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SoCal Ninja
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77
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Posted - 2013.05.30 07:06:00 -
[1] - Quote
That racial fix won't destroy the suit, I'm sorry if you think so. The issue is CPU/PG and Slots not the shield extenders. |
SoCal Ninja
IMPSwarm Negative-Feedback
77
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Posted - 2013.05.30 07:17:00 -
[2] - Quote
WyrmHero1945 wrote:SILVERBACK 02 wrote:Caldari logi suit, Shotgun Caldari logi suit is slow. Why use a slow suit with a shotgun?
10.36 m/s is slow? hmmm I thought that the ability to keep up with a scout and have more HP and more equipment space was a good thing... Maybe you're right. |
SoCal Ninja
IMPSwarm Negative-Feedback
77
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Posted - 2013.05.30 07:31:00 -
[3] - Quote
WyrmHero1945 wrote:Cosgar's Alt wrote:SoCal Ninja wrote:WyrmHero1945 wrote:SILVERBACK 02 wrote:Caldari logi suit, Shotgun Caldari logi suit is slow. Why use a slow suit with a shotgun? 10.36 m/s is slow? hmmm I thought that the ability to keep up with a scout and have more HP and more equipment space was a good thing... Maybe you're right. CaLogi moves at 4.7m/s runs at 6.6m/s for only 12 seconds. Where do you people get your numbers from? Yeah. I'd use something like Minmatar...or the Caldari assault.
Add triple complex kinetic catalyzers.
6.6 x 1.05 (Biotic SP bonus) x 1.126(efficacy increase from Kinetic SP bonus) x (1+ (.126 x .87)) x (1+ (.126 x .57)) = 9.27
my 10.36 was actually from my gallente stat crunch. My bad. But yeah there are shotgun logis in this game that are destroying people because they are sprinting at enhanced scout speed with crazy shielding. |
SoCal Ninja
IMPSwarm Negative-Feedback
77
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Posted - 2013.05.30 07:54:00 -
[4] - Quote
Cosgar's Alt wrote:9.27 is pretty slow, even for a properly fitted scout's standards, plus a logi's scan signature and yellow suit are as subtle as a kick to the nuts. Every suit still out classes a logi in their respective role framework. Except the CaLogi, that racial bonus is insane.
Actually the fastest a scout can go is 11.06 m/s, and that would give them 18 PG (All PG skills maxed out and in proto suit) to fix any other modules, weapons, or equipment.
You're much more likely to see the 10.36 double Kinetic Minmatar with only 48PG and 245CPU to spend on other modules and equipment. But the 9.27 logo has 56.4 PG and 426 CPU to use plus 1 extra low slot, 5 highs, and 3 equipment slots.
The 1m/s difference is easily made up with 426CPU worth of Shield mods... |
SoCal Ninja
IMPSwarm Negative-Feedback
77
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Posted - 2013.05.30 08:36:00 -
[5] - Quote
Thanks for sharing Calamity. Been saying this kinda stuff for awhile now with just some general handwaving at stats but never been able to get a full build due to never having specced Logi before. I know people will listen to that kind of break down. Very clear that a Logi completely outclasses a scout in every way.
I love scouts but Logi's are just stupid OP right now. |
SoCal Ninja
IMPSwarm Negative-Feedback
79
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Posted - 2013.05.30 08:49:00 -
[6] - Quote
My bad, I was under the impression that survivability helped in CQC... |
SoCal Ninja
IMPSwarm Negative-Feedback
81
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Posted - 2013.05.30 09:26:00 -
[7] - Quote
Damn man! I'm so glad you're here to tell me that a scout is just as good as a 600HP logi that sprint strafes at very similar speeds and has 50+ extra melee damage, and equipment.
Silly me, how I've been stat crunching this stuff since closed beta and exclusively playing scout. I wish I was just as good as you. |
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