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Thread Statistics | Show CCP posts - 0 post(s) |
Cy Clone1
Ill Omens EoN.
21
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Posted - 2013.06.20 21:39:00 -
[1] - Quote
do you have any idea how many missile volleys it takes to kill one foot soldier? even the other turret types would suck if they had ammo. Turrets already lost 25% damage from skills. Its not like we can destroying friendly depots, only ones that are controlled by the enemy. just like you would destroy a grenade spammers nano hive if you could. it hurts their logistics, and keeps tanks alive and in the fight. |
Cy Clone1
Ill Omens EoN.
21
|
Posted - 2013.06.20 22:14:00 -
[2] - Quote
Thumb Green wrote:Cy Clone1 wrote:do you have any idea how many missile volleys it takes to kill one foot soldier? Missiles aren't an anti-infantry weapon. your right they are supposed to destroy structures(crus, depots, and installations). But I guess people who use them should not fire at infantry and instead wait to fight a red line sniping tank.
But here's a solutions as infantry you have the ability to hack such structures. so hack them that way my shots don't do anything to them. |
Cy Clone1
Ill Omens EoN.
22
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Posted - 2013.06.21 00:01:00 -
[3] - Quote
4447 wrote:so everyone, giving tanks ammo would give the battlefield a new dynamic to the game thus giving it a better flow to gameplay thus introducing new tactics to the game.
If your going to push this so hard at least give an estimate of how much ammo each turret type will get.
this is just another tank nerf push. all this would do is create more red line sniping tanks. Tanks are rare enough as is. battlefield tanks don't have limited ammo.
For all you know our vehicles can reanimate ammo, just as crus can reanimate people. |
Cy Clone1
Ill Omens EoN.
22
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Posted - 2013.06.21 00:06:00 -
[4] - Quote
4447 wrote:so everyone, giving tanks ammo would give the battlefield a new dynamic to the game, Thus giving it a better flow to gameplay,Thus introducing new tactics to the game.
While your at it why don't we give vehicles fuel. so that lavs have to go back to supply depots and refuel and infantry have to have eggs and bacon before being able to sprint again. |
Cy Clone1
Ill Omens EoN.
22
|
Posted - 2013.06.21 00:14:00 -
[5] - Quote
4447 wrote:I'm not nerfing tanks, i just feel that there should be a balance. i mean even giving tanks 20% extra hp with the ammo idea in play.
Edit: even a 10% damage increase.
I can accept your proposal, but I would only consider it viable when the game has been more developed. atm this would really hinder the flow of tank game play. I would either be forced to depend on my teammates capturing depots in the filed, or return to a standard depot( if the map has one). Also tanks or infantry may still destroy depots and then I am left with no ammo. I apologise for my sarcastic comments earlier. |
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