EnglishSnake wrote:Shijima Kuraimaru wrote:Shijima Kuraimaru wrote:EnglishSnake wrote:
Yeah because you know my SMG is just so terrifyingly effective for close encounters right? It's not like I can use my SMG and FG akimbo.
I only agree with you as far as AV Grenades, well maybe proximity mines too, but I have no experience using them. But SWARMS should make a HAV jock cautious, and the Forge should make a HAV jock sweat.
Dont worry use the new command suit of whatever
Heavy suit , duvolle in 1 slot swarms in the other
I see the dropsuits have proto with big slot increases but yet again infantry says vehicles cant have the same because they would be too strong' or 'be able to fit tank and gank' like some dropsuits can already do
Always the same, infantry get everything vehicle users get nothing
We need and deserve proper advanced/proto vehicles and if it turns on out my basic slot estimation on them is right then great, if its not then i expect for some damn good passive skills on the tanks to be useful because we need tanks that can stand up to these proto AV weapons which dish out more damage than out turrets can ever do
Tank and gank? You're obviously talking about assault suits.
I'm not disagreeing that HAV jocks should get advanced and proto vehicles. I just don't think it should make dedicated infantry based AV useless VS the HAV which is what Heavy/Forge is for at the moment. I don't use SWARMS. I personally don't like them. I prefer the challenge of aiming my shots. Besides, SWARMS are much more effective on assault drop suits than on heavies.
But AV is a specialization is it not? some players go AV all day everyday and love wrecking vehicles
Same with AR tryhards and vehicle users
Why should vehicle users get ****** over yet again? why should AV have it so eazy?
In PC ther will be proto vehicles fighting each other with proto AV around also
In pub matches i dont care if the entire team only has milita AV against my 10mil ISK proto HAV, tough luck its a pub match you roll the dice and you get randoms its PC where it counts
Yeah, AV has it so easy. OHK buy front bumper of LAV, HAV tread, large Rail Turrets, and death in less than three seconds by large Blaster Turrets and large Missile Turrets.
And I'm sure it has been mentioned more than once, even by some of your fellow HAV jocks, that where Forge AV is concerned HAVs move five times faster than a heavy and have ten times the HP. Not to mention the infantry heavy being equally vulnerable to all battlefield threats where a HAV isn't.
Yes vehicles love killing infantry whether or not it's AV. So on the inverse, if you take your 10mil ISK vehicle into a pub match and it gets wrecked, tough luck. You roll the dice and take your risks.
Just remember that with all the weapons out there, the only threat to your beloved vehicles is Infantry AV and another HAV. That means that of all the weapons available, your HAV is vulnerable to less than 30% of them. Must be nice as the only two don't affect me are SWARM and AV Grenades. Not sure if proximity mines detonate on infantry.