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trollsroyce
Seraphim Initiative. CRONOS.
534
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Posted - 2013.05.31 12:06:00 -
[1] - Quote
When the vast majority of the playerbase creates a coalition to push a minor timezone out of the sandbox and make all districts US timed, there are two things that can happen:
Some fight the coalition for ***** and giggles (CRONOS and Unclaimed.)
US timezone fills the whole PC, making it impossible for anyone else to settle in afterwards.
Now most of dust players are US based. CCP needs to provide the statistics for this, but it is obvious from public server vividity. If CRONOS falls, Dust sandbox will dwindle to US only. When the timers on map are all at early morning to other parts of the world, and the big majority of players are reinforcing those timers, the sandbox would be dead for the rest of the world. Come June 4th, by N-F and EoN pressure, CCP is caving in and releasing timezone swap to district winner instantly. This is a bad move, because it allows the vast majority of players to push everyone else out and set timers, forced by their numbers, into US only for the whole map. This is what happens if CRONOS falls.
Dust514 dies when the sandbox is closed for euro and asia. Dust probably dies this year in any case due to the gameplay just being bad, but the chances are slimmer if PC has a good timezone span. CRONOS is holding the last front of timezones outside US in the sandbox. So, either CRONOS survives or Dust dies :)
Pick your side. |
trollsroyce
Seraphim Initiative. CRONOS.
535
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Posted - 2013.05.31 12:36:00 -
[2] - Quote
Technical-Support wrote:Panther Alpha wrote:Bendtner92 wrote:And why would the change on the 4th stop any EU corps from taking US districts on the weekends and flip the timers? If they're good enough to win matches that is. Yeah.. because the US is superior to everyone else, in every single possible way Sad part is they are...
I can go and toss a number between 2 and 4, and the multiplier of US vs. restoftheworld player pool would surface in between. This player pool and timezone mechanics combined result in a clear outcome, which is PC becoming 0200-0600 hours timed sandbox. Only one continent has any business in entering such a sandbox through expensive genopacks, as the corporations in it grow fat on clone goo.
The only thing mounting a defense against this outcome is the CRONUT coalition. We are the only thing rallied against the inevitable looking cutting out of 2/3 of the topographical world from playing Dust sandbox.
There are two types of game mechanics: preserving and **** stirring ones. June 4th mechanic is a **** stirrer - it favors the attacker. CCP does not realize, however, that in this very time the preserving mechanic is the only one that has been actively keeping the rest of the world in the sandbox. When it changes, the numbers advantage the US coalition has will turn into countless attacks that plain burn out rest of the world from the sandbox.
This is what CRONOS will fight. Rally with us for Dust514, or rally against us to kill the game. I personally enjoy either of the outcomes: a glorious future for the sandbox, or a coup de grace for a rough first person shooter. |
trollsroyce
Seraphim Initiative. CRONOS.
538
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Posted - 2013.05.31 13:58:00 -
[3] - Quote
Have you read the internal ones Mav :) |
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