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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 16:58:00 -
[1] - Quote
here's my list of things that need to be released (detailed) for the next 3 builds, it will support DUST514`s strong points such as its vastness and specialization and will keep pace with the players while preparing to compete Planet side 2 PS4 release date (Planet side 2 is a free to play and has a much better review so the next 3 builds need to be carefully planned so I thought I`ll take a whack at suggestions). My reasoning on why I will put and where is based on keeping everything at a steady but improving state without leaving anything behind, this is based on items and nothing else.
Update 1 of 3:
2x racial Heavy and Sentinel Drop Suits STD-PRO. 1x Scout race variant, both light frame and scout STD-PRO. 1x Commando Drop suit race variant STD-PRO. All Gallante HAVs variants and tech lvs. all the Gallante LAV variants and tech lvs. All the Gallante DS tech lvs and variants. All the Caldari HAV variants and tech lvs. All the Caldari LAV variants and tech lvs. All the caldari DS varietns and tech lvs. 1x new heavy AV weapon.
Update 2 of 3:
1x Heavy and Sentinel Drop suit STD-PRO. (this completes all the race choices of the Sentinel and heavy frame drop suits). 1x scout race variant and light frame race variant STD-PRO (this finishes all the race choices of the scout and light frame Drop Suits). 1x Command Drop Suit race variant STD-PRO. 2x Pilot Drop Suit race variants STD-PRO. 1x Heavy weapon. (anti infantry... maybe a gallante Plasma Thrower? ) 4x light weapon. (Minimatar AR, Caldari AR, LMG, long range weapon). 3x vehicle modules. (leach module, bubble shield module, other).
Update 3 of 3:
1x heavy weapon. (either AV or infantry based). 2x light weapon. (any). 2x hand held weapon (Gallante and caldari). 2x Pilot drop suit race variants TSD-PRO (this finishes off the pilot drop suits). 2x Commando Drop suit race variants STD-PRO (this finishes off the Commando Drop suits). ?x Drop Suit modules. All Minimitar LAV variants STD-PRO. All Minimatar HAV types STD-PRO. All Minimatar DS roles STD-PRO. All Ammar LAV types STD-PRO. All Amarr HAV roles STD-PRO. All Ammar DS variants STD-PRO. 2x LAA race varients. 2x mech or APC race variants. (something new for the ground guys).
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Heimdallr69
Imperfects Negative-Feedback
191
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Posted - 2013.06.01 17:01:00 -
[2] - Quote
Be on the ps4.. |
gbghg
L.O.T.I.S. RISE of LEGION
1972
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Posted - 2013.06.01 17:03:00 -
[3] - Quote
Actually I'd rather see us get all the basic vehicles for all races before they strt bringing in new types. |
BL4CKST4R
WarRavens
93
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Posted - 2013.06.01 17:04:00 -
[4] - Quote
Everything it is missing now + all fixes to bugs and glitches + more immersive gameplay. Pretty much a complete game. |
BUGSBUNNY LOONEY
A.N.O.N.Y.M.O.U.S. ROFL BROS
23
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Posted - 2013.06.01 17:10:00 -
[5] - Quote
Shouper of BHD wrote:here's my list of things that need to be released (detailed) for the next 3 builds, it will support DUST514`s strong points such as its vastness and specialization and will keep pace with the players while preparing to compete Planet side 2 PS4 release date (Planet side 2 is a free to play and has a much better review so the next 3 builds need to be carefully planned so I thought I`ll take a whack at suggestions). My reasoning on why I will put and where is based on keeping everything at a steady but improving state without leaving anything behind, this is based on items and nothing else. Update 1 of 3:2x racial Heavy and Sentinel Drop Suits STD-PRO. 1x Scout race variant, both light frame and scout STD-PRO. 1x Commando Drop suit race variant STD-PRO. All Gallante HAVs variants and tech lvs. all the Gallante LAV variants and tech lvs. All the Gallante DS tech lvs and variants. All the Caldari HAV variants and tech lvs. All the Caldari LAV variants and tech lvs. All the caldari DS varietns and tech lvs. 1x new heavy AV weapon. Update 2 of 3:1x Heavy and Sentinel Drop suit STD-PRO. (this completes all the race choices of the Sentinel and heavy frame drop suits). 1x scout race variant and light frame race variant STD-PRO (this finishes all the race choices of the scout and light frame Drop Suits). 1x Command Drop Suit race variant STD-PRO. 2x Pilot Drop Suit race variants STD-PRO. 1x Heavy weapon. (anti infantry... maybe a gallante Plasma Thrower? ) 4x light weapon. (Minimatar AR, Caldari AR, LMG, long range weapon). 3x vehicle modules. (leach module, bubble shield module, other). Update 3 of 3:1x heavy weapon. (either AV or infantry based). 2x light weapon. (any). 2x hand held weapon (Gallante and caldari). 2x Pilot drop suit race variants TSD-PRO (this finishes off the pilot drop suits). 2x Commando Drop suit race variants STD-PRO (this finishes off the Commando Drop suits). ?x Drop Suit modules. All Minimitar LAV variants STD-PRO. All Minimatar HAV types STD-PRO. All Minimatar DS roles STD-PRO. All Ammar LAV types STD-PRO. All Amarr HAV roles STD-PRO. All Ammar DS variants STD-PRO. 2x LAA race varients. 2x mech or APC race variants. (something new for the ground guys).
