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slap26
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Posted - 2013.06.01 06:10:00 -
[1] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=62956&find=unread
CCP was told what would happen, if damage was taken away. They didn't listen. |
slap26
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Posted - 2013.06.01 15:56:00 -
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Armor will beat Shield 100% of the time |
slap26
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Posted - 2013.06.01 19:41:00 -
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BL4CKST4R wrote:In chromosome shield tank > armor tank. I think that it is nice that the gallente finally have something that is superior to the caldari.
in chromosome,
shield=AV
armor=AI
gallente was the king of killing infantry last build.
With the right fit it was possible to kill a shield tank using an armor tank last build. Talk to caeli abou that.
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slap26
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Posted - 2013.06.03 15:21:00 -
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I have to wonder if there are 2 different teams working on the different tanks. |
slap26
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Posted - 2013.06.03 23:36:00 -
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I think the powergrid skill nerf was because it would make armor tanks even stronger with the terrible damage out put we have now. |
slap26
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Posted - 2013.06.04 01:36:00 -
[6] - Quote
Personally they should balance tank vs tank first, and then work on tank vs AV |
slap26
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Posted - 2013.06.05 02:26:00 -
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pegasis prime wrote:A im not being ignorant I run a fully specked caldari enforcer and a well specked madruger so I can see both sides of the argument. With the reacent nerfs to shield tanks iv had to really adapt my battlefirleld stratagem when I run shield whic is 99% of the time. I rarly loose my tanks to other tanks and mostly to proto av . Also I never denied shield tanks needing a buff I just tryed to dish some advice that might have helped if you wernt stuck in the woe betide me attitude . So to summerise improvise adapt and overcome if not then die.
Your thinking pubbies when we are thinking PC, You don't see any shield tanks in PC because armor is superior. |
slap26
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Posted - 2013.06.06 01:24:00 -
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pegasis prime wrote:Id say the 30% is fine it just dosent run long enough 10s is nothing when you have a 30second cooldown. Id say 30% dammage reduction for 30 seconds and a 30second cool down that would make running 2 viable .
Balance them against armor tanks, since shield doesn't get the crazy reps that armor does, keep it at 30% 60 second active 10 second cooldown (or whatever numbers for active and cool down are the same for shields.)
But the main think is what CCP wants to do, personally I felt the setup we have now was balanced for the damage output we had in the previous build. If CCP wants to balance with damage we just need a rollback to the mechanics of last build. If CCP wants to balance using tank, then we need a complete rework of the modules associated with tanking. |
slap26
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Posted - 2013.06.06 16:31:00 -
[9] - Quote
No Dev comments here yet.....
It's like they don't care about us vehicle drivers |
slap26
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Posted - 2013.06.06 22:17:00 -
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Tankin Tarkus wrote:shield tanks still have the advantage when it comes to getting attacked by AV... the only things that do more damage to shield tanks than armor tanks are flux and orbitals everything else does the same or greater damage to armor
Shield tanks have less EHP then armor tanks and therefore AV decimates shields much easier then armor. |
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slap26
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Posted - 2013.06.16 03:33:00 -
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Artificer Ghost wrote:Well, I don't really get into all the crazy stuff. I focus on mechanics. I'm sorry. :(
I was thinking about weakness/strength. Honestly, I can't fit a vehicle for ****, but I use Armor Repairs on my Sica, and I rarely lose those. Congratz though, not a lot of people correct me. :D
ALSO: I've been using the Mass Driver for a WHILE now. I was simply saying it's good enough against Armor that I COULD AV a Soma with it. I'm a 4m SP Gallente G/1-Series Logistics. I also know how to use big words. I'd appreciate if you NOT act like I have no idea what I'm talking about, as I learn faster than most.
(Posted after reading about the 'And using MD for AV? Really?' comment.)
EDIT: Have destroyed a Madrugar as well, just so you know. Packed AV 'Nades tweaked into my 'Assault - Anti-Armor' starting fit. Combo of Swarms + 'Nades.
You have no idea what your talking about, please leave this thread and let the tankers talk |
slap26
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Posted - 2013.06.16 06:44:00 -
[12] - Quote
Eurydice Itzhak wrote:Tactic Angel wrote:Yeah, I continue to support some balancing here. I actually saw an armor tank straight up ignore 2 guys shooting missiles at it today. He drove off when I became the third, but not until I hit him with 5 salvos, and the other two guys kept chasing it too. Now maybe they were using militia launchers, but I have some skill points sunk into an anti-armor fitting which includes advanced launcher and damage mods. A tank should not be able to so thoroughly god-mode its way around the field. Granted, I am sure it was a very expensive tank, but that's a LOT of attention, and it was fun watching 15 missiles rushing into it....
..but it would have been more fun if it just died. I do believe the general consensus is that shield tanks need to be on line with armor tanks. Not armor tanks need to be brought down a peg. Feel free to create a thread suggesting tanks need to be nerfed though. It will fly well.
We just need damage brought back to chrom levels, tanking was balanced in chrome. And we also need our PG back.
I have put allot of time and effort into this beta, only to have CCP completely disintegrate my role because of pubstomping stats. |
slap26
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Posted - 2013.06.17 15:52:00 -
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RINON114 wrote:Whatever chaps, I'm sure with the excellent attitudes displayed in this thread you're sure to get a positive response...
For those saying armour reps are 3x as strong as shield, I honestly don't understand what you're talking about. The hp repaired by armour reps is 3x that of a shield booster, but armour reps have a pulse interval of 3.0 secs, where shield boosters have a pulse of 1.0 secs. Am I missing something?
As for armour tanks being faster than shield tanks, wtf are you smoking?
There are drawbacks and strengths to each, and as a killer (and occasional driver) of tanks, I see no problems. You may get wtfpwned by flux grenades, but let's be honest; how many people carry those over AV grenades and swarms?
People that aren't HAV drivers and talk about balancing are the reason we are in the predicament that we are in^^^^
Please if you are not a specialized tank driver that has driven tanks for more then a week, then please STFU. (Because CCP will probably listen to your mongoloid self.)
The tanks are not balanced, the shield modules were balanced for the damage output we had in chromosome. With the **** poor damage that we put out now they are vastly inferior to there armor module counterparts. |
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