Shion Typhon
Intara Direct Action Caldari State
29
|
Posted - 2013.06.09 08:06:00 -
[1] - Quote
Skyhound Solbrave wrote:Who has ever claimed this game was pure skill? Of course It's 50/50, but if you lack in a certain field you can make it up elsewhere. Not very skillful? Rush to proto gear so you can kill MLT and STD noobs easily. Don't have enough sp/ISK? Then start thinking more to take down those protos. I was actually able to headshot a PRO assault player 4 times with my STD Amarr logi suit and SCR, by hiding around the same 4 corners. Some PRO people are just plain stupid.
However if you have PRO gear AND you're good, then have fun stomping everyone else. That's how the game is supposed to be played.
True, but when a proto suit can have 2-3x the HP of your militia suit you have to work goddamn ridiculously hard to close that gap. |
Shion Typhon
Intara Direct Action Caldari State
29
|
Posted - 2013.06.09 14:18:00 -
[2] - Quote
CommanderBolt wrote:This is the way of New Eden. Its the same in EVE. There are people with ships and equipment that is both hard to obtain and higly skilled.
HTFU as they say.
They can take on small fleets by themselves and prevail. This is the way of new eden this is how the universe is.
When someone has been playing 6 months to a year and has great gear as well as a team of his bros from his corp, of course you are going to get stomped if you have only been playing 1 week and have basic ****.
I cant stress enough this is the way this game is meant to be. Now I know balance is slightly off but they will work on that.
This might be New Eden but it isn't EVE, the last thing this game needs is spreadsheet space jockeys designing it.
EVE is a fully fledged MMO and every situation can have a hundred options, you can run, bring 3x the enemy's numbers, use completely unexpected ships, all those complexities allow low SP players to compete with high SP players. That's why we say the newbie can jump in his webifier frigate and make a difference in his first week.
Dust isn't even a large sandbox shooter, this is a 16x16 controlled FPS arena map where your playstyle is rigidly controlled and your options to step outside the square very limited. So fairness in matches is vastly more important than it is in EVE.
Not to mention, as others have, you are trying to convince the FPS crowd to play this game and FPS gamers are like MOBA gamers, balance is required because they expect personal fighting skills to be a major determinant of success.
If you think HTFU applies in exactly the same way as it does in the sandbox of EVE, then you are just plain bugnuts crazy. |