This is going to make the game boring and no thanks to Planet side 2 |
Xender17
Murderz for hire
129
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Posted - 2013.06.01 17:16:00 -
[6] - Quote
Cloaking. That would make this game 2x cooler. 0)_(0 |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 17:56:00 -
[7] - Quote
@ Bugs Boney Looney, explain please? I can`t see how this will bore the game.
@ gbghb, I don`t believe there are much variants to add beside HAVs to add..... but.... if they give (this applies to all vehicles but I use DSes as an example here):
Gallante DSes STD-PRO of the STD, Logi and Assault. Caldari DSes STD-PRO of the STD, Logi and Assault. Minimatar STD-PRO of the STD, Logi and Assault variants. Ammar STD-PRO in STD, Logi and Assault roles.
then down the road add all racial variation of the other DS types ranging from STD-PRO, is that what your suggesting? yea I do like that idea but either way works, here's hoping CCP does something on the lines of this.
@ Heimdall69, even if DUST514 goes from PS3 to PS4 that doesn`t change the reason behind all of this. |
KOBLAKA1
Opus Arcana Orion Empire
27
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Posted - 2013.06.01 18:00:00 -
[8] - Quote
#1 should be fixing steps lol my heavy suit constantly gets stuck at the top of flights
An automatic pulse laser for amarr would be awesome and eat shield for breakfast. |
lordjanuz
Norwegian Dust514 Corporation Gentlemen's Agreement
121
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Posted - 2013.06.01 18:05:00 -
[9] - Quote
We need a singleplayer mode called : PVE that will save the game and the PVP aspect of the game, amen. Lord have spoken :) |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 18:08:00 -
[10] - Quote
KOBLAKA1 wrote:#1 should be fixing steps lol my heavy suit constantly gets stuck at the top of flights
An automatic pulse laser for amarr would be awesome and eat shield for breakfast.
this is for items to add exclusively and doesn`t detail balancing and map stuff etc but yes if they can pull this off and the necessary balancing (not excluding things when I say necessary, I mean that it is necessary) then they would be in a good spot, not perfect but definitely improving I would say.
an Ammarian Heavy weapon would be cool if it shoots a pulse laser that spirals as it flows through the air. I would also like the laser turrets to come in the laser rifle version, straight beam, and a pulse type for AV. OH GOSH! I forgot to add turrets to the OP (they go along with the racial types so Minimatar = projectile turrets, ammar = Laser turrets).I`ll be updating the OP obviously.... |
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Icy TIG3R
Red Star. EoN.
311
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Posted - 2013.06.01 18:12:00 -
[11] - Quote
2 things.
Vastly improved frame rate/lag.
And PvE. |
iceyburnz
Crux Special Tasks Group Gallente Federation
578
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Posted - 2013.06.01 18:12:00 -
[12] - Quote
Needs more exciting game modes, focusing on the USP of the eve online property. |
ElitePixelEnemy
OverKill Corp
153
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Posted - 2013.06.01 18:14:00 -
[13] - Quote
nice |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 18:17:00 -
[14] - Quote
I was going for items listing but seeing some comments we might as well keep editing the OP and expand it to a full scale, I`ll check in tonight and add all the comments up, if you add details I will add them into descriptions....and details do help since a name or less doesn`t fill in the blanks, also if a CPM wants to take control please be my guest, it would draw more attention and I find this an important subject. |
Greasepalms
Ahrendee Mercenaries
131
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Posted - 2013.06.01 18:17:00 -
[15] - Quote
what it needs:
game modes that do not involved either draining the clone count nor blowing up an MCC. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 18:24:00 -
[16] - Quote
Greasepalms wrote:what it needs:
game modes that do not involved either draining the clone count nor blowing up an MCC.
