|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 21:25:00 -
[1] - Quote
Knight SoIaire wrote:CrotchGrab 360 wrote:Sleepy Zan wrote:Even though they are fast and fun at first they hardly have any slots or CPU/PG compared to the other suits. Unless I'm missing something I don't see an advantage they have that balances them out in comparison to other classes. I came against quite a few proto scouts in a game of domination the other day, unless they're super speed scouts with shotguns who can run rings around you even the proto ones go down easy and I was using a GEK at the time. Yep, 2 - 3 shots from a Duvolle TAC and I'm dead. It wouldn't bother me that much if Shotguns weren't so broken.
^^ QFT
Battles with AR users are just stupid. My advanced shotgun takes at least 2 shots to kill, that's if I get them perfect (unless they are standing still in advanced or less suits, which NEVER happens with a good player). And with proto suits im generally needing to dance every single shot from a person who is just backpedling spraying an AR so that they don't hit me with 3 shots, while I try to get MY 3 shots to land with 100% accuracy.
In summary, proto Scout with shotgun needs 3 hits from a SG to kill a proto anything else proto anything else needs 3 hits from an AR to kill proto scout
which do you think is easier?
|
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 21:37:00 -
[2] - Quote
Bones McGavins wrote:SoCal Ninja wrote:
In summary, proto Scout with shotgun needs 3 hits from a SG to kill a proto anything else proto anything else needs 3 hits from an AR to kill proto scout
which do you think is easier?
Considering there is actual video evidence of some of the best players in the game (Imps) struggling to land those 3 shots on said scout, despite 3-4 players opening fire on them, I am not sure its as clear cut as you make it out to be :) I just specced out of Scout. I loved it, its a lot of fun to play. I never did get into shotties with it though, because there is a certan reliance on luck/bad hit detection/bad aim, to be successful as one. I dont remotely understand how the best shotgun scouts do their thing, but trying to do the same felt like a crap shoot. Sometimes, nobody can hit you and you dance for hours, sometimes you get gunned down in an instant.
Those weren't scouts Those were LOGIs |
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 21:38:00 -
[3] - Quote
double post |
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 21:47:00 -
[4] - Quote
Bones McGavins wrote:Ill have to watch that vid again, but Annie Oakley and Calamity Jane were using logis?
In which case, all their movements were sprint? If so, not sure I can replicate sprinting at the angles they do on the DS3...For my own ego, I hope they use KB/M.
There movements HAVE to be sprint. The scout only has a marginally faster movement base than the normal suits and a good player can Easily track a .6-.9 increase in speed especially since it's pretty easy to track normal sprinting assaults which is much faster than a scout base. But I bet calamity twins are triple stacking complex kinetics to get a sprint speed of about 10m/s which would make them extremely deadly and the extra 200 or so shield HP makes them worlds more deadly than any scout.
That's why logis are broken and scouts are rubbish. |
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 22:03:00 -
[5] - Quote
Head shots, and in the back of your head means that he could line up the shot with no opposition. And probably wasn't a true one shot, but yeah. Surprise a shotgun wins against someone not fighting back at 10m |
SoCal Ninja
IMPSwarm Negative-Feedback
73
|
Posted - 2013.05.29 22:03:00 -
[6] - Quote
First Prophet wrote:The only reason to spec scout is for the nova knife damage bonus. That's literally it.
People like to bring up flanking and the speed bonuses, but medium frames can do those things practically just as well, with more HP, CPU, PG, and slots.
^ what he said |
SoCal Ninja
IMPSwarm Negative-Feedback
77
|
Posted - 2013.05.30 07:11:00 -
[7] - Quote
mollerz wrote:SoCal Ninja wrote:First Prophet wrote:The only reason to spec scout is for the nova knife damage bonus. That's literally it.
People like to bring up flanking and the speed bonuses, but medium frames can do those things practically just as well, with more HP, CPU, PG, and slots. ^ what he said They also get a 10% P damp bonus on top of that KN AND Melee bonus of 25% at LV 5. I have M scout LV5 + P Damp Lv 5. I don't even have to use dampeners and no one ever knows where I am. It's pretty sweet. Now if only the darn knives worked 100% An dI wish the controls weren't so sluggish it was viable to throw punches along with knife slashes... but i have to break out the sports section while I wait for the transition to happen. if it even does
Did you know that the effect scan range is 10m for all suits. That means you aren't being picked up by passive scans unless your in 10m, and dampening doesn't stop you from being put on radar from being SEEN and tagged. It might have a decrease in time that you are tagged but this is unclear. So effectively you're spending a ton of Suit space and SP to stay hidden for 10m from your target when they don't see you. Seems like a waste to me. |
SoCal Ninja
IMPSwarm Negative-Feedback
81
|
Posted - 2013.05.30 09:04:00 -
[8] - Quote
xSir Campsalotx wrote:
Hey played you the other day! You were blasting me with that shotgun of yours, good game though.
Yeah, I always like meeting people that I run into in game on the forums. Good game yourself mate.
But try to avoid being on mic with me in game, I'll probably be raging about hit detection or something about spraying ARs being easy mode... So, nothing different than my personality on the forums :P |
|
|
|