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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Kitten Empress
Ametat Security Amarr Empire
680
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Posted - 2013.06.19 10:57:00 -
[1] - Quote
Through tons of testing and field experience I have concluded for 100% that shield regen delay DOES NOT start from the last bullet that hit you. Instead, it starts from the first bullet that hits you, and does not reset under further fire. This should be fixed.
Oh wait, CCP are Caldari loyalists, of course they won't fix and ignore this "bug". |
Kitten Empress
Ametat Security Amarr Empire
680
|
Posted - 2013.06.19 11:05:00 -
[2] - Quote
Arkena Wyrnspire wrote:Confirming that I've also experienced this. This probably belongs in another section though. ssssshhhhh! Don't give CCP any ideas, they will just lock this thread to silence us, instead of moving it.
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Kitten Empress
Ametat Security Amarr Empire
683
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Posted - 2013.06.19 11:42:00 -
[3] - Quote
meow |
Kitten Empress
Ametat Security Amarr Empire
683
|
Posted - 2013.06.19 12:18:00 -
[4] - Quote
Vyzion Eyri wrote:Solution to this and the Caldari Logi: Fused Flux grenades. Available for ISK and Grenadier V. + Officer MDs please. It's so boring, EXO-5 for pubs and Freedoms for PC. I want something special for PC and the mass of shield-tanked infantry wielding ARs. You fail. Flux grenades don't make the delay any longer. Plus I do not see what they have to do with the topic. |
Kitten Empress
Ametat Security Amarr Empire
691
|
Posted - 2013.06.19 18:30:00 -
[5] - Quote
Crash Monster wrote:It's only proof if the thread title claims proof explicitly... I do not have a capture card so I cannot show you. However you may test that yourself, just play the game and keep track of your shields. |
Kitten Empress
Ametat Security Amarr Empire
691
|
Posted - 2013.06.19 18:37:00 -
[6] - Quote
ReGnYuM wrote:Kitten Empress wrote:Through tons of testing and field experience I have concluded for 100% that shield regen delay DOES NOT start from the last bullet that hit you. Instead, it starts from the first bullet that hits you, and does not reset under further fire. This should be fixed.
Oh wait, CCP are Caldari loyalists, of course they won't fix and ignore this "bug". video or nothing As I said, I do not have a capture card. Play the game and watch your shields closely. Or heck ask a friend to test it with you. |
Kitten Empress
Ametat Security Amarr Empire
692
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Posted - 2013.06.19 18:40:00 -
[7] - Quote
GM Vegas wrote:Arkena Wyrnspire wrote: This probably belongs in another section though. I couldn't agree more! Moved! Yeah, I should probably stop posting everything in General Discussions and start actually putting threads in the right place. |
Kitten Empress
Ametat Security Amarr Empire
707
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Posted - 2013.06.20 01:51:00 -
[8] - Quote
Thor Odinson42 wrote:Why wouldn't it start to regen as soon as it takes damage?
Does total depletion also start after first bullet hits? That would be an issue. From my tests, total depletion only triggers if you lost all of your shields from the first shot. For example snipers, or a very cloes railgun that through luck didn't kill you, stuff like that. |
Kitten Empress
Ametat Security Amarr Empire
724
|
Posted - 2013.06.20 10:49:00 -
[9] - Quote
N1ck Comeau wrote:Not a big deal, once your shields go down, it's 10 seconds no matter what. False. It only happens if they are one shotted, like from a sniper rifle bullet. |
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