How about a mode that has chains of command bases that must be hacked to gain control (in between nodes are depots and CRU, so you can`t spawn directly on these nodes) you have to chain this nodes into a trail and connect it tot he hostile base, while keeping this 'chain' intact you must hack the reds main base and if you have fully hacked them and theirs a connection between the 2 bases then you team has won, I still think clone count is necessary because its a mercy kill system, if your being spawn camped for to long or just getting run down its an ender, but yes high clone count in some modes would be cool. |
Timbo101
KILL-EM-QUICK RISE of LEGION
10
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Posted - 2013.06.01 18:26:00 -
[17] - Quote
Greasepalms wrote:what it needs:
game modes that do not involved either draining the clone count nor blowing up an MCC.
I honestly think a search and destroy mode would be a perfect fit. Instead of capturing points in the base you send in an elite team of immortal mercs on a suicide mission to blow their clone factory or something like that to fit into the lore.. I could see support vehicles being much more relevant with 2 dropships dropping 14 mercs right ontop of the base or an HAV creating havoc up front while LAVs and Scouts sneaking around back. Could be really fun in my opinion. |
hooc order
Deep Space Republic Gentlemen's Agreement
179
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Posted - 2013.06.01 18:29:00 -
[18] - Quote
Huh?
Items are cool and all but i would rather see maps and game modes added.
Plus if it takes that long (3 years!!!!) to only get a wider variety of items this game is dead in the water. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
142
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Posted - 2013.06.01 18:33:00 -
[19] - Quote
hooc order wrote:Huh?
Items are cool and all but i would rather see maps and game modes added.
Plus if it takes that long (3 years!!!!) to only get a wider variety of items this game is dead in the water.
go ahead and post what you want to come in a full scale, I`ll be updating the OP with game modes and maps and stuff but I want people to add those in comments first.
also its 3 builds 1 year, which is PS4 ish release which bring in a few F2P games that can due some damage to DUST514. |
Wakki Tehbakki
Kite Co. Couriers
0
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Posted - 2013.06.01 18:36:00 -
[20] - Quote
Shouper of BHD wrote:Greasepalms wrote:what it needs:
game modes that do not involved either draining the clone count nor blowing up an MCC. How about a mode that has chains of command bases that must be hacked to gain control (in between nodes are depots and CRU, so you can`t spawn directly on these nodes) you have to chain this nodes into a trail and connect it tot he hostile base, while keeping this 'chain' intact you must hack the reds main base and if you have fully hacked them and theirs a connection between the 2 bases then you team has won, I still think clone count is necessary because its a mercy kill system, if your being spawn camped for to long or just getting run down its an ender, but yes high clone count in some modes would be cool.
You mean like UT2k4/UT3 Onslaught mode. Yes, that would be awesome. I always pondered why it never was translated to other shooters. |
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hooc order
Deep Space Republic Gentlemen's Agreement
179
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Posted - 2013.06.01 18:36:00 -
[21] - Quote
Shouper of BHD wrote:hooc order wrote:Huh?
Items are cool and all but i would rather see maps and game modes added.
Plus if it takes that long (3 years!!!!) to only get a wider variety of items this game is dead in the water. go ahead and post what you want to come in a full scale, I`ll be updating the OP with game modes and maps and stuff but I want people to add those in comments first. also its 3 builds 1 year, which is PS4 ish release which bring in a few F2P games that can due some damage to DUST514.
Have you verified that planet side 2 is coming to the PS4?
It makes sense, the PS4 should be able to handle it, should be easy to port as the PS4 is basically a PC, and it is made by Sony...though it is odd that i have not heard anything bout it. Then again maybe i just missed the announcement. |
dabest2evadoit7
Cyberdyne Systems and Technology The Universal Accord
67
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Posted - 2013.06.01 18:36:00 -
[22] - Quote
And after all this people are gonna want another respec. |
Jin no kami
KILL-EM-QUICK RISE of LEGION
1
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Posted - 2013.06.01 18:49:00 -
[23] - Quote
Fix bugs that freeze u on steps lag in pc matches make fw mean something pve mode hit detection make medium vehicles make mecs different terrain on maps Forrest wit destructive trees or houses make planets look like life was there once a weapon that attack a eve ship to move him outta orbital range fix res tool allow u to bedazzle ur suit with ur corp logo or logo of ur choice color of ur choice a Bunker map trench map more heavy guns loyalty points for fw player market. |
Aurra Field
Goonfeet
14
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Posted - 2013.06.01 18:52:00 -
[24] - Quote
Fix bugs.
Add more Eve/Dust interaction.
Everything else is fluff that won't sway the average gamer to play this over mechanically superior, casual friendly FPS games (which is almost all of them) |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
145
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Posted - 2013.06.04 06:46:00 -
[25] - Quote
bump. |
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