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Thread Statistics | Show CCP posts - 0 post(s) |
Silas Swakhammer
GamersForChrist Orion Empire
22
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Posted - 2013.06.17 22:52:00 -
[1] - Quote
I always feel a little bad when I roadkill heavies.
I once killed some guy named mud kipz several times in a match. In that same match some dude got stuck in my grill. It was a horrifying experience altogether.
Some dude once tried chasing me with his knives. I reversed into his face. |
Silas Swakhammer
GamersForChrist Orion Empire
22
|
Posted - 2013.06.17 23:10:00 -
[2] - Quote
I understand that my 18-0 score was not produced through tactful gameplay. Quick thinking, on the other hand.... |
Silas Swakhammer
GamersForChrist Orion Empire
22
|
Posted - 2013.06.17 23:14:00 -
[3] - Quote
I'll occasionally run into blueberry starter LAVs when they begin to annoy me, so that they pop.
I once called in my standard LLAV while I stood alongside some other dude. His dropship then arrived. He seemed to wait for me to jump into a gunner seat. When his patience wore off he finally took off, crashing into my incoming LLAV, popping his ship instantly. |
Silas Swakhammer
GamersForChrist Orion Empire
22
|
Posted - 2013.06.17 23:16:00 -
[4] - Quote
stlcarlos989 wrote:All its doing is giving CCP more reasons to nerf LAVs. They need to be adjusted. In all honesty I want to use the LLAVs for what they're intended: support. They need quite a few changes first. |
Silas Swakhammer
GamersForChrist Orion Empire
25
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Posted - 2013.06.18 20:13:00 -
[5] - Quote
DUST Fiend wrote:My heavy can survive falling from the MCC without inertia dampeners, but if I get bumped at 20mph?
OMGZ MAH INSYDZ!!! An inertial dampener module would make murder taxis more... cautious. |
Silas Swakhammer
GamersForChrist Orion Empire
25
|
Posted - 2013.06.18 20:44:00 -
[6] - Quote
Benari Kalidima wrote:Are people seriously again arguing that LAV's shouldn't be nerfed when it comes to collision damage?
The only thing of the LLAVs that really need nerfing are their speed.
I'll repost my ideas:
Scout LAVs - Decrease size slightly - Increase acceleration slightly - Increase agility slightly to moderately - Dampen profile greatly - Place an on-board scanner that pulses every 1 sec. for 5 sec., revealing all enemy units within range and keeping them revealed to friendly team for approx. 30s. Cooldown approx. 60s. Warpoints awarded for this activity.
Logi LAVs - Possibly decrease HP slightly - Decrease acceleration moderately - Shield driver from direct fire - Warpoints awarded for shield/armor rep - Easier targeting mechanic for shield/armor rep - Allow ammo resupply for nearby friendly infantry. Warpoints, maybe?
Cause minor damage to LAVs when hitting enemy infantry. Stabilize LAV center-of-gravity. |
Silas Swakhammer
GamersForChrist Orion Empire
25
|
Posted - 2013.06.19 08:26:00 -
[7] - Quote
Sometimes I'll creep up from behind on guys aiming down their rifles, not bothering to hit them until they notice me.
When I see guys running for cover from way out in the open, I'll let them almost reach said cover.
I find a small amount of joy in doing donuts around some terrified merc, who's stranded in a LLAV whirlwind of death and shame. |
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