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Tharak Meuridiar
The Empyrean Agency
10
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Posted - 2013.06.06 05:58:00 -
[1] - Quote
Game: Mortal Online Age: 3-5 years old Status: Active Info: Mortal online is a first person sandbox MMO. It has a very unique crafting and skill system. It also has rampant bugs and balance issues that have been there since release. For instance sometimes the skillbar just doesn't work after logging in. You rush into the middle of a fight and find you aren't switching weapons or activating abilities when you press the button. Also of the hundreds or race/age combos for characters ~10 are viable with only 2-5 combos being viable for each role. These issues have been around since release and have not been dealt with but people still play this game because it's unique.
Game: Shattered Galaxies Age: 7+ years Status: Active (At least it was when I checked last year) Info: Shattered Galaxies is a corner view 2D MMO in which you command a small squad of units in massive team based RTS battles in order to gain control of parts of the map for your faction. It is next to impossible to get ground units to hold formations even though you can customize them and there has not been a SINGLE noticeable update since I first played it in 2006. Like I'm really not sure if they have updated the game AT ALL.
These are just 2 of MANY, MANY, MMO's with critical issues that are still going strong. EVERY game's forums are filled with doomsayers saying "This game will fail because of X." Yet Mortal, Wurm, Shattered Galaxies, Xsyon, Darkfall etc are still on the market. Hell even SWG stayed on the market until they were forced to shut down in order to make way for TOR.
MMO's rarely ever shut down, especially those that offer something unique. Dust 514 is certainly unique and thus will endure the doomsayers.
Also to those saying "But player count is dropping!!!" OF COURSE IT IS. Find me any game that doesn't have a drop in population shortly after release. There is a spike in population as people try the game, and then a decline shortly afterward as some people decide they don't like it or their short attention span wears out for EVERY game. You will notice for EVERY game that releases and expansions cause a population peak and then decline.
The fact is the doomsayers are like the evil twins of fanboys. Equally oblivious to reality and insistent on their point of view. "This game didn't give me what I wanted the moment that I wanted it therefore it WILL fail."
No it won't. Take your tinfoil hat and cardboard sign that says the end is coming and go scream on another street corner.
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Tharak Meuridiar
The Empyrean Agency
10
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Posted - 2013.06.06 06:12:00 -
[2] - Quote
xprotoman23 wrote:Warframe F2P PVE on PS4 DCUO F2P MMO/PVP/PVE on PS4 PS2 F2P massive FPS on PS4
bye bye DUST when PS4 releases.
I haven't looked into the other 2 but PlanetSide 2 cannot satisfy the niche Dust 514 caters too. Suits and vehicles aren't nearly as customizable and the styles of the battles are completely different. Plus it isn't linked to EVE Online, and I'm sure I'm not the only person with a PS3 not planning to rush out and get a full priced PS4 the moment it hits the market. Plus a lot of people are going to sell those old PS3s for less than 100$ to PC gamers like me that don't care about the latest and greatest console that much. Half the reason I got my current PS3 was to play blue-ray movies.
So as I said. Take your tinfoil hat and cardboard sign somewhere else. |
Tharak Meuridiar
The Empyrean Agency
10
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Posted - 2013.06.06 06:28:00 -
[3] - Quote
xprotoman23 wrote:if you happen to think this game is going to survive when the PS4 comes out (as an alternative to other F2P AAA games) that will be available on the PS4 your just a ******* fanboy.
Dust 514 happens to be one of multiple games I'm playing while I wait on Star Citizen and Pathfinder Online.
Not a fanboy, just someone who's seen this scenario play out enough time to realize how full of kitten you tinfoil hat wearing doomsayers are. |
Tharak Meuridiar
The Empyrean Agency
10
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Posted - 2013.06.06 06:33:00 -
[4] - Quote
Immortal Solder Alpha wrote:Dust has already failed.
Servers online? Check People buying AUR? Check Thousands of players online? Check
How has it failed?
Oh that's right! You pulled your own criteria straight out of your kitten. |
Tharak Meuridiar
The Empyrean Agency
10
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Posted - 2013.06.06 06:50:00 -
[5] - Quote
Ludvig Enraga wrote:I also predict that Dust will fail as soon as some other developer who is better at making FPS will make a game with permanent resources to fight over to support a robust clan warfare. Something like Planetside but only for consoles. People who came to Dust following a promise of a persistent world where actions have a permanent effect will turn right around and jump on the next boat.
By the time that happens DUST 514 will have worked out many bugs, tied things together better, released more content, and people will have invested a lot of time into it.
Upon that game's release it will have most if not all of the issues the doomsayers are QQing about right now.
Most of these doomsayers will be QQing on some other new game's forums a few months from now, and another's a few month's on. Note that they are QQing here rather than playing one of the other games that meet all their expectations that the market has to offer. (Mainly because those games don't exist.)
This isn't my first trip on the new game train. The doomsayers are always prooven wrong in the end. |
Tharak Meuridiar
The Empyrean Agency
30
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Posted - 2013.06.07 02:20:00 -
[6] - Quote
Ludvig Enraga wrote:Do you play mostly PC games? For a new console game Dust falls far below average. But you know, I do wish that you are right. I would enjoy the game again and support CCP if only they wanted to do their job and fix what's broken.
This is based off a more PC like model. Most PC shooters ship as finished products that may or may not include purchasable add-ons at a later date.
Dust is running off the free-expansion MMO model which means the game is continually fixing bugs and adding more content for free as long as you pay the sub fee (which for this game is nothing).
That may not appeal to the greater PS FPS crowd but it's worked well enough on the PC that it should draw a crowd large enough to support this title. There were 6000+ players when I logged on during my break. Which means this game is doing fine ATM. 6000+ online at one time suggests a population of tens or hundreds of thousands. Remember, the people paying the most for AUR lead productive lives that don't allow them to be online 24/7. |
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