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Thanos Warpfiend
HongKong n Shanghai Merc Corp
0
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Posted - 2013.05.31 06:18:00 -
[1] - Quote
Bainlear Gorrilian wrote:If there is anything I learned in high school Drawing and Painting class, it was that you don't turn in a sketch that took you five minutes and claim it to be a minimalist piece when the teacher emphasizes a need for shading and practice with multiple utensils. The criticism I recieved most, even when I did the shading was that "there was too much negative space", meaning there was too much of the paper left untouched.
There is too much negative space in Dust (I really hope that doesn't make a sci-fi pun in the lore). When Zipper left MAG hanging, players looked to Dust 514. When Starhawk failed to live up to the hype, players looked to Dust. But what do we have compared to what was advertised? An unfinished piece.
Dust is obviously still a Beta and saying otherwise is going to turn people away when critics are given license to tear into what is currently exposed. Most, if not all, of what the Devs say they are working on are not things implemented post-full-release: removing hard range cut off, meaningful loot system, player market...
When we eventually get Medium Assault vehicles, Heavy Air Crafts, Gallentte Heavies, Amarr Scouts, and such, I don't want to tell my friends how awesome it is and get responses like "it had a sequal?" or "didn't that game already hit its limit and flop".
Look at Skyrim; performance-wise it was unplayable before the patches, but everything in the official trailer was at least there even if they had more bugs than an ungroomed baboon.
Presentation is important, But polish and a neat calendar date is no reason to draw full attention to the piece.
In short: CCP, don't give 'em a good reason to start dissin'. This kind of game needs all the cred it can get. Your birth should be retracted, if possible |
Thanos Warpfiend
HongKong n Shanghai Merc Corp
0
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Posted - 2013.05.31 07:37:00 -
[2] - Quote
Captain Africa Clone1 wrote:Thanos Warpfiend wrote:Bainlear Gorrilian wrote:If there is anything I learned in high school Drawing and Painting class, it was that you don't turn in a sketch that took you five minutes and claim it to be a minimalist piece when the teacher emphasizes a need for shading and practice with multiple utensils. The criticism I recieved most, even when I did the shading was that "there was too much negative space", meaning there was too much of the paper left untouched.
There is too much negative space in Dust (I really hope that doesn't make a sci-fi pun in the lore). When Zipper left MAG hanging, players looked to Dust 514. When Starhawk failed to live up to the hype, players looked to Dust. But what do we have compared to what was advertised? An unfinished piece.
Dust is obviously still a Beta and saying otherwise is going to turn people away when critics are given license to tear into what is currently exposed. Most, if not all, of what the Devs say they are working on are not things implemented post-full-release: removing hard range cut off, meaningful loot system, player market...
When we eventually get Medium Assault vehicles, Heavy Air Crafts, Gallentte Heavies, Amarr Scouts, and such, I don't want to tell my friends how awesome it is and get responses like "it had a sequal?" or "didn't that game already hit its limit and flop".
Look at Skyrim; performance-wise it was unplayable before the patches, but everything in the official trailer was at least there even if they had more bugs than an ungroomed baboon.
Presentation is important, But polish and a neat calendar date is no reason to draw full attention to the piece.
In short: CCP, don't give 'em a good reason to start dissin'. This kind of game needs all the cred it can get. Your birth should be retracted, if possible And you need to show some respect , the guy is an artist ! I humbly apologize
OP have you drawn anything after high school? Other than ridiculous conclusions |
Thanos Warpfiend
HongKong n Shanghai Merc Corp
0
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Posted - 2013.05.31 10:57:00 -
[3] - Quote
Bainlear Gorrilian wrote:
Bat people, chitinous aliens that travel via rocket propulsion, dude shooting a lightning bolt at an annoying alarm clock, werewolves with some monkey features, a gorilla, a jackal, a skeleton-themed beast retroactively based on a jackal...
You seem tense, for some reason. Did you lose a match in Dust? I get frustrated, too when my team continually loses, but I figured that is because people on the losing team leave the match, thus opening more seats for new players (who may not be able to fully coordinate to recover), creating a vexing condition where most available gaming is in a sorely one sided match.
Anyway, if you are trying to get a rise out of me, no I am not a serious artist. I'm not some secret genius of the crafts and I don't pretend to be. If you are mad because I sound pretentious, I am sorry; its what impressed my teachers and its sort of a hard habit to type 'out of character' for me, since I established that 'voice'.
On Topic: Dust should have 'launched' on 5/14 of next year, so it would be 5/14/14. There would be time to implement everything promised and I think it sounds catchier.
You had me at "bat people"
No Dust frustration here, I mostly just AFK (which unfortunately supports your argument), too much coffee might be making me tense though.
Not really trying to get a rise out of you, just tired of people beating a dead horse. It's not that I disagree that Dust isn't "finished", there simply is no way to "go back to beta". |
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