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Thread Statistics | Show CCP posts - 1 post(s) |
Artificer Ghost
Bojo's School of the Trades
1147
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Posted - 2013.10.30 00:12:00 -
[1] - Quote
Some really just shiny changes here, not really gameplay-important.
On the very side of the screen, at a transparency level that isn't hindering, but is still visible, lines of text scrolling down on your HUD. They COULD be associated with your actions, but really I'm just thinking text that wouldn't make sense, but still looked like some form of code or whatever. Example: Place down a Nanohive > "//:Nanohive:Active //:Resupplying:Nanites:Ammunition" (Where each //: is another line of text). Also, at the start of a match: "//:UplinkProtocol:Established"
Maybe a small circle-type marker around ENEMY players that you're scanning? Whether it be with Passive Scanning or an Active Scanner, something like this: http://i1.ytimg.com/vi/5BCxbaZlzs8/maxresdefault.jpg
Shoutout to Bandicam. Anyways, EVE is a very UI-Heavy game, so just pay attention to the circle on the ship. That's because the player has "Locked On" to that ship. I'm just thinking that circle should show up on the screen for anyone you've scanned. Easier than checking your minimap constantly. Only reason I say enemy-only is because it could get pretty annoying, not being able to see with the spam of circles on your screen when in a crowded area.
Instead of showing two straight lines above an enemy target, make it two semi-circle lines, lining the inside of the circle I mentioned above. Number display shown in the space inside the semi-circle, so we can see how much more health they have to go. EVE health bars are a great example. Of this, also shown on the bottom of the picture I showed above.
Screen crack when shield is being depleted, similar to Tribes: Ascend, where your visor cracks when your health is depleted: http://media.pcgamer.com/files/2012/03/Tribes-Ascend-preview-3.jpg
Pretty bad example, but you get the picture (Pun intended).
That's all I have right now. Just generally, I want more UI changed to make the game seem more intelligent. Lines of code, targeting markers, etc will help this game have more of a futuristic feel.
//:Artificer:Out
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
1153
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Posted - 2013.10.31 01:03:00 -
[2] - Quote
Bumpity bump.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
1160
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Posted - 2013.11.03 01:55:00 -
[3] - Quote
Bump because I like this thread.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
732
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Posted - 2013.12.20 16:21:00 -
[4] - Quote
Speaking of EVE orbitals, I sort of want to see the names of the people in the sky, maybe what ship they're piloting, etc.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Bojo's School of the Trades
928
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Posted - 2014.01.03 19:07:00 -
[5] - Quote
I sort of want to see a more "3D" effect to the HUD. I dunno how to describe it, really. Hm. When I find an example, I'll share it, but at the moment the HUD seems too bland, too ordinary. With a bit of depth, it can be pretty cool.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Artificer Ghost
Learning Coalition College
1227
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Posted - 2014.02.13 00:28:00 -
[6] - Quote
Instead of being able to see your squadmate's equipment and stuff at a glance, it'd be cool if (through the Neocom), you could see your squad's full fit. Maybe under the "Battle" tab, there's a "Squad Management" tab that allows you to look at your squadmate's skills and fits? I dunno. It'd help with planning synergies and stuff.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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Artificer Ghost
Learning Coalition College
1230
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Posted - 2014.02.13 03:37:00 -
[7] - Quote
Awry Barux wrote:That would be excellent. While we're at it, this should exist for corporations as well.
Yea, exactly. If anything, give us a Player API key system, like EVE. Give someone your API, and they can view all your stuff (you can set preferences, of course), such as mail, skills, market history, etc.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
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