Xocoyol Zaraoul wrote:Bubbles moon wrote:Cosgar wrote:PS2 has more grinding than a Middle School dance.
Less than dust does
You can cap out in PS2 in just 5 months, dust takes 32 years, TODAY.
Care to share the math on that for PS2? Last I checked it takes forever and a day to unlock anything at all in PS2, and this is coming from sinking hundreds of hours into that grindfest of all grindfests. In dust I can unlock a new weapon in a day or two, in PS2 it takes literally a thousand+ kills.
I have 40,000 certs after about 5 months playing. That pretty much unlocks 100% of any infantry gear you will ever need across all classes and probably 75% of all vehicular gear I will ever need unlocked. By the time I get to 60-70k certs I will have nothing else I care about to unlock.
1 Cert = 250xp so I have earned basically 10mil XP.
1 infantry kill = between 50-500 certs, 1 vehicle kill = between 400 - 2k xp (depending on crew and other factors). Alerts are between 1k and 10k xp per event and each base capture is worth between 250-750xp. You can often also be fighting under a +20% to +100% situational xp boost when outnumbered by the enemy.
I have around 15k kills, which means I am sort of averaging 660 xp per kill or 2.5 certs per kill.
There isn't really a seriously visible grind because you need to remember that those 40k certs have bought me literally hundreds of various upgrades and pieces of equipment. Like all things when you're starting at zero the mountain looks tall but when you've climbed most of it, you realise it wasn't actually a big deal.
Quote:So please, someone prove to me how you can unlock everything in PS2 in just 5 months, I'd love to know your required average points per day to accomplish that considering unlocking just one basic weapon without paying any RL money requires literally two thousand kills not counting other activity which will only lower that number a small amount.
Average gun = 750-1000 certs = 300-400 kills. /maths
Also, the starter guns are actually some of the best guns in the game. Example: the Vanu Sovereignty Orion light machine gun is arguably the most versatile and effective infantry rifle in the whole game and its your starter weapon. The only guns you NEED to buy is 1) an upgraded rocket launcher, 2) either an SMG or shotgun for CQC, 3) 2 extra gun arms for your MAX armour. Everything else is optional.
I can honestly say I didn't fuss much over that period as to how many certs I had because the next piece of equipment was never far away. Example: buying the ability to use a proximity mine for my infiltrator = 200 certs (80 kills). Buying a new night vision sight for my rifle = 30 certs (12 kills). Buying L1 telescopic sight for my tank = 1 certs (less than a kill), buying L2 sight = 10 certs (4 kills) and so on.
PS: Mobius is a bitter loon, PS2 has balance issues like every game but nothing remotely resembling those ravings.