP was about the assault suit not logistics. |
Cody Sietz
Tritan's Onslaught
229
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Posted - 2013.06.24 04:43:00 -
[17] - Quote
Cosgar wrote:I've seen people shield tank Gallente suits and pull it off, so Amarr shouldn't have an issue, despite having one less low slot. You get more CPU/PG, so that could lead to some more fitting flexibility. You have a fit for that? I haven't been doing amazing with my Gallente suit, and I can use another fit. |
DildoMcnutz
The Tickle Monsters
17
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Posted - 2013.06.24 04:51:00 -
[18] - Quote
Cody Sietz wrote:Cosgar wrote:I've seen people shield tank Gallente suits and pull it off, so Amarr shouldn't have an issue, despite having one less low slot. You get more CPU/PG, so that could lead to some more fitting flexibility. You have a fit for that? I haven't been doing amazing with my Gallente suit, and I can use another fit.
Most guys i see who destroy with that suit use a single plate and focus on armour reppers and use the highs for any combination of damage mods or extenders. 3 extenders with max core skills nets you 366 shield and a basic plate will give you 327 armour in a GK.0. Pretty balanced hit point total that isnt going to get you ass raped by one weapon type. To me the guys who dont go to well in the gallente suit are the guys stacking heavy ass plates and moving so slow and are too easy to track, the complex plates are like the 5th most common thing bought on the market even though they are completely useless. |
Marston VC
SVER True Blood Public Disorder.
352
|
Posted - 2013.06.24 05:05:00 -
[19] - Quote
Noir-Agent wrote:So I've been thinking of going Amarr assault on this toon with SR and I'm wondering if anyone can come up with any cons to shield tanking them. They all are 180/180 and early on have the high slots to do it so I was thinking of, when I get to proto, 2 complex extenders, and a recharger high, complex armor repper low, speed booster and the shield recharge rate module low. An SR and drop link with Ava's. Is this a fail fit or a good idea?
Fun fact, you don't need amar to run SR..... the heat build up is manageable on ANY suit really.... so if your looking to go shield tanking because you want speed then use another Suit. Also..... the only difference between amar logi and amar assault is the racial bonus and the fact that one gets extra equipment slots while the other doesn't..... (amar proto logi gets a sidearm slot) Otherwise they have the same module slot count.......
Really you can go either way with amar, but armor tanking is a good way to also stack damage mods on. The extra damage compensates for when your fighting amor tanked enemies (as the SR does 25% less damage to them).
So again..... Amar is slower then most other suits, if you want shield tanking to net you speed then you should do either minmatar or caldari. Unless you want to spam the charge Scrambler rifle like a tact rifle...... then amar might be the way for you. However if your only going to use the assault SR you should look into other suits. Hell, you could use the charge one on other suits you just have to be careful, that's all. |
Noc Tempre
Imperfects Negative-Feedback
1993
|
Posted - 2013.06.24 05:16:00 -
[20] - Quote
DildoMcnutz wrote:Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault. 91 PG with max core skills is gimped? the Minnie assault is the next highest capping at 83
My mistake, didn't know the Assault Ak.0 was so different from the Logistics Ak.0. The Logi is downright terrible compared to its peers. |
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Kam L Tow
Ikomari-Onu Enforcement Caldari State
0
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Posted - 2013.06.24 05:19:00 -
[21] - Quote
Noc Tempre wrote:They are slow and PG gimped. Your fit makes it sound like you would prefer the minmitar assault.
^This. Plus, you shouldn't convert to Amarr. Your better than that. That is all. Eriknaught out. END TRANSMISSION. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
167
|
Posted - 2013.06.24 05:24:00 -
[22] - Quote
My ideal build
later on
Hi - Complex shield - Complex shield - Complex recharger ..... Low - Complex Plates -or other variants that come along - Complex Plates - or other variants that come along - Complex Kinetic stabilizer ..... Equip* - Compact nano (or another variant that reps armour) ..... Explosive - (either AV or proto locust) ..... Weapon - Scrambler Side arm - Either SMG, Scrambler pistol or flaylock
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
965
|
Posted - 2013.06.24 05:34:00 -
[23] - Quote
Amarr logi is inexplicably gimped. The Amarr assault IS the slowest, and has the fewest slots. It's not terribad, but more slots is always nice for adaptability. |
Chunky Munkey
Amarr Templars Amarr Empire
581
|
Posted - 2013.06.24 05:37:00 -
[24] - Quote
Noir-Agent wrote:TheAmazing FlyingPig wrote:The only real con I can think of is that if you roll with a full-on shield tank, you won't be able to slap on any damage mods. I had thought about that but my thinking was that, having already played a character with armor skills and damage mod's that this would be a faster attack and run approach, avoid protons and single out other shield tanked suits who also run the no damage mod issue but I have an SR that won't over heat and ***** slaps shields.
