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ER-Bullitt
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2013.05.28 05:03:00 -
[1] - Quote
I was involved in the squad that was destroying tanks which prompted the OPs thread and/or concern about the forge being OP.
Let me clarify
4 heavies, proto gear, 8mil SP each or more Elevated, well defended position 4 ishukone assault forge guns (1667 base damage),lvl 5 prof, 2x complex damage mods = 2217 dmg per shot 1.5 sec between shots, 4 round clip So that's roughly 5900dps between the squad of 4
Simple answer... Should we not blow your tank up in seconds?
1v1 I can't out dps a good tanker, emphasis on GOOD.
OP got out strategized, that is all.
And I know strategized is not a word. |
ER-Bullitt
KILL-EM-QUICK RISE of LEGION
3
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Posted - 2013.05.28 05:08:00 -
[2] - Quote
ER-Bullitt wrote:I was involved in the squad that was destroying tanks which prompted the OPs thread and/or concern about the forge being OP.
Let me clarify
4 heavies, proto gear, 8mil SP each or more Elevated, well defended position 4 ishukone assault forge guns (1667 base damage),lvl 5 prof, 2x complex damage mods = 2217 dmg per shot 1.5 sec between shots, 4 round clip So that's roughly 5900dps between the squad of 4
Simple question... Should we not blow your tank up in seconds?
Does this mean forge is OP, or our squad was OP, or both. Or did we just Employ a good tactic. 2 proto snipers could have neutralized us with coordinated shots. Most likely nobody on the OP's team was even on comms, probably not even squadded up.
1v1 I can't out dps a good tanker with my forge setup, emphasis on GOOD.
OP got out strategized, that is all. To the rest of you qq'ers... Learn to play or gtfo.
And I know strategized is not a word.
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ER-Bullitt
KILL-EM-QUICK RISE of LEGION
5
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Posted - 2013.05.28 19:40:00 -
[3] - Quote
We werent moving. We were lined up in a row of 4 on top of the building at B (this was manus peak, A/B/C letter maP)
If my memory serves me on that particular map, there were two tanks called in .. out in the open.. around A. No cover, in our optimal range, and they got dealt with quick. Lack of planning, teamwork, and skill caused those tanks to die.. coupled with our proto suits and weapons, it was a bad matchup for them. If your only trick is to call in a Tank, maybe you should spec into a different suit or speciality to use when your tank is being countered this hard.
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ER-Bullitt
KILL-EM-QUICK RISE of LEGION
5
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Posted - 2013.05.28 20:05:00 -
[4] - Quote
CHICAGOCUBS4EVER wrote: They were til this build... one and only complain with forges is projectile speed, gotta lead and when tracking say LAVs they are too fast to even lead most the time.. you have to shoot ahead of the normal lead due to framerate...pure BS
I enjoy the challenge imposed when trying to take out Uprising LAV's travleing left > right. If they are coming straight at me, or away, then its usually easy pickings. Another reason why elevated position were used by my squad, thats the forge happy land. You wouldnt try to shoot a mass driver up at an enemy on a rooftop above you? Some weapons have good/bad angles, others do not.
Reminds me of tanking in BF3, gotta lead your shots and account for projectile drop. We dont have to worry about the latter, a slightly slower projectile makes for a more challening game. /accepted |
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