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5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
45
|
Posted - 2013.06.21 08:58:00 -
[1] - Quote
Quote:Disclaimer: this is not trolling and I am genuinely hoping CCP can address some of the questions.
Dear CCP,
Recently there is a loss of hope among the Dust community regarding Dust's future. (Look around you, I can quote things all day.) This is boiled down to several causes: Dust's gameplay issues, Dust's gameplay compared to other games, CCP's slowness of fixing things, CCP's silence, and some fundamental managerial problems CCP is suffering; the coming of PS4 and many competition games; Dust's future, and the continual loss of players.
First, broken gameplay issues. CCP's been taken forever to fix these problems with very limited results. I am referring to mainly performance issues and the whole aiming thing. It is unacceptably slow to still not have these issues fixed, you have taken too long, and it seems like you simply don't know how to fix them. Dust is an FPS first and foremost, and basic FPS mechanics is vital and should be prioritized over everything else, but CCP appears to not aware of this fundamental order. There is no excuse of having such a low standard quality for some very high ambitions you hold.
Dust's unfinishedness. The game is supposed to be released, but there are many jump suits and weapons missing and the overall contents of the game feels empty with the many holes of missing stuff all over the place.
CCP's communication. Or the lack of. It's been very poorly communicated on what CCP is working on and there is no way for players of keeping CCP in track. Community managers are hired to throw bones to silence any issues raised, but they communicate nothing useful, all they say is "working on it" but do not provide details. It communicates one thing: CCP isn't doing anything and do not have progress to show.
CCP as a game maker. CCP as a game designer knows little what to do, you rely on player inputs to progress the game, but there is no oversight and there is no design innovation. Soon is a word that gets thrown around a lot, this seemed like a cool thing to say, but it really means that you have no vision as to how and when things can get done. In a properly managed company, soon is not an acceptable word, you will need to have a plan as to what to do and how to do it and when to achieve it. Getting things done is one of CCP's problems. Beware that claiming that things will get done in the future is different than getting things done. CCP's apparent lack of vision and control is not helping anyone at all. The worst thing is, CCP is probably too comfortable sitting in the bubble they have created for themselves and still think their impulsive, unorganized, and lack of vision mode of working is their "strength" of an "ongoing development" game which, in layman's speak, translates into "never getting things done" and "it's okay to not know where you are going". Unfortunately this is embedded in CCP's genes - EVE was built up using this mentality, the whole of CCP is structured around this sort of working method, and to change means a complete restructuring of CCP in every aspect. Et cetera, et cetera. See how this is creating hopelessness?
The coming of PS4 is going to draw players away from PS3, and you will have less and less people sticking to PS3 in a major way. It is never communicated that Dust is going PS4 (in fact CCP intents to stay with PS3). How is Dust going to survive on a last-gen console?
