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Spkr4theDead
Namtar Elite Gallente Federation
192
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Posted - 2013.06.21 17:53:00 -
[1] - Quote
So then let's take away your PRO AV. If you don't want us to have PRO and/or ADV tanks, then start up a petition for CCP to take away your PRO AV. And that would include the PRO AV grenades, too.
Deal? |
Spkr4theDead
Namtar Elite Gallente Federation
192
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Posted - 2013.06.21 18:00:00 -
[2] - Quote
Justin Tymes wrote:I don't like the argument either. Like I said in another thread, proto-tanks completely ignore the fact that Militia gear is outclassed, it's still suppose to be effective against everything in the game. Standard AV gear will be doing next to nothing to proto-tanks, which will require you to skill into AV to damage them. If proto-tanks require you to skill into anything above Standard to be at least effective against them, they shouldn't be in this game. But now you're getting heavy commando suits that have two light weapon slots in it. That's two Wiyrkomi swarms, or a Wiyrkomi and a Duvolle.
Now, all you have to do is give up an equipment slot to destroy us and those that just got out of the battle academy. What more do you want? Have you ever been on the receiving end of a prototype swarm launcher?
Militia gear is supposed to be pathetically weak, but guys still throw those on their prototype suits stacked with damage mods so that they never have to put up the skills for a single level into swarm launcher operation. How is that fair for those of us who've sunk all our SP into vehicle command and vehicle upgrades? |
Spkr4theDead
Namtar Elite Gallente Federation
192
|
Posted - 2013.06.21 18:10:00 -
[3] - Quote
Duran Lex wrote:TheAmazing FlyingPig wrote:Tbh, I think a falloff on forges and rails would do all vehicles a world of good, rather than applying full damage at any range. AV grenades also need to seriously do less damage. Any idiot with a grenade slot can outperform all other types of AV, and if said idiot also lays out a nano hive, you're dead.
Tanks / dropships, as they are, are fine. The AV is a bit out of whack. To be honest, i'd like it if all my forge gun shots correctly registered the hits. That's CCP's own problem. I've said, I respect the hell out of forge guns. |
Spkr4theDead
Namtar Elite Gallente Federation
192
|
Posted - 2013.06.21 18:12:00 -
[4] - Quote
Thor Odinson42 wrote:Pub match modes that don't allow vehicles. IE ambush on a small map would be great.
Even small skirmishes with only a few objectives with no vehicles.
The issue for tanks is that CCP does it's balancing based on pub matches. We've got vets with 10 times the SP of noobs and we can run around face raping them with no regard for our clone.
CCP should take a week and allow their devs to play in corps with players to see what really goes on. I don't think they understand the issues at all. Reading forums and looking at data on a screen isn't doing it. Some PRO AR scrubs can't support the idea of a militia only option for ambush. So no, I won't support a no vehicle option right now. |
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