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Driftward
Subdreddit Test Alliance Please Ignore
115
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Posted - 2013.05.26 21:55:00 -
[1] - Quote
Since we'll be going through a round of voluntary respecs soon I'll post this back up. Hope this is useful.
Uprising Skill Planner v1.61
Feedback or requests should be posted in this thread or directed to [email protected] |
Driftward
Subdreddit Test Alliance Please Ignore
116
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Posted - 2013.05.26 22:03:00 -
[2] - Quote
Sadly, half the time we were so lagged out that we couldn't even offer a challenge. The other half your team had already taken the objectives and held the entrances too tight for us to get a foothold. Kudos. At least we put up a better fight in some of the later matches (so I hear, didn't actually fight in those).
Regardless everyone should enjoy a good spreadsheet. |
Driftward
Subdreddit Test Alliance Please