With the coming of PS4 comes many competition. First titles that comes to mind are Planetside 2 and Destiny. There are many other titles inside and outside the MMOFPS category that will simply draw people away. I guess the question is, how do you attract and keep people? Because I can see CCP is having no obvious strategy combating this. "Oh but we cater for a niche group of people... those who like EVE's complexity and like to play a bit of shooting, those who want to play an MMORPGFPS, |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
45
|
Posted - 2013.06.21 08:59:00 -
[2] - Quote
Quote:and own a PS3 but don't own a PS4, have good internet connections to the servers but no money to buy anything else..." CCP, that is really convincing, let's see how many people actually fits into this definition. Dust's future is grim: things are broken and there is no fixing of basic mechanics in sight. It is even suggested that it is down to the problems of the Unreal Engine 3 itself and the game is not fixable. New features are shown in fanfest, but we all know that 99% of the stuff CCP show is only for show, and won't be implemented because of their slowness. (Most obvious case: Incarna) Now these features are thrown around to deflect anyone who question the content of the game. "But there will be X and Y and Z in the future!" Yeah but it isn't in the game, and it won't be implemented in 5 years time, and if CCP doesn't decide to scrape the whole idea altogether. Dust is already losing players. The downward slope is steep, obvious and undeniable. What in 1.2 is going to keep people from going away? I'm not even talking about attracting more players. So CCP, if you have anything up your sleeves that you haven't told us, you will need to tell us now, because the dam of truth is broken, and the reservoir of hope quickly depleting. Answer these questions. Is Dust coming to PS4? Is Dust coming to PS4 without the Unreal Engine 3? Are you actively working on some features that we are not aware of such as PvE? Is there anything, at all, worth looking forward to after 1.2, perhaps later this year? Save me CCP you are my only hope. Yours, Concerned Citizen Disclaimer: this is not trolling and I am genuinely hoping CCP can get out of this, but I'm losing hope quickly because of the mountains of obstacles that reality have presented to us, and because of the fact that CCP has resorted to silencing people in the past and ignore questions raised and doesn't seem to want to even address some problems. It was fine in the past but this time it will be vital for the sake of Dust's survival for CCP to face reality checks once in a while. |
Queen of Uranus
Dust 514 Forum Trolls
45
|
Posted - 2013.06.21 09:04:00 -
[3] - Quote
Can I call you five for short? |
PonyClause Rex
TRAMADOL KNIGHTS
156
|
Posted - 2013.06.21 09:05:00 -
[4] - Quote
Reserved whilst i read this |
Draco Dustflier
DUST University Ivy League
107
|
Posted - 2013.06.21 09:18:00 -
[5] - Quote
Couldn't have said it better myself. +1 |
Draco Dustflier
DUST University Ivy League
107
|
Posted - 2013.06.21 09:21:00 -
[6] - Quote
Couldn't have said it better myself. +1 |
cr0ps
0uter.Heaven League of Infamy
2
|
Posted - 2013.06.21 09:26:00 -
[7] - Quote
Draco Dustflier wrote:Couldn't have said it better myself. +1
Is that why you said it twice? |
Draco Dustflier
DUST University Ivy League
107
|
Posted - 2013.06.21 09:30:00 -
[8] - Quote
cr0ps wrote:Draco Dustflier wrote:Couldn't have said it better myself. +1 Is that why you said it twice?
i hit refresh on my browser by accident and it double posted. |
mrunknown2u2
Ill Omens EoN.
120
|
Posted - 2013.06.21 09:50:00 -
[9] - Quote
Overall I agree dust doesn't stand a chance against ps4 titles in fact due to ccps lack of advertisement(an with good reason) players are currently the only reason players are staying around that won't last. I'm not a doom sayer trust me but look at this http://eve-offline.net/?server=dust we are bleeding players. We can't help you keep people here ccp if you don't help us. If you think they are sticking around for you... Ur wrong most people still play because of the realationships they have made. Ccp don't ignore the people pumping the water out of you sinking ship. We are working just as hard as u are to keep it afloat. |
Banning Hammer
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.06.21 09:55:00 -
[10] - Quote
They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? |
|
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
65
|
Posted - 2013.06.21 10:01:00 -
[11] - Quote
Banning Hammer wrote:They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved. |
Banning Hammer
Tal-Romon Legion Amarr Empire
0
|
Posted - 2013.06.21 10:04:00 -
[12] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved.
Maybe, but i think the problem is that CCP have 10 years of experience with Computers, they haven't work with any other platforms until now. The PS4 will be exactly the same story, but with ALOT more competition. |
PonyClause Rex
TRAMADOL KNIGHTS
166
|
Posted - 2013.06.21 10:06:00 -
[13] - Quote
Banning Hammer wrote: with ALOT more competition.