If this is your intention, a Mimatar assault is a far better option. Much faster Built-in armour reps 5 highs
For taking out other shield-tanked suits, an assault SR or flux grenades compliment the predominantly anti-armour offerings of sidearms, which the Minny suits use to devastating effect. |
DildoMcnutz
The Tickle Monsters
17
|
Posted - 2013.06.24 05:46:00 -
[25] - Quote
Zeylon Rho wrote:Amarr logi is inexplicably gimped. The Amarr assault IS the slowest, and has the fewest slots. It's not terribad, but more slots is always nice for adaptability.
Although the other 3 assaults have 7 slots as opposed to 6 the other suits will always require a fitting module if they want to equip alot of complex modules bringing their real total slot load out down to 6, the amarr assault has enough cpu/pg to handle almost anything you throw at it so the less slots thing is kinda deceptive. |
Noc Tempre
Imperfects Negative-Feedback
1994
|
Posted - 2013.06.24 06:13:00 -
[26] - Quote
Syther Shadows wrote:My ideal build
later on
Hi - Complex shield - Complex shield - Complex recharger ..... Low - Complex Plates -or other variants that come along - Complex Plates - or other variants that come along - Complex Kinetic stabilizer ..... Equip* - Compact nano (or another variant that reps armour) ..... Explosive - (either AV or proto locust) ..... Weapon - Scrambler Side arm - Either SMG, Scrambler pistol or flaylock
Why not just train up the heavy? With the commando you aren't even giving up equipment slots. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
236
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Posted - 2013.06.24 06:17:00 -
[27] - Quote
Noir-Agent wrote:So I've been thinking of going Amarr assault on this toon with SR and I'm wondering if anyone can come up with any cons to shield tanking them. They all are 180/180 and early on have the high slots to do it so I was thinking of, when I get to proto, 2 complex extenders, and a recharger high, complex armor repper low, speed booster and the shield recharge rate module low. An SR and drop link with Ava's. Is this a fail fit or a good idea?
There isn't but if you want to be a true son of the Amarr then you should place your faith in holy armoured plates. |
medomai grey
WarRavens League of Infamy
45
|
Posted - 2013.06.24 06:36:00 -
[28] - Quote
Noir-Agent wrote:medomai grey wrote:Mods for my fantasy proto assault Amarr fit includes:
-2 complex shield extenders -1 complex light weapon damage mod -2 complex shield regulators -1 complex armor repair
I don't know if its actually possible to fit this yet because I'm short 10mil SP. :( But I hope this helps you out. Aside from the shortage on DPS, is there a reason you don't care for the rechargers( ie they are broken or something like that)? Sorry never shield tanked so just wondering.
Assault suits get a passive shield recharge bonus depending on the amount of SP you invested into the suit. Furthermore, shields tend to regenerate pretty quickly without any mods. However I will not deny the advantage that a shield recharger can give you in combat. Personally I would only bother with shield rechargers on Caldari suits. It all comes down to your personal preferences.
As for a lack of DPS, it's really not when you combine it with certain skills. |
Imp Smash
Seraphim Auxiliaries CRONOS.
139
|
Posted - 2013.06.24 07:07:00 -
[29] - Quote
I run an assault Amarr too man. Yes you are slower - and you have fewer slots than any other assault or medium suit.
Advantages are thus -
Amarr are a bit cheaper. With only 3 slots high and low you will spend less on equipping. Amarr have the most effective HP, CPU, and PG of any assault suit.
So basically it works like this - Amarr can go shield or armor tank (or split to both!) equally easily. The free shield and armor max skills are also more effective. The combination of the best CPU/pg + core skills + fewer slots = Amarr being the most flexible suit as well as having the most high end modules without having to slap on a PG or CPU mod in your lows.
