2100 Angels
The Southern Legion RISE of LEGION
136
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Posted - 2013.06.19 13:50:00 -
[1] - Quote
Shadow heat wrote:It seems to me that CCP's strategy, is to deliver the rest of the game in monthly ( Rapid Updates ). This could go two possible ways for them ;
The WoW! factor
- Three or four months from now the full game is deliver, and everyone goes; WoW!! CCP has done a great job turning this game around. Everyone is happy, and CCP makes lots of $$$.
The Kitten effect
- Everyone looks at the 1.2 update, and thinks ; Kitten this game, i'm sick of waiting, i going to find another game to spend my $$$.
Is this high risk strategy a good direction to take ? You could get the WoW factor with the first update, and still keep you player base.
I think you're misinterpreting these monthly updates. They're more likely a method of expectation management and progress transparency rather than a deliberately staggered method of game delivery... It seems to me that they're just aiming at a higher turn around of small updates which are completed more quickly instead of just dumping them into their quarterly-half yearly build update, which will mitigate the dissatisfaction with current build elements and increase their perception of having a quick reaction time. It's not like they're deliberately withholding parts of the game so that they can be released gradually, which you seem to be implying....
In my professional (yes) opinion, it's a positive step forward in community relations and customer relationship management, and their marketing director is to be commended. Having said this, if a CCP dev happens to read this post, might be a good idea to mention that your attempted co-creation is having a negative effect due to the lack of direct interaction on the feedback and suggestion threads. Asking for feedback and then either not implementing it or appearing to be ignoring it is a good way to make users feel rejected for their efforts. Some form of validation of ideas (whether it is approval or disapproval) would go a long way to encouraging this sense of co-creation. Simply having a dev reply to threads saying that a particular idea seems like a good one, and that it will be passed along for consideration, or even discussing limitations of unfeasible ideas would go a long way to improving the community sense of co-creative ownership. At the moment it feels as though it's being half assed and only addressed in a limited way - which is to say that is how I feel about the current feedback system. |