The amount competition remains constant, except with dust on the ps4 it can finlay at least try compete on a level playing field
|
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
65
|
Posted - 2013.06.21 10:21:00 -
[14] - Quote
Banning Hammer wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved. Maybe, but i think the problem is that CCP have 10 years of experience with Computers, they haven't work with any other platforms until now. The PS4 will be exactly the same story, but with ALOT more competition. The thing is x86 is what PC uses so CCP can do their "computer game" thing. |
Poplo Furuya
Crux Special Tasks Group Gallente Federation
53
|
Posted - 2013.06.21 10:42:00 -
[15] - Quote
That's the crux of it. Basic mechanics, gameplay design and map design are all floundering. The first has had a step backwards since chromosome. The last two haven't seen any change at all, half a year on it's the same kind of matches that frankly I had assumed to be placeholder, for testing rather than being considered finished and final.
Large part of it's schtick was supposed to be economy. Currently it's a simple and uninvolved thing. EVE integration isn't there, economies are still separate, nor are Planetary Resource assets worth the effort and humdrum to Dust players or those in EVE. Only benefit for them is -10% to manufacturing time for cargo hubs to a maximum of 4? Good but not the impetus to encourage involvement.
That said most of the EVE side don't want mercs to be pissing in their cereal, would be fine with Dust remaining a non-entity. Might be part incentive to not integrate, EVE is their income while Dust haemorrhages money, potentially upsetting the former on the latter's account could leave them hesitant. For this very reason I highly doubt Dust players will ever have the possibility of biting back at EVE players even when integration rolls around.
|
Banning Hammer
Tal-Romon Legion Amarr Empire
2
|
Posted - 2013.06.21 10:49:00 -
[16] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved. Maybe, but i think the problem is that CCP have 10 years of experience with Computers, they haven't work with any other platforms until now. The PS4 will be exactly the same story, but with ALOT more competition. The thing is x86 is what PC uses so CCP can do their "computer game" thing.
Yes, but how that will help with game mechanics ? Lets be honest, part of the problem is also CCP's lag of experience with FPS games, i believe you mentioned this in another thread. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
211
|
Posted - 2013.06.21 10:50:00 -
[17] - Quote
Please don't act like the "Champion of Us All", I'm content to roll with CCP as they go along, sure it will be rough as hell but if it isn't rough it isn't fun, thank you have a good day. |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
69
|
Posted - 2013.06.21 10:55:00 -
[18] - Quote
Banning Hammer wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:5aEKUXeRJGJ27kCDnDVYak3 wrote:Banning Hammer wrote:They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ? 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved. Maybe, but i think the problem is that CCP have 10 years of experience with Computers, they haven't work with any other platforms until now. The PS4 will be exactly the same story, but with ALOT more competition. The thing is x86 is what PC uses so CCP can do their "computer game" thing. Yes, but how that will help with game mechanics ? Lets be honest, part of the problem is also CCP's lag of experience with FPS games, i believe you mentioned this in another thread. Yes, this is the point of this thread. I don't know how CCP can dig out of this hole. |
Draco Dustflier
DUST University Ivy League
120
|
Posted - 2013.06.21 22:09:00 -
[19] - Quote
True Adamance wrote:Please don't act like the "Champion of Us All", I'm content to roll with CCP as they go along, sure it will be rough as hell but if it isn't rough it isn't fun, thank you have a good day. these forums have three types of people: Trolls who are pissed at CCP for taking so damn long to deliver on what they promised, the rational thinkers who know what the game's fundamental flaws are and try to help CCP by making well thought out essays like the op, and then the fanboys that try to convince everyone that everything's OK. The first is annoying, the second could probably save the game, and the thrid is doing a really good job of preventing the second from getting their message through.
As a member of the second group, i can tell you that the OP cares more about dust than all the fanboys combined. Instead of simply ignoring the game's flaws, he acknowledges them and still keeps playing. Not only that, but even after watching CCP repeatedly say "oh, no, that's too hard. We'll work on that later". and hoping we just forget, he goes through all the trouble of writing this 7500 character essay that not only outlines the games problems, but presents solutions that actually work.
