|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Master Jaraiya
Ultramarine Corp
166
|
Posted - 2013.06.09 11:46:00 -
[1] - Quote
What I see in these types of situations, is the players with higher SP and better gear use absolutely NO tactics. They simply zerg. They move in a large red Proto blob and stomp anything in their path because tactics are not necessary when everyone on your team is 5x more powerful than anyone on the opposing team and using proto suits, modules, and weapons.
Truth is these proto stomping players are completely against any kind of matchmaking that would place them against equally matched players because they would then have to actually risk losing massive amounts of isk to operate in this fashion.
I have been very vocal about my feelings toward this here on the forums. I've just reposted my Ideas to solve the problem here:
|
Master Jaraiya
Ultramarine Corp
167
|
Posted - 2013.06.09 12:13:00 -
[2] - Quote
To add to my above statement, think about this...
Vets, did you face a grind against proto stomping players with all core skills maxed out? NO (at least most of you didn't)
A MLT AR is much more powerful in the hands of someone with 50% more Ehp and 15% more damage with more accuracy than it is for a new player.
Now change to proto weapons and gear vs. noob.
Player skill is more a factor when playing against equally matched players. |
Master Jaraiya
Ultramarine Corp
167
|
Posted - 2013.06.09 12:40:00 -
[3] - Quote
Panther Alpha wrote:General Technique wrote: 70/30 is more like it
When you send a militia newbie against a full proto LogiPro the ratio is more like 30% skill to 70% gear. Good luck militia n00b. And that's me being polite with the numbers. In spirit, I feel like this game is more along the lines of 10% skill-based and 90% gear-based in it's currnet build, but I'm mature enough to know that I need to spend a few more weeks playing the game before making such an extreme claim.
Weeks ?... try "MONTHS". It will take you about 6 months to get 6,000,000 sp, which is about the time where you start to be seriously competitive. Alot lest if you BUY SP boosters. ( Pay To Win )... But even then, by the time you get there, other people is going to have around 15,000,000 - 20,000,000 SP.. In other words... You going to be a NooB for ever, and ever, and ever, and ever ......
Not necessarily, you can only take one specialty so far. each skill only has 5 levels so you can only take core skills so far, you can only take one weapon so far.
You get wider not taller.
Once you get so much SP you can only begin to diversify, you cannot keep getting stronger in the same class or weapon. It takes about 10 mil SP to reach this point, however.
As for the grind it depends how much you play. I reached 6 mil SP over the night. I have been playing since the beginning of March. |
Master Jaraiya
Ultramarine Corp
167
|
Posted - 2013.06.09 13:41:00 -
[4] - Quote
CommanderBolt wrote:This is the way of New Eden. Its the same in EVE. There are people with ships and equipment that is both hard to obtain and higly skilled.
HTFU as they say.
They can take on small fleets by themselves and prevail. This is the way of new eden this is how the universe is.
When someone has been playing 6 months to a year and has great gear as well as a team of his bros from his corp, of course you are going to get stomped if you have only been playing 1 week and have basic ****.
I cant stress enough this is the way this game is meant to be. Now I know balance is slightly off but they will work on that.
Thats all fine and dandy except this is not EVE!!! I cannot stress that enough.
Eve has other things for new players to do to accumulate SP besides battling players that are far beyond there level of Exp. Dust does not other than Battle Academy which is a step in the right direction.
This is a console FPS before it is anything else. Console FPS players are not going to stick around for 6 months just to be able to be competitive in this game.
IMHO Instant battles need a better match making system.
Instant battles have absolutely no effect on the EVE universe, therefore are not part of the sandbox. They should be treated differently in terms of matchmaking in order to give players a place to competitively grind instead of getting pubstomped. Then when they feel powerful enough they could participate in FW and PC.
|
|
|
|