Driftward
Subdreddit Test Alliance Please Ignore
134
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Posted - 2013.06.04 01:07:00 -
[1] - Quote
Schalac 17 wrote:In chromo I had a decent fit with a shotgun and since HMG was nerfed, and TAR is now going to be nerfed and the SR was just weak and the LR has a garbage ADS. I figured I would try the SG again to see how it stands up.
First I tried my scout suit. I got wrecked. One hit and that thing dies, and the ground still kills me as I try to traverse the mountainsides and get caught in the infinite falling loop of the hillsides while chasing down snipers....
So then I tried my Minny medium suit with kin cata for a whopping 7.91 sprint speed. I did better due to more shields but I still ended up getting wrecked. And this is why. Due to the now horrid melee range of the SG, unless I was behind someone all they had to do was backpedal and fire at me. And since I can't sprint and fire at the same time unless I had a corner to jump behind I was dead. It seems silly that a shotgun can't hit someone that is within the little circle on your scanner. You literally have to be right next to them to kill them. At such a close range, the lag and the bad controls and the low FPS really combine to make your life hell as a shotgunner. While all an AR or HMG needs to do is spray and pray.
How to fix SG, add 5-7 meters to optimal range. Make the spread constant while ASD and hip fire. If ADS and hip fire spread is already the same it could of fooled me. Last, raise the ROF. I do not think these changes would make the SG OP.
As a full-time shotgun scout I can say....HTFU....As soon as the controls get a bit more smoothed out SG will be right back where it needs to be. My only complaint is that proficiency gives a ROF bonus and not a damage %. If I can't hit people (aiming issue) ROF is not very useful. Just uses up my ammo faster. That said, anyone under proto I can pretty much 2 hit kill at most. If you can't manage to get close enough to do that, that's your fault not the weapon's.
TL/DR another person QQing about the loss of SS. HTFU, I'm a shotgun scout and I disagree.
EDIT: also for those people who think the answer is to INCREASE spread. You are dumb. Seriously. If you increase spread it means you don't hit with all the pellets and your total damage goes to BALLS. As in bad. If anything I want a fricken slug shotgun. Increasing the spread is just making it a noob weapon. Kills the std suit but can't put a dent in proto. Just because it's a shotgun doesn't mean you don't have to learn how to aim....(mind you if you have hit detection issues, that's different. It sounds like some of you do have that problem ie the guy who tried to shoot an uplink 4 times. That's NOT an issue with spread. Hit Detection is currently a Known Issue hopefully they'll reduce the impact of this soon) |
Driftward
Subdreddit Test Alliance Please Ignore
153
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Posted - 2013.06.06 04:51:00 -
[2] - Quote
Jarlaxle Xorlarrin wrote:Spec Ops Cipher wrote:Jarlaxle Xorlarrin wrote:Spec Ops Cipher wrote:Im a scout with about 13m SP. Standard SG range is currently 4m for 100%. Adv is 5m and Proto is 6m. The main problem here lies in the fact that scouts cannot afford to fit adv and Proto SG on their suit, and are relegated to 4-5m range. I speak from experience here, I have maxed almost all pg/CPU skills, bar sidearm operation lv 5. Currently, I use adv SG and SMG with a CPU enhancer, it offers the best compromise.
However this does not mean I don't want more range on the SG. I personally think there should be a variant with 20% more spread and the current range, and the new standard ranges should be 6, 8 and 10m respectively. You can't fit a proto shottie on a proto scout suit? You, sir, suck. I have a proto shottie with an adv smg and av drop uplinks on a Basic proto Minimatar scout. Forgive me for wanting complex shield extenders and a complex kin cat. The 3 things you put on your suit leave you with about 130 CPU and 43 pg. Kin cat's take 27 CPU and 15pg. This leaves you with 103 CPU and 28pg. Complex shield mods are 54 CPU and 11 pg. you can have one, and 49cpu for the other 2 highs, 1 low and grenades. So you have about 200 shields, and 89 amour. Nice suit. lol if you think I run around with only 200 shields and 89 armour you're either A) Drunk B) High as a ************ C) A&B D) That one crazy ***** I go to school with. I honestly think you don't know how to fit a suit.
Agreed....Try using the fitting tool. Easily fit complex shield extenders on top of kin cats with maybe an adv uplink and EITHER the specialist duvolle or regular duvolle. Maybe sacrifice the core locus (and stick with the M1) and a sidearm (if you're shotty scout you shouldn't need the crutch of a sidearm anyways....)
Shalac- don't get me wrong, I think hit detection is pretty terrible right now, and maybe a minor range buff could be useful (could push it into OP though...). However, I manage to get a 2-3 or so K/D every round now since maybe 2 weeks into uprising. It's not broken enough to merit the attention that this thread is implying. At least not in my opinion. The larger issue is with the dropsuits themselves (ie not enough bonuses/merits to encourage use compared to the more slots and higher CPU/PG of medium suits.) of course that's another thread entirely. |