Whether you like it or not, he IS lthe champion of us all. What gives you the right to say otherwise? |
hooc roht
Deep Space Republic
44
|
Posted - 2013.06.21 22:15:00 -
[20] - Quote
PonyClause Rex wrote:Some people are going to find this hard to read because on a subconscious level they know its true,
I am finding it hard to read because it is so damn long and for some inexplicable reason it is in quotes....
....
Fine i will read it! |
|
hooc roht
Deep Space Republic
45
|
Posted - 2013.06.21 22:27:00 -
[21] - Quote
Ok i read your post.
The PS4 has nothing to do with the loss of players....exactly zero players have left this game for the PS4 exactly zero players decided not play this game because of the PS4. It is a non-issue.
Dust is not losing players so much as not retaining new players. New player trys the game out then leaves....CCP never really had those players in the first place...so they cannot have lost them.
The people who started in January are pretty much still here....they are dead enders who are essentially stuck here because all the SP they have...kind of sad really. they have a game mechanic that allows them to be carried over better players....so they grasp onto the game in order to keep their godhood mode. If they go to any other FPS they will simply be destroyed....godhood mode makes you a worse FPS player....they will actually be worse at any other FPS then they would have been if they never played DUST. They are trapped here.
To be honest the game does not really have to change to stop dying. they just need to stop the PuB stomp so they can retain the massive amount of new players they get each and every day. yeah i would like a better game. But hat is not nearly an big issue right now. |
First Prophet
Jaguar Empire
177
|
Posted - 2013.06.21 22:41:00 -
[22] - Quote
It's hopeless.
Abandon ship. |
Draco Cerberus
Purgatorium of the Damned League of Infamy
153
|
Posted - 2013.06.21 22:52:00 -
[23] - Quote
hooc roht wrote:Ok i read your post.
The PS4 has nothing to do with the loss of players....exactly zero players have left this game for the PS4 exactly zero players decided not play this game because of the PS4. It is a non-issue.
Dust is not losing players so much as not retaining new players. New player trys the game out then leaves....CCP never really had those players in the first place...so they cannot have lost them.
The people who started in January are pretty much still here....they are dead enders who are essentially stuck here because all the SP they have...kind of sad really. they have a game mechanic that allows them to be carried over better players....so they grasp onto the game in order to keep their godhood mode. If they go to any other FPS they will simply be destroyed....godhood mode makes you a worse FPS player....they will actually be worse at any other FPS then they would have been if they never played DUST. They are trapped here.
To be honest the game does not really have to change to stop dying. they just need to stop the PuB stomp so they can retain the massive amount of new players they get each and every day. yeah i would like a better game. But hat is not nearly an big issue right now. I don't think the pub stomp is the issue, rather it could be the longstanding issues that have taken since closed beta when first discovered to be fixed such as the need for roles to be able to limit AWOXing and a few other things like DCs and strangely unfinished dropsuits that "are ready to deploy as soon as Uprising comes out".
I enjoy this game but I tire of waiting at times too. |
itsmellslikefish
DIOS X. II
34
|
Posted - 2013.06.21 23:01:00 -
[24] - Quote
Dust got ran over by an lav, nanite injectors are useless. |
Crash Monster
Snipers Anonymous
700
|
Posted - 2013.06.21 23:31:00 -
[25] - Quote
PonyClause Rex wrote:Some people are going to find this hard to read because on a subconscious level they know its true, those group of people are called fanbois and will reassure CCP to not listen to the bad man on the forums everything is ok and should continue as planned
They will dismiss these posts as whine threads and ramblings of a psychotic nerd from Narnia and nothing more.
and in doing so jepordise this game further
Oh, I missed this.
But, the thing you miss, is that putting together a decent post is all that many folks, you would otherwise criticize as fanbois, are asking for -- constructive threads.
You see, all the ****posting is one of the things that brings down morale and takes away hope.
Many folks who rail against ****posting also talk about the issues currently seen -- or perhaps we've already done so many times for the current build and don't feel the need to repeat ourselves every few days. |
Mary Sedillo
BetaMax Beta CRONOS.