The race specific skill does limit your weapon choices a bit and the shield delay is almost as bad as the Gallente. Essentially make use of your passive skill boosts so that you can put a variety of fits together. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2013.06.24 08:43:00 -
[30] - Quote
Im sure most of you have seen me on the field rocking a bright yellow Amarr logistics advanced suit or a basic proto Amarr suit. Don't listen to the Imperfects dude. Im sure he runs caldari or minmatar. Run what suits your play style. Here is my setup on just an advanced Amarr logi suit or proto assault. Yes im a bit slower but nobody seems to notice that the suits sprint speed is slow but stamina is high. I run my advance logi like an assault suit because I need uplinks and nanohives at the same time. Highs- 2 complex shield extenders and 1 enhanced Lows- 2 basic plates and complex self rep equip- nano and uplinks This is just advanced and cant wait till proto because ill have proficiency sidearm with this suit because its the only logi suit to fit a sidearm. My armor with the logi 1 HP per sec plus the Amarr 5 percent per level efficiency for your tool or yourself plus my complex repair gives me over 10 HP per sec armor repair with no delay like shields. Im basically half and half so I work well against anything and if I duck for cover in a sec im a fresh guy and ready to go. Very good suit for a tac or burst rifle because you can keep distance and back out for a sec and completely recover. Here is what I will have after respect. Proto Logi Amarr- Just skilled into this gives my suit 5HP per sec armor repair and 25 percent efficancy to repairers and tools. Highs- I have proficiency weapons so no damage mods needed. 3 complex extenders is what I will have. Lows- Enhanced plates, complex shield regulator or basic plates, complex armor repairer. Equip- Drop uplinks, nanohives, repair tool LW- Proficient ARs and Scrambler Rifles SW- Im going SMG proficiency here becaue I have range with the Tac but hip fire suck now so proto SMG
I should have 12.25 armor repair per second that's nuts for in and out or distance and just my advanced has close to 650 HPs so I should be about 700 HPs come this morning after respect with crazy armor repair rate, a badass sidearm, and shields that come back fast. Ill be a mix of armor and shield. For everybody that says they are slow run with a caldari suit and in a full run from MCC to objective they barely beat me. Why because the Amarr Logi actually has better stamina and recovery rate so he is a touch slower yet can run longer. Don't let anyone tell you what to use. This is what I like and im just helping clear up the Amarr to ppl that don't run it. I like it. You may not.
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Marston VC
SVER True Blood Public Disorder.
360
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Posted - 2013.06.24 09:31:00 -
[31] - Quote
Zeylon Rho wrote:Amarr logi is inexplicably gimped. The Amarr assault IS the slowest, and has the fewest slots. It's not terribad, but more slots is always nice for adaptability.
I think more base health would make this suit MUCH better...... but by much I mean EVEN with other suits..... 225 HP on both armor and shield as a base stat would be great..... it would compensate for the lack of module slots, and would help the "balanced" role Amar was meant to be out a lot. |
Marston VC
SVER True Blood Public Disorder.
360
|
Posted - 2013.06.24 09:35:00 -
[32] - Quote
superjoe360x wrote: Im sure most of you have seen me on the field rocking a bright yellow Amarr logistics advanced suit or a basic proto Amarr suit. Don't listen to the Imperfects dude. Im sure he runs caldari or minmatar. Run what suits your play style. Here is my setup on just an advanced Amarr logi suit or proto assault. Yes im a bit slower but nobody seems to notice that the suits sprint speed is slow but stamina is high. I run my advance logi like an assault suit because I need uplinks and nanohives at the same time. Highs- 2 complex shield extenders and 1 enhanced Lows- 2 basic plates and complex self rep equip- nano and uplinks This is just advanced and cant wait till proto because ill have proficiency sidearm with this suit because its the only logi suit to fit a sidearm. My armor with the logi 1 HP per sec plus the Amarr 5 percent per level efficiency for your tool or yourself plus my complex repair gives me over 10 HP per sec armor repair with no delay like shields. Im basically half and half so I work well against anything and if I duck for cover in a sec im a fresh guy and ready to go. Very good suit for a tac or burst rifle because you can keep distance and back out for a sec and completely recover. Here is what I will have after respect. Proto Logi Amarr- Just skilled into this gives my suit 5HP per sec armor repair and 25 percent efficancy to repairers and tools. Highs- I have proficiency weapons so no damage mods needed. 3 complex extenders is what I will have. Lows- Enhanced plates, complex shield regulator or basic plates, complex armor repairer. Equip- Drop uplinks, nanohives, repair tool LW- Proficient ARs and Scrambler Rifles SW- Im going SMG proficiency here becaue I have range with the Tac but hip fire suck now so proto SMG
I should have 12.25 armor repair per second that's nuts for in and out or distance and just my advanced has close to 650 HPs so I should be about 700 HPs come this morning after respect with crazy armor repair rate, a badass sidearm, and shields that come back fast. Ill be a mix of armor and shield. For everybody that says they are slow run with a caldari suit and in a full run from MCC to objective they barely beat me. Why because the Amarr Logi actually has better stamina and recovery rate so he is a touch slower yet can run longer. Don't let anyone tell you what to use. This is what I like and im just helping clear up the Amarr to ppl that don't run it. I like it. You may not.
Not bad..... But I think im going to go proto gallente tomorrow..... it just seems like the way to go. ill have 21.5 HP regen per second with over 400 armor and over 500 EHP, PLUS 3 complex damage mods (or shield extenders) and ill have a suit that has either close to 750 EHP or a suit with over 500 HP and a gun that shoots almost 50 damage per shot. |
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