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Django Quik
R.I.f.t Orion Empire
593
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Posted - 2013.05.27 08:30:00 -
[1] - Quote
...CCP had kept the rule of only being able to buy one clone pack if you have no districts?
The reason this rule was removed was because it was thought large corps would just circumvent it by splitting into loads of tiny sub-corps and buying up large plots of land anyway. (For the record, I still dispute this would have been a significant problem and all but the biggest, most organised corps would not have been capable of doing it for more than a couple of days).
My thoughts are that day 1 we would have had 250 corps get in on planetary conquest - even though some of them would have certainly been sub-corps. There would be a vast difference in the spread of power amongst corps and alliances - instead of entire constellations belonging to an alliance and whole systems belonging to a corp, we would have had single planets or maybe systems being held by an alliance. There would have been a lot less fighting early on, as I can't see there being enough other corps that would have been capable of having a go and everyone who had land would have to wait until their clone counts had grown enough to launch attacks. The inability to launch clone pack attacks would have also stopped all of the constant batterings that were being sent in the first few days and the clone travel loss would have been a far greater factor. By this point, a couple of weeks on, fighting would be in full swing and due to the logistical nightmare of managing multiple corps simultaneously, many of the sub corps would have lost their districts. Many of the smaller and less capable corps would have likely also lost their land but would have lasted longer and had more of a chance to try out the system.
IMHO the progression of planetary conquest would have been a lot more natural and flowed nicer this way. The whole system could have grown from the ground up, instead of being something of a clustertuck from the get go. Many many more corps could have gotten involved early on to at least have a go instead of 3-4 main alliances grabbing huge swathes of space and locking out anyone else.
I propose that when the next region is eventually opened to us, CCP try out this original rule and we'll see for ourselves how it plays out. |
Django Quik
R.I.f.t
594
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Posted - 2013.05.27 18:07:00 -
[2] - Quote
Anyone else have anything to add to this? Agree/Disagree? |
Freshticles
Internal Error. Negative-Feedback
204
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Posted - 2013.05.27 19:10:00 -
[3] - Quote
I agree with what you're saying, and also add that hopefully CCP realises their mistake and things balance out when more regions are released under more reasonable pack rules. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1427
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Posted - 2013.05.27 19:14:00 -
[4] - Quote
I just assumed all but those with the most vested interest gave up on PC after a day or two of unplayable games. There's only a few corps that own districts because there are only a few corps willing to subject themselves to a broken game mode. |
Django Quik
R.I.f.t
643
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Posted - 2013.06.09 16:44:00 -
[5] - Quote
This thread is a week or so old but with the current talk about the failure of PC, this seems somewhat relevant again.
It really never mattered that big corps were going to make alt corps so they could take more land. Let them. How is that possibility worse than just letting the big corps take as much land as they want anyway? By removing the restriction, you've just given them free reign and we can all see what affect that's had on PC. |
VEXation Gunn
Imperfects Negative-Feedback
155
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Posted - 2013.06.09 16:46:00 -
[6] - Quote
large alliances would have had 10 normal corps and 40 alt corps and the same thing would have happened. Don't fool yourself ccp new it couldn't stop it and that's why they didn't try |
Django Quik
R.I.f.t
643
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Posted - 2013.06.09 16:55:00 -
[7] - Quote
VEXation Gunn wrote:large alliances would have had 10 normal corps and 40 alt corps and the same thing would have happened. Don't fool yourself ccp new it couldn't stop it and that's why they didn't try At least it would have made it more difficult and cumbersome for the big corps. Managing many different corps simultaneously would be a hell of a tough thing to keep up and only a handful of corps might be able to pull it off for a short time at best. We would have had 200 corps with districts on day 1 and much slower consolidation across the region instead of 50 corps with districts and now a dozen or so already getting bored.
Of course, and I can't believe more people aren't maknig a big deal about this, if CCP hadn't flooded the game with isk by liquidating our assets this build, this would have been nowhere near such an issue. |
Galvan Nized
Deep Space Republic
14
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Posted - 2013.06.09 17:35:00 -
[8] - Quote
I agree, things would probably have ended up about the same but the large Corps would have really struggled to get everything gelled. It would have taken several different people in all kinds of sub corps to organize on the scale we have now. That is A LOT of coordination and it would have been a Huge stone to overcome.
But this is far from PCs biggest issue. |
Chunky Munkey
Amarr Templars Amarr Empire
533
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Posted - 2013.06.09 17:51:00 -
[9] - Quote
If PC extended into nulsec, and the difference included no clone packs, I think we'd see a far more interesting PC world. |
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