124
|
Posted - 2013.06.22 00:13:00 -
[26] - Quote
Yes, I feel this apathy too. Too many appealing games coming out on the PS4 from Developers with experience in their fields. |
zzZaXxx
The Exemplars
0
|
Posted - 2013.06.22 04:31:00 -
[27] - Quote
hooc roht wrote:Ok i read your post.
The PS4 has nothing to do with the loss of players....exactly zero players have left this game for the PS4 exactly zero players decided not play this game because of the PS4. It is a non-issue.
Dust is not losing players so much as not retaining new players. New player trys the game out then leaves....CCP never really had those players in the first place...so they cannot have lost them.
The people who started in January are pretty much still here....they are dead enders who are essentially stuck here because all the SP they have...kind of sad really. they have a game mechanic that allows them to be carried over better players....so they grasp onto the game in order to keep their godhood mode. If they go to any other FPS they will simply be destroyed....godhood mode makes you a worse FPS player....they will actually be worse at any other FPS then they would have been if they never played DUST. They are trapped here.
To be honest the game does not really have to change to stop dying. they just need to stop the PuB stomp so they can retain the massive amount of new players they get each and every day. yeah i would like a better game. But hat is not nearly an big issue right now.
This. |
zzZaXxx
The Exemplars
0
|
Posted - 2013.06.22 04:41:00 -
[28] - Quote
They need to roll out genuinely new content monthly over the summer to show that the game is going somewhere. Honestly Uprising is still beta and they'd be better off having left it designated as that. Every single aspect of the game is incomplete. Don't get me wrong. I love the parts that are there, but it's clearly only half finished. You can't put out a half finished FPS on console. Anyways I think a big problem is the imbalance between skilled up proto beta players and new players getting pub stomped. They need to fine tune the matchmaking system. If they put anykind of real insentive into Mercenary battles then all the higher level players would go there and leave more breathing room for pubbies in instant matches. In that case merc battles would have to include all 4 game modes.
We need new drop suits, weapons, game modes, new matchmaking system and please new maps ASAP!
Oh and one way newer players can catch up to older ones is putting more time into skilling up but one you hit the cap you're done so maybe they should raise the cap. |
ReGnYuM
TeamPlayers EoN.
290
|
Posted - 2013.06.22 04:56:00 -
[29] - Quote
Great post
HEAR YE! |
Niuvo
The Phoenix Federation
30
|
Posted - 2013.06.22 05:08:00 -
[30] - Quote
Upon reading this I got this feeling that the game will close. Will there be hope in the darkness? |
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zzZaXxx
The Exemplars
1
|
Posted - 2013.06.22 07:35:00 -
[31] - Quote
I think if there were more concurrent users then everyone would be saying the games going great. Those numbers are the measure of success. But the fat lady hasn't sung when it comes to numbers yet. Hopefully they have the leeway to let the game develop and hopefully the player base will grow along with the game. Releasing the game as it is and calling it ready for release is mystifying and feels kinda fail, like they didn't have perspective. But the Sony people should have been there for that. Maybe Sony didn't care. It will be a shame if it doesn't work out because there is SO much potential. I believe it can still be realized. They just have to do their best and hope that enough people respond. |
Davey Newcome
Ostrakon Agency Gallente Federation
0
|
Posted - 2013.06.22 23:59:00 -
[32] - Quote
Cant tell if the op is serious or sarcastic. |
LEOn Mendez
Sebiestor Field Sappers Minmatar Republic
3
|
Posted - 2013.06.23 04:09:00 -
[33] - Quote
Nanite injectors are broke, so you cant inject anything into anything. |
Sgt Kirk
SyNergy Gaming EoN.
