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Thread Statistics | Show CCP posts - 5 post(s) |
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CCP FoxFour
C C P C C P Alliance
21575
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Posted - 2013.06.05 13:03:00 -
[1] - Quote
BL4CKST4R wrote:Kitten Empress wrote:Hey CCP FoxFour, its time for you to shine! We know you're a Gallente bro, push the people responsible to balance!
Me and Arkena promise, if you manage to make them balance armor and shield, we will stop calling you SoxFour. I don't think devs read these posts as much as they should :(
... personally I have just been to busy to reply. Also the night it was posted I was out and decided that while I had read the post I was not in a state to respond properly. >.<
Anyways, yes, we do read these threads. We don't always respond, but we do read them. :D |
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CCP FoxFour
C C P C C P Alliance
21575
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Posted - 2013.06.05 13:06:00 -
[2] - Quote
I am going to be honest, I learnt a fair bit reading this post. I actually asked Arkena to make this post as he was explaining armor tanking to me in IRC.
I can't really comment on this very much though as it is not an area I work on. I can and will say however that those that do work on this stuff have read this thread. It actually made it into our weekly community report today that gets sent around to everyone working on DUST.
Thank you very much for this post. :D |
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CCP Remnant
C C P C C P Alliance
249
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Posted - 2013.06.06 01:29:00 -
[3] - Quote
We'll be addressing armor tanking with multiple updates going forward: - New armor modules will be released with the Uprising 1.2 patch: - Ferroscale plates (smaller HP buff but no speed penalty) - Reactive plates (small HP buff and minor repair rate buff - plates that heal themselves! ) - We'll be reducing the movement speed penalty slightly on armor plates in a future hot-fix. - Giving proper racial bonuses! The reason the Gallente don't get (the very obvious) bonus to movement speed when armor tanking at the moment is because we use a tag system to confer bonuses to items and currently there is no way to exclude an item from getting a bonus. The only way to do this would be to tag EVERYTHING in the game that isn't the Gallente suit with a tag, which is error-prone and likely to ensure we unintentionally screw up some unrelated skill at some point. This will be corrected as soon as is feasible.
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CCP Remnant
C C P C C P Alliance
276
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Posted - 2013.06.06 05:53:00 -
[4] - Quote
BL4CKST4R wrote:
what heavies really need is resistance to damage taken, supplemented with a limited increase in EHP.
We've considered this, but the problem is that right now there is no good feedback for damage resistance in the game. Adding this without all the necessary UI improvements would likely just end up with the majority of players thinking their weapons suck instead of understanding they're just less effective against certain targets. The current target intel is a very barebones implementation. It needs to be a lot better. |
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CCP Remnant
C C P C C P Alliance
276
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Posted - 2013.06.06 05:54:00 -
[5] - Quote
Doyle Reese wrote:CCP Remnant wrote:We'll be addressing armor tanking with multiple updates going forward: - New armor modules will be released with the Uprising 1.2 patch: - Ferroscale plates (smaller HP buff but no speed penalty) - Reactive plates (small HP buff and minor repair rate buff - plates that heal themselves! ) - We'll be reducing the movement speed penalty slightly on armor plates in a future hot-fix. - Giving proper racial bonuses! The reason the Gallente don't get (the very obvious) bonus to movement speed when armor tanking at the moment is because we use a tag system to confer bonuses to items and currently there is no way to exclude an item from getting a bonus. The only way to do this would be to tag EVERYTHING in the game that isn't the Gallente suit with a tag, which is error-prone and likely to ensure we unintentionally screw up some unrelated skill at some point. This will be corrected as soon as is feasible. Can you confirm whether the Ferroscale and the Reactive Plates will be available for vehicles or dropsuits or both?
Just for dropsuits in Uprising 1.2. I'm not responsible for vehicles but I'll find out if/when they're going out for them. |
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