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Krom Ganesh
Holdfast Syndicate Amarr Empire
26
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Posted - 2013.06.17 23:23:00 -
[1] - Quote
D legendary hero wrote:Benari Kalidima wrote:Psychotic Shooter wrote:it is a heavy weapon it should do more than an assault rifle it should take 2 infantry to take a heavy down Then what's the point of playing anything but heavy? whats the point of playing anything other than Assault or logi, when you can tank just as hard as a heavy and with an AR do every weapons job better?
You don't fix a broken game by breaking it more.
While HMGs do have less range, they (should) have more dps within that range than all light weapons (until you enter the range of shotguns, nova knives, etc.). They are also wielded by soldiers in suits who (should) have more HP than any non-heavies.
Get them to fix the current problems before you have them make more.
As for the "IRL arguments," if you haven't noticed we are fighting as immortal clone soldiers with lasers, bullets, and everything else in between in space year something something something. We're not going for realism here. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
26
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Posted - 2013.06.17 23:44:00 -
[2] - Quote
D legendary hero wrote:the IRL argument was meant to be used in conjuntion with the "how much more so" question.
therefore, if LMGs IRL use the same ammo as ARs, and are meant for supresion, walking fire, etc. How much more so, should a HMG in the far future be more effecient?
although knowledge doesnt always go forward with time, tbh the general equation for the future technology is:
future tech > present tech > past tech
is if present tech is good, wh is the future variant bad. please explain.
You seemed to have missed my point.
Krom Ganesh wrote:As for the "IRL arguments," if you haven't noticed we are fighting as immortal clone soldiers with lasers, bullets, and everything else in between in space year something something something. We're not going for realism here.
Your progression of quality is still an IRL argument.
Besides, how can you say their future tech is worse? Can you tell how much force is behind each shot? Perhaps to overcome technological advances in protection (our suits and shields), they had to develop more powerful weapons that disadvantages.
If we were going for realism, there probably wouldn't be any mercs. If nothing else, EVE pilots could easily handle eliminating any threats on the surface. More likely, we would have incredibly advanced robots sweep through areas, eliminating any missed targets, and reasserting control. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
26
|
Posted - 2013.06.18 00:28:00 -
[3] - Quote
Yes, that is a role of the heavy but that shouldn't be done by increasing the range. The heavy is supposed to provide fire support... but in front of the rest of the team. He is also supposed to be the tank of the group (hence why he wears the heavy suit). If HMGs have the same range as an AR, then that encourages heavies to sit with the rest of the group and not draw the fire of the enemies.
However, it is true heavies currently aren't able to perform their role as well as they should. This isn't due to range but HMG dps being too low and them being too weak. I think heavies need two buffs. Firstly, the HMGs need more dps. That is best done by either increasing damage or decreasing dispersion. Secondly, the heavy is too weak. I shouldn't be able to take down a heavy with one SMG clip. But, that is a topic for another discussion. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
26
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Posted - 2013.06.18 04:12:00 -
[4] - Quote
And if the distance between the two sides is greater than a shotgun's optimal range? Like in one of the city-ish maps where you have a CRU on a raised walkway across a street from the objective which is raised to a similar height. That area tends to be a common fighting place and the distance between the two spots is too great for a shotgun. Or what about the time before you get that close? If the heavy is there, the enemy shouldn't be very successful in getting past his optimal range. Not all fire fights get into shotgun range.
As for restricting line of fire, if you position yourself correctly, it shouldn't be a problem. Also, ever heard of taking point?
And for cover, you have to jump out some time. If the enemy's fire is focused on the heavy, that means less bullets flying at you while you take your shots.
Beeeees wrote:Everyone-¦s in cover but the heavy, and as he begins to tank bullet after bullet, its boomstick time. Out of cover and off with their faces. That however would require the HMG to be able to dish out on similar distances with the AR.
I'm not even sure what you are saying here...
Are you saying that someone will kill the heavy with a shotgun? How does that prove the HMG needs more range?
Beeeees wrote:The fatsuit has to be WITH the squad, not IN FRONT of it, coincidentally where the buisness end of everyone-¦s and his clone-mum-¦s AR is pointing.
But he is with the squad, he is just standing ahead of everyone else. He should still be close enough to the squad that a logi can use their repair tool to keep him alive. |
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