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Spkr4theDead
Namtar Elite Gallente Federation
120
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Posted - 2013.05.30 12:51:00 -
[1] - Quote
Aesiron Kor-Azor wrote:Charlotte O'Dell wrote:1) They cost 2,000 ISK and do 1500 damage, each. 2) The fact that they home at all is stupid and a crutch for no-skill AR's who think they should be just as good at AV as a forge gunner 3) Adapt or die. You don't hear tankers or real AV players complaining about free LAVs because we put SP into being able to blow them up.
I think I'm gonna go pub stomp with my LLAV, now. Good luck killing a LAV with 4000 EHP. Hahahahaha! 1) And that isn't enough to kill them... They used to be OHK, a good counter to foolish drivers... -_- 2) They don't home for me, and even if they do they do it too late... 3) I have heard them complaining a lot, but how can I adapt when the only solution is to spec into Heavy AV or to carry proto AV grenades? Why are you complaining that you have to put a week's worth of what you gain through passive SP with a booster, plus active SP with a booster to get advanced AV grenades? You get proto if you spend Aurum at level 3. Why are you complaining? You're one of those that wants an AR to be legitimate AV, aren't you. |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:52:00 -
[2] - Quote
Delta 749 wrote:Blame all the terrible tank drivers that whined and moaned about AV being effective, it was because of that every vehicle got a HP buff and some more defence so now I can eat a proto nade and keep on driving in a militia LAV They changed the skill that gave us +5% to shield/armor per level for each skill, so they gave us a blanket HP buff. They also gave weaponry a buff, which also applied to swarm launchers and forge guns.
I don't see what your point is. |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:54:00 -
[3] - Quote
Aesiron Kor-Azor wrote:Charlotte O'Dell wrote:Aesiron Kor-Azor wrote:Charlotte O'Dell wrote:1) They cost 2,000 ISK and do 1500 damage, each. 2) The fact that they home at all is stupid and a crutch for no-skill AR's who think they should be just as good at AV as a forge gunner 3) Adapt or die. You don't hear tankers or real AV players complaining about free LAVs because we put SP into being able to blow them up.
I think I'm gonna go pub stomp with my LLAV, now. Good luck killing a LAV with 4000 EHP. Hahahahaha! 1) And that isn't enough to kill them... They used to be OHK, a good counter to foolish drivers... -_- 2) They don't home for me, and even if they do they do it too late... 3) I have heard them complaining a lot, but how can I adapt when the only solution is to spec into Heavy AV or to carry proto AV grenades? 1) You're follish for thinking AV nades are a real form of AV 2) They cost less than a STD assault rifle; they shouldn't home in the first place. 3a) Those are some **** AV, then. 3b) It looks like you have to adapt just like all the tankers did when the AR's called for a nerf to us and got it. Maybe you weren't there, but tanks have 50% less HP than they used to. So we adapted and it looks like we're raping face again. You might want to figure it out or you won't like this game. 1) Well it does say 'AV', so who is 'follish'? 2) Well for me they barely even home-in on the target... 3a) What? 3b) I've been here since the beginning of the closed beta, and I am telling you that I have adapted far more than you could possibly have, but never before have I had to adapt to my only AV method as an assault being removed... It is just ridiculous, I cannot spec fully into heavy just to destroy vehicles. We need better AV grenades, NOW. So then you're basically admitting that it's your own problem you can't destroy vehicles. Why should we be nerfed because you can't bother to go proper AV? |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 12:58:00 -
[4] - Quote
Delta 749 wrote:Charlotte O'Dell wrote:Delta 749 wrote:Blame all the terrible tank drivers that whined and moaned about AV being effective, it was because of that every vehicle got a HP buff and some more defence so now I can eat a proto nade and keep on driving in a militia LAV We never called for a LAV buff. We LOVED free LAVs bc they were free WP for us. We called for a tank buff bc we're expected to go up against prototype AV with STD vehicles. Any tank driver will tell you we want mlt lavs nerfed, too. EVERYONE IN DUST WANTS THAT. If we didn't lose all of our PG, your tank buddies would kill all the LAVs a lot faster, too. You guys shouldnt have called for the buff in the first place, you should have called for the advanced and proto tanks Now we have the unbalanced rally racing BS thats going on We wanted those, but CCP never gave. We had the Sagaris and Surya, and the Black Ops HAVs. Sag and Surya were ADV, Black Ops were PRO. CCP took out the Black Ops HAVs, and the Sag/Surya became PRO. Not to mention it took an ungodly amount of SP to unlock the Black Ops HAVs when they were still in the game, so I literally never saw one on the field.
It's still PRO AV vs. STD tanks. |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 13:05:00 -
[5] - Quote
stlcarlos989 wrote:The real issue with LAVs is the fact that militia LAVs can one hit kill ANYONE. If i get run over by someone who spent skill points in the LAV and actually payed for it then fine.
How would people feel if a militia AR could OHK a protoheavy? It would be stupid just like it is now with militia LAVs.
My solution Militia LAV can still be free with no SP requirement but when they impact a person the LAV blows up killing the target and the driver. All other LAVs that cost ISK and SP still work as they do now and can run people over just fine. That way Militia LAVs can be used as transport vehicles and Spec'd up LAVs can be used for killing and what not.
For those that say it would make skilling into LAVs useless, My buddy Tednugget has LAVs with a proto turret and damage mods and he drives it around so the gunner can get kills and it wrecks people. Going 20-0 as a gunner for an LAV driver who knows what they are doing is not difficult at all. Plus I've destroyed tanks as his gunner.
Free dropsuit fits can kill proto fits. Should free dropsuit fits be nerfed, too?
Spec out for AV and quit crying. |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 13:08:00 -
[6] - Quote
Iron Wolf Saber wrote:EnglishSnake wrote:
Straight BS
Just because you are a gunner in a LLAV or drive a **** fit sica doesnt mean you know about vehicles at all because you dont use them on a regular basis or have even used them while you save SP to skill into more vehicles and support skills for vehicles
Come back when you have 10mil of SP into vehicles and dont drive milita stuff
Slight problem with me being in a milita fit tank is I have to deal with not having the same amount of tools as the veteran-ized players do in order compete against them thus have to rely on skill to make up for it. So I have to rely on playstyle and experience in order to survive. My shields are not that thick. My armor is still paper thin. My booster barely takes me from 0 to half shields. I don't have the grid to fit a railgun let alone cpu for damage mods and despite all this I have to learn from my mistakes, learn to play vehicles better, and understand the best utilization of the vehicle while it still has HP and when the HP starts dropping already have a plan in place in making sure I get a chance to recover it. I am very aware of my threat vectors, one of the absolute key in preventing getting. If I can take a tank to end of a match with 4 dedicated AV on the field trying to deal with me. I don't see why a more 'experienced' pilot couldn't. So far lately the absolute best counter to me right now is a military grade tank because pound per pound I cannot go against such and win even if I have a head start and slamming every shot down into its radiator and I certainly have a difficult time outdriving those. I am an Omni-soldier, deal with it. Yeha I have 8 million skill points, No its spread all over the place. Price I pay for nerfing myself skillpoint wise is I have to deal with making due with shoddy militia gear everything, so if I am going around breaking everyone else's toys it's certainly less at my fault. You're really trying to fit damage mods on a Sica? LOL |
Spkr4theDead
Namtar Elite Gallente Federation
120
|
Posted - 2013.05.30 13:12:00 -
[7] - Quote
Vermaak Doe wrote:Spkr4theDead wrote:Delta 749 wrote:Charlotte O'Dell wrote:Delta 749 wrote:Blame all the terrible tank drivers that whined and moaned about AV being effective, it was because of that every vehicle got a HP buff and some more defence so now I can eat a proto nade and keep on driving in a militia LAV We never called for a LAV buff. We LOVED free LAVs bc they were free WP for us. We called for a tank buff bc we're expected to go up against prototype AV with STD vehicles. Any tank driver will tell you we want mlt lavs nerfed, too. EVERYONE IN DUST WANTS THAT. If we didn't lose all of our PG, your tank buddies would kill all the LAVs a lot faster, too. You guys shouldnt have called for the buff in the first place, you should have called for the advanced and proto tanks Now we have the unbalanced rally racing BS thats going on We wanted those, but CCP never gave. We had the Sagaris and Surya, and the Black Ops HAVs. Sag and Surya were ADV, Black Ops were PRO. CCP took out the Black Ops HAVs, and the Sag/Surya became PRO. Not to mention it took an ungodly amount of SP to unlock the Black Ops HAVs when they were still in the game, so I literally never saw one on the field. It's still PRO AV vs. STD tanks. Explain enforcers. I'm not skilling into them. Ask CCP why they put them in instead of keeping the Sagaris and Surya. At least we'd have a large vehicle that can tank some proto AV gear.
I'm the wrong person to ask to explain the reasoning behind the Enforcers. Before you call me a terrible person, see the aforementioned sentence. |
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