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Tebu Gan
CrimeWave Syndicate
56
|
Posted - 2013.08.31 15:27:00 -
[1] - Quote
pegasis prime wrote:Id have to agree with void hear if you are new to tanking then go with the fotm madruger . Simplu because shield tanking is broken just now and its really only vets that can make a profit from shield tanking . That being said if ccp get round to fixing shield tanks and release proto havs then shield tanking will be a viable option for new tankers, as shield tanks have great resistance against the most common tyoe of av dammage (explosives such as avnades and swarms.).
I have to agree that armor really does have it made at the moment. Probably best for the nubs if money is an issue. Though as a shield tanker myself, don't underestimate the viability of a shield tank. Swarms are a huge issue for armor tankers, I srsly will eat those up all day (proto swarms with damage mods though do a fair chuck of damage).
Ran a few matches with my buddy armor tankers, Lone-Wolf and xxXLonewolfXxx last night and man was it great. Everyone running AV had swarms. More then a few times I pulled in front of my counter part Lone-Wolf and soaked up the swarms for him, that's how we spider tank it. Lost no tanks, always a good thing.
Shields do take a bit to get used to, but if you fit them with high mitigation and use range to your advantage, you can usually escape most situations. Not to mention I always use a nitro speed booster in one of my high slots. This, is very important when it comes to shield tanking. Being squishier, you need the speed to get out and away. And it will surprise the Av tryin to murder you, FG has to lead his shots out, same with rails, far more to get ya. More often then not, they miss!
I hope 1.5 brings me all the speed I've dreamed about:) |
Tebu Gan
CrimeWave Syndicate
56
|
Posted - 2013.08.31 20:54:00 -
[2] - Quote
Void Echo wrote:Tebu Gan wrote:pegasis prime wrote:Id have to agree with void hear if you are new to tanking then go with the fotm madruger . Simplu because shield tanking is broken just now and its really only vets that can make a profit from shield tanking . That being said if ccp get round to fixing shield tanks and release proto havs then shield tanking will be a viable option for new tankers, as shield tanks have great resistance against the most common tyoe of av dammage (explosives such as avnades and swarms.). I have to agree that armor really does have it made at the moment. Probably best for the nubs if money is an issue. Though as a shield tanker myself, don't underestimate the viability of a shield tank. Swarms are a huge issue for armor tankers, I srsly will eat those up all day (proto swarms with damage mods though do a fair chuck of damage). Ran a few matches with my buddy armor tankers, Lone-Wolf and xxXLonewolfXxx last night and man was it great. Everyone running AV had swarms. More then a few times I pulled in front of my counter part Lone-Wolf and soaked up the swarms for him, that's how we spider tank it. Lost no tanks, always a good thing. Shields do take a bit to get used to, but if you fit them with high mitigation and use range to your advantage, you can usually escape most situations. Not to mention I always use a nitro speed booster in one of my high slots. This, is very important when it comes to shield tanking. Being squishier, you need the speed to get out and away. And it will surprise the Av tryin to murder you, FG has to lead his shots out, same with rails, far more to get ya. More often then not, they miss! I hope 1.5 brings me all the speed I've dreamed about:) there really is not problem with it, according to the lore, the gallente federation have mastered armor and speed, and the caldari have not, which is why the gallente are faster in both eve online and here
See I can understand that in space, but on a planet, armor does slow you.
If you read the forum post the devs put up about 1.5 they talk about armor being the guys that soak up all the damage, and shields being hit and run.
Less mass = less required energy for movement
more mass = far more energy required for movement
(A quote from the post) Shield Low HP ceiling, fast regen, hit-and-run. More shields increases shield regen delay. Once depleted, shields take a long time to kick back in.
Armor High HP ceiling, slow regen, stand-and-deliver. More armor slows you down. Armor has no native regen.
Given this, I would assume they make shield tanks faster then armor to fit these loose guidelines set out by ccp.
To be "hit and run", you have to be able to get in and out within the time allotted.
"stand-and-deliver" makes me think, slower but able to take the punishment.
I understand the lore part, but on a planet it just doesn't make sense.
Armor has far more mass, it should have slower regen and speed, but much more HP and Long lasting resist
Shields have far less mass, so more speed considering most of the power goes for propulsion, high in cpu and burst resist and healing.