702
|
Posted - 2013.06.23 04:13:00 -
[34] - Quote
+1 I was gonna post the same thing. |
Michael Arck
sephiroth clones General Tso's Alliance
35
|
Posted - 2013.06.23 04:18:00 -
[35] - Quote
So why are the ones saying it's hopeless are still on the forums saying its hopeless? I don't know one FPS game that has the aiming and hit detection down to perfection. Before I left, people anticipated Uprising. Since my return, all I see is complaints about it. And it seems that most complaints are nothing more than concessions to complaints by others who didn't know what they were talking about in the first place. So what are shooters are you going to that offer something better than Dust really? Much as Dust still needs some work, it still offers something (at least from my perspective) that I can't find on a console. Some of you guys are PC players but I am not. |
Greg FREESEr
Kirkinen Risk Control Caldari State
1
|
Posted - 2013.06.23 06:21:00 -
[36] - Quote
Hope is better than faith I guess |
5aEKUXeRJGJ27kCDnDVYak3
Kinsho Swords Caldari State
116
|
Posted - 2013.06.23 11:03:00 -
[37] - Quote
Michael Arck wrote:So why are the ones saying it's hopeless are still on the forums saying its hopeless? Because we are trying to save it's by pinpointing the problems and offer solutions.
Michael Arck wrote:I don't know one FPS game that has the aiming and hit detection down to perfection. You don't know but I do. There are many examples. Quake Live is a good example of "FPS mechanics perfection".
Michael Arck wrote:Before I left, people anticipated Uprising. Since my return, all I see is complaints about it. And it seems that most complaints are nothing more than concessions to complaints by others who didn't know what they were talking about in the first place. The reason you see lots of complaints is that there is a lot of things broken / unfinished / not up to basic expectations in Uprising. If you don't understand the reasons of "multiple people complaining about the same thing", perhaps you are the one who doesn't know what you are talking about. Hint, maybe the reason is "this game is played by more than one person"?
Michael Arck wrote:So what are the shooters are you going to play that offer something better than Dust really? Please see upcoming PS4/XB1 titles. Games that are enjoyable (hint: yes, games can be enjoyable) will naturally draw people away.
Michael Arck wrote:Much as Dust still needs some work, it still offers something (at least from my perspective) that I can't find on a console. Many people live an easy life of having "something is better than nothing". Some people live their lives by fighting hard to get something better. If you are happy with what you have, fine, but it doesn't mean other people cannot have higher standards.
Judging by their recent behavior, I bet CCP has some warranty we don't know about. They are probably working on a Carbon Engine Dust 514 for PS4, or something like that. There is no other way. |
PLANETSIDETwo OnPS4
Commando Perkone Caldari State
2
|
Posted - 2013.06.23 18:56:00 -
[38] - Quote
+ö+ö+ö+ö+ö+ö
Great rebutals. Precise and accurate |
Seri Vulk
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.23 21:08:00 -
[39] - Quote
I dont think dust needs hope. Maybe more people to dec with. Maybe shanghai needs to communicate more. Hope is not what is needed. |
KellyJann
Osmon Surveillance Caldari State
0
|
Posted - 2013.06.23 22:09:00 -
[40] - Quote
+ö+ö+ö+ö+ö+ö+öGreat points of contention. Great read. |
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ALAINAgg
Zumari Force Projection Caldari State
3
|
Posted - 2013.06.24 00:44:00 -
[41] - Quote
I think dust needs Action not hope. The issue is there to many people hoping not enough doing. |
DoomLead
Dead Six Initiative Lokun Listamenn
52
|
Posted - 2013.06.24 00:59:00 -
[42] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=89187&find=unread sign my petition |
PlanetsideTwoBomber
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.24 02:13:00 -
[43] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
|
Atikali Havendoorr
HERBGROWERS
28
|
Posted - 2013.07.01 06:18:00 -
[44] - Quote
5aEKUXeRJGJ27kCDnDVYak3 wrote: Banning Hammer: They can't get it right in the PS3, what makes you think that they will get it right in a NEW platform ?
5aEKUXeRJGJ27kCDnDVYak3 1. PS4 is an x86 platform which makes it easier to work with. 2. PS3 uses Unreal Engine 3 which could be the reason of so many lags and performance issues. If Dust is rebuilt with a new engine native to PS4 (which is easier since it's x86) then we could see many problems solved.
