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Thread Statistics | Show CCP posts - 0 post(s) |
Moonracer2000
Subdreddit Test Alliance Please Ignore
524
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Posted - 2013.06.14 16:34:00 -
[1] - Quote
I would also like a CCP response.
Here is a simple test anyone can do in game: 1. Use the range gauge over objectives and stand 10 meters away. 2. Find out the max effective range of your weapon (AR is 30 meters I believe). 3. Cry.
If anyone has screen capture capabilities perhaps they could take a picture of two players X meters from each other and use math to calculate their height? Or something? |
Moonracer2000
Subdreddit Test Alliance Please Ignore
524
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Posted - 2013.06.20 20:34:00 -
[2] - Quote
Still interested in getting a response from CCP. This is annoying in game. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
524
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Posted - 2013.06.24 14:00:00 -
[3] - Quote
It is always sad when there is no heated debated to keep a good topic like this afloat long enough for CCP to respond. There's nothing for us players to really add here. We need a crazy person to argue that the scale in game is just fine and makes sense.
So +1 to all of you that are posting daily rambling whatever to keep this afloat.
CCP, where are you? |
Moonracer2000
Subdreddit Test Alliance Please Ignore
526
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Posted - 2013.06.24 20:49:00 -
[4] - Quote
I usually expect CCP to respond to any thread (or at least the subject matter) if the thread goes past 9 pages or so.
Though I agree that they seem to avoid tough subjects for as long as possible. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
533
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Posted - 2013.07.06 16:00:00 -
[5] - Quote
I was away for almost 2 weeks and hoped there would be an answer here. I guess not. |
Moonracer2000
Subdreddit Test Alliance Please Ignore
574
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Posted - 2013.07.15 22:37:00 -
[6] - Quote
The ranges are not realistic but they are (somewhat) balanced from a gameplay perspective. Reducing the weapon range scale allows smaller maps to feel larger. The combination of reduced range and smaller maps means foot travel is reduced and more interesting.
We know how much it sucks to have to run from spawn to the nearest objective 300m away in some matches. Imagine if everything was 1500m away or more! I'm guessing this sort of modification of scale is what lead to the abnormalities we see in game. Perhaps CCP has some good explanations for them?
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Moonracer2000
Subdreddit Test Alliance Please Ignore
594
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Posted - 2013.07.25 14:34:00 -
[7] - Quote
I agree that it has more to do with scale. I thought the earlier posts in this (and similar) threads expressed that. Part of the problem is that this argument tends to get sidetracked with weapon range discussions.
But yeah, now I am just sad that CCP responded to this discussion since they seem to have missed the whole point. I guess it is good to know that meters are in fact meters in the game. Thought that doesn't resolve the fact that they don't feel like meters. We just need to come to terms that clones are 9 meters tall or something and this is why distances feel too short.
If that is the case and as intended then fine. All I'm asking is that CCP let players know "hey, you are a giant". |
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