Only the future will tell! |
Tebu Gan
CrimeWave Syndicate
76
|
Posted - 2013.09.11 17:11:00 -
[3] - Quote
pegasis prime wrote:Tebu Gan wrote:pegasis prime wrote:Id have to agree with void hear if you are new to tanking then go with the fotm madruger . Simplu because shield tanking is broken just now and its really only vets that can make a profit from shield tanking . That being said if ccp get round to fixing shield tanks and release proto havs then shield tanking will be a viable option for new tankers, as shield tanks have great resistance against the most common tyoe of av dammage (explosives such as avnades and swarms.). I have to agree that armor really does have it made at the moment. Probably best for the nubs if money is an issue. Though as a shield tanker myself, don't underestimate the viability of a shield tank. Swarms are a huge issue for armor tankers, I srsly will eat those up all day (proto swarms with damage mods though do a fair chuck of damage). Ran a few matches with my buddy armor tankers, Lone-Wolf and xxXLonewolfXxx last night and man was it great. Everyone running AV had swarms. More then a few times I pulled in front of my counter part Lone-Wolf and soaked up the swarms for him, that's how we spider tank it. Lost no tanks, always a good thing. Shields do take a bit to get used to, but if you fit them with high mitigation and use range to your advantage, you can usually escape most situations. Not to mention I always use a nitro speed booster in one of my high slots. This, is very important when it comes to shield tanking. Being squishier, you need the speed to get out and away. And it will surprise the Av tryin to murder you, FG has to lead his shots out, same with rails, far more to get ya. More often then not, they miss! I hope 1.5 brings me all the speed I've dreamed about:) If your tanking with xxxloanwolfxxx get him to show you his logi tank its awesome. Hes a good tanker and any advice he can offer should be taken. Send him my regards.
Word, I know he is speced as deep as you can go in both tanks. Said he never plays his shields anymore, too gimped compared to the armor! If I play with him again I'll be sure to ask him about it and give your regards. |
Tebu Gan
CrimeWave Syndicate
77
|
Posted - 2013.09.12 14:27:00 -
[4] - Quote
CharCharOdell wrote:I love shield tanks. The speed tanked glass cannon seems far more effective than a tanked out tank....then again, all I ever do in PC is kill tanks.
I love how armor tankers assume I'll be an easy kill. Makes baiting them so easy. Well...except the guys who have played me a few times. They kind of assume I'll be there the second they forget about me and its much harder. True tank v tank combat is feigning weakness, patience, and striking when they've decided you're not a big deal. Even in my best blaster fits, I don't engage head on. Unless you KNOW you have a much better tank beyond the shadow of a doubt (and in PC I rarely do), never attack what is attacking you.
In the quick paced PC environment I def agree speed tank glass cannons are the way. In PC, if you aren't losing tanks, you aren't doing your job.
In Pubs though, where maintaining income is an issue, I prefer high mitigation tanks.
Agree with you wholeheartedly on the tank to tank battles. I've destroyed me some armor tanks using superior tactics. Though if I see a soma, I'm rammin that *****, guns a blazin |
Tebu Gan
CrimeWave Syndicate
78
|
Posted - 2013.09.12 17:35:00 -
[5] - Quote
Void Echo wrote:Tebu Gan wrote:CharCharOdell wrote:I love shield tanks. The speed tanked glass cannon seems far more effective than a tanked out tank....then again, all I ever do in PC is kill tanks.
I love how armor tankers assume I'll be an easy kill. Makes baiting them so easy. Well...except the guys who have played me a few times. They kind of assume I'll be there the second they forget about me and its much harder. True tank v tank combat is feigning weakness, patience, and striking when they've decided you're not a big deal. Even in my best blaster fits, I don't engage head on. Unless you KNOW you have a much better tank beyond the shadow of a doubt (and in PC I rarely do), never attack what is attacking you. In the quick paced PC environment I def agree speed tank glass cannons are the way. In PC, if you aren't losing tanks, you aren't doing your job. In Pubs though, where maintaining income is an issue, I prefer high mitigation tanks. Agree with you wholeheartedly on the tank to tank battles. I've destroyed me some armor tanks using superior tactics. Though if I see a soma, I'm rammin that *****, guns a blazin I disagree with the 1st part. if your constantly losing tanks, your doing it wrong and costing your corporation ISK that could be better used elsewhere. if your not dying yet your killing the enemy nonstop.. your doing your job perfectly.
Not like you are constantly losing a stream of tanks, losing 3 or 4 isn't a huge deal if you are putting the hurt on in turn. I myself though haven't done any PC in a few months, but 3 or 4 was about my average. No time anymore for it!
But still, a lot about keeping your tank alive involves you sitting and waiting for reps. In PC a tank should be more aggressive, therefor less worried about dying and more concerned about winning! |
Tebu Gan
CrimeWave Syndicate
78
|
Posted - 2013.09.12 19:34:00 -
[6] - Quote
Void Echo wrote:Tebu Gan wrote:Void Echo wrote:Tebu Gan wrote:CharCharOdell wrote:I love shield tanks. The speed tanked glass cannon seems far more effective than a tanked out tank....then again, all I ever do in PC is kill tanks.
I love how armor tankers assume I'll be an easy kill. Makes baiting them so easy. Well...except the guys who have played me a few times. They kind of assume I'll be there the second they forget about me and its much harder. True tank v tank combat is feigning weakness, patience, and striking when they've decided you're not a big deal. Even in my best blaster fits, I don't engage head on. Unless you KNOW you have a much better tank beyond the shadow of a doubt (and in PC I rarely do), never attack what is attacking you. In the quick paced PC environment I def agree speed tank glass cannons are the way. In PC, if you aren't losing tanks, you aren't doing your job. In Pubs though, where maintaining income is an issue, I prefer high mitigation tanks. Agree with you wholeheartedly on the tank to tank battles. I've destroyed me some armor tanks using superior tactics. Though if I see a soma, I'm rammin that *****, guns a blazin I disagree with the 1st part. if your constantly losing tanks, your doing it wrong and costing your corporation ISK that could be better used elsewhere. if your not dying yet your killing the enemy nonstop.. your doing your job perfectly. Not like you are constantly losing a stream of tanks, losing 3 or 4 isn't a huge deal if you are putting the hurt on in turn. I myself though haven't done any PC in a few months, but 3 or 4 was about my average. No time anymore for it! But still, a lot about keeping your tank alive involves you sitting and waiting for reps. In PC a tank should be more aggressive, therefor less worried about dying and more concerned about winning! just because we need to win doesn't mean tanks have to be as ******** as pub infantry.
I disagree, losing a tank does not make you a bad player. If the goal is to clone them, then you want a higher kill death ratio then the opponents to call it a solid win. PC isn't some pub match, the gains from holding a district far outweigh the loss of a few tanks.
In PC, every single weapon/suit/vehicle is top notch(or should be). So when you roll a tank, expect to die. You think they are going to just let you roll in there and murder them up?? Tanks can be deadly tools, so destroying a tank is a high priority.
A speed fit glass cannon gets you in and out quickly, and with damage mods, you are able to drop people in a few hits.
I mean come on man, if you go a whole PC match against well equipped opponents, you really go in there expecting to not lose that tank? When it comes to winning, isk is not an issue. ****** as pub infantry, hardly bro. Can't get anywhere in this world unless you take a little risk from time to time. |
Tebu Gan
CrimeWave Syndicate
78
|
Posted - 2013.09.12 21:34:00 -
[7] - Quote
pegasis prime wrote:Tebu Gan wrote:pegasis prime wrote:Tebu Gan wrote:pegasis prime wrote:Id have to agree with void hear if you are new to tanking then go with the fotm madruger . Simplu because shield tanking is broken just now and its really only vets that can make a profit from shield tanking . That being said if ccp get round to fixing shield tanks and release proto havs then shield tanking will be a viable option for new tankers, as shield tanks have great resistance against the most common tyoe of av dammage (explosives such as avnades and swarms.). I have to agree that armor really does have it made at the moment. Probably best for the nubs if money is an issue. Though as a shield tanker myself, don't underestimate the viability of a shield tank. Swarms are a huge issue for armor tankers, I srsly will eat those up all day (proto swarms with damage mods though do a fair chuck of damage). Ran a few matches with my buddy armor tankers, Lone-Wolf and xxXLonewolfXxx last night and man was it great. Everyone running AV had swarms. More then a few times I pulled in front of my counter part Lone-Wolf and soaked up the swarms for him, that's how we spider tank it. Lost no tanks, always a good thing. Shields do take a bit to get used to, but if you fit them with high mitigation and use range to your advantage, you can usually escape most situations. Not to mention I always use a nitro speed booster in one of my high slots. This, is very important when it comes to shield tanking. Being squishier, you need the speed to get out and away. And it will surprise the Av tryin to murder you, FG has to lead his shots out, same with rails, far more to get ya. More often then not, they miss! I hope 1.5 brings me all the speed I've dreamed about:) If your tanking with xxxloanwolfxxx get him to show you his logi tank its awesome. Hes a good tanker and any advice he can offer should be taken. Send him my regards. Word, I know he is speced as deep as you can go in both tanks. Said he never plays his shields anymore, too gimped compared to the armor! If I play with him again I'll be sure to ask him about it and give your regards. Hahah shields aint that gimped he just misses the dammage we could do back in chrome.
Lol, no shields aren't that bad, but stacked with a maddie they certainly seem that way. Most of tanking is all in how you use it. Give a tanking noob the best fit tank, and he will lose it! |
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