Banning Hammer: Maybe, but i think the problem is that CCP have 10 years of experience with Computers, they haven't work with any other platforms until now. The PS4 will be exactly the same story, but with ALOT more competition.
5aEKUXeRJGJ27kCDnDVYak3: The thing is x86 is what PC uses so CCP can do their "computer game" thing.
Banning Hammer: Yes, but how that will help with game mechanics ? Lets be honest, part of the problem is also CCP's lag of experience with FPS games, i believe you mentioned this in another thread. Yes, this is the point of this thread. I don't know how CCP can dig out of this hole.
Don't snap it on the x86. Banning Hammer is on the trail. The CPU instruction set architecture is not a major point. Hardly even a minor. There are compilers that handles that stuff.
But your overall point is valid, that the PS4 is way easier to work with and program to, and have a lot more space for things in all directions.
What matters though is overall system hardware architecture. Putting the POWER-ISA aside, the Cell is still a very different and difficult processor. However, as I have said before, despite PS4 using standard PC components, it is not put together in a standard PC way. You have to work a little different, but it is in no way crippled like the PS3, and on several details overcomes obstacles which makes it very powerful.
I have read shitloads of tech articles on the matter, and have discussed hardware architecture with computer scientists both on forums and IRL, and is a well informed hardware enthusiast since a decade. I would provide you with links to back up all my techy bragy mumbojumbo, if only I could find the, at this late hour. But I can't.
The PS4 is not the magic solution to everything, unfortunately. CCP have cornered themselves. They have invested so much time and money on the PS3 now, so they don't wanna have it be in vain. I don't think they're in for the PS4 for a while. If they changed now, it would take 2 years before any progress would be made.
And for the matter of Dust, the PS4 is not a problem untill a year. The problem is, CCP should have a full worthy release before the next gen, for a game like this to be able to establish, not after. They have wasted so much time this generation, and it is running out now. By the time Dust will be good, the PS3 will fade away, and there's a high risk everything was in vain.
zzZaXxx wrote: Releasing the game as it is and calling it ready for release is mystifying and feels kinda fail, like they didn't have perspective. But the Sony people should have been there for that. Maybe Sony didn't care. It will be a shame if it doesn't work out because there is SO much potential. I believe it can still be realized. They just have to do their best and hope that enough people respond. You know how we have joked about Dust on PS3 is just the beta for the PS4? I'm actually starting to believe that Dust is the Free to play-beta/tryout for Sony, to see how that concept works out on a console, and then move on to do something themselves... like Planetside 2. Sony don't give a **** about Dust anymore.
5aEKUXeRJGJ27kCDnDVYak3 wrote:You don't know but I do. There are many examples. Quake Live is a good example of "FPS mechanics perfection".... Judging by their recent behavior, I bet CCP has some warranty we don't know about. They are probably working on a Carbon Engine Dust 514 for PS4, or something like that. There is no other way. Holy ****! A never thought I would see Quake 3 like that in 2013 (okay, uploaded 2012, but still) when i bought that game in '99. Yup. I derive from the Quake-age. Man, the gaming industry and culture sure have evolved. Real contests, real spectators, real commentators. Not just a nerdy gimmick or wannabe-thing.
I wouldn't be so sure about Carbon on PS4 now. But that's probably their best bet seeing how things have gone with Unreal engine 3 and Playstation 3. |
Lucrezia LeGrand
Verboten Industries
18
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Posted - 2013.07.01 06:46:00 -
[45] - Quote
There are a few things I agree with the OP but I've never had a problem with aiming so I'm hoping someone here can enlighten me why everyone complains. I don't play many fps (none actually) but when I point at something (L1) and pull the trigger (R1) I spray it with bullets and she/he dies (or I die first). So how are the shooting mechanics broken? If you're talking about shooting from the hip, then ok, I understand, that kind of sucks. But I don't know anybody in real life who can shoot from the hip and nail something accurately. |
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