| Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Noc Tempre
 Commando Perkone
 Caldari State
 
 1719
 
 
      | Posted - 2013.05.29 20:34:00 -
          [1] - Quote 
 
 Quill Killian wrote:CCP:
 Can you comprehend the subject line, CCP? I sure as hell hope so, because I am sick and tired of vehicle users hiding behind hills, mountains and even small rises in the map to avoid being struck by swarm missiles. I just got out of a match where an HAV slipped behind a slight rise in the land GÇö not even a damn hill, let alone a freaking mountain GÇö and my Wirkoyomi (sp) swarm launcher missiles decided to slam into the rise, rather than the HAV. And this was after I adjusted the aim to try and account for that rise.
 
 Good freaking grief, CCP. Dust 514, my buttocks! It's more like Vehicle Spam 514. At this rate, you're going to be lucky to ever get more than an average of 4000 to 7000 players on this "free to play" game of yours.
 
 Lol, you know vehicles have to deal with invisible swarms, 90 degree turn swarms, and tracking around corner swarms. Can't we all just agree lock-on weapons are stupid and remove them?
 | 
      
      
        |  Noc Tempre
 Imperfects
 Negative-Feedback
 
 1724
 
 
      | Posted - 2013.05.29 21:55:00 -
          [2] - Quote 
 
 Quill Killian wrote:Noc Tempre wrote:Quill Killian wrote:CCP:
 Can you comprehend the subject line, CCP? I sure as hell hope so, because I am sick and tired of vehicle users hiding behind hills, mountains and even small rises in the map to avoid being struck by swarm missiles. I just got out of a match where an HAV slipped behind a slight rise in the land GÇö not even a damn hill, let alone a freaking mountain GÇö and my Wirkoyomi (sp) swarm launcher missiles decided to slam into the rise, rather than the HAV. And this was after I adjusted the aim to try and account for that rise.
 
 Good freaking grief, CCP. Dust 514, my buttocks! It's more like Vehicle Spam 514. At this rate, you're going to be lucky to ever get more than an average of 4000 to 7000 players on this "free to play" game of yours.
 Lol, you know vehicles have to deal with invisible swarms, 90 degree turn swarms, and tracking around corner swarms. Can't we all just agree lock-on weapons are stupid and remove them? Unfortunately, at this stage of Dust 514, I really don't see CCP removing lock-on weapons. As such, it'd be nice if they could at least address everyone's concerns regarding them. 
 https://forums.dust514.com/default.aspx?g=posts&t=44430
 
 I wish CCP was listening a bit more.
 | 
      
      
        |  Noc Tempre
 Imperfects
 Negative-Feedback
 
 1732
 
 
      | Posted - 2013.05.29 23:00:00 -
          [3] - Quote 
 
 Delta 749 wrote:Screw lock on with horrible trackingLets get controllable swarms with a timer or range limitation on how long you can manually guide them
 
 https://forums.dust514.com/default.aspx?g=posts&m=878819#post878819
 | 
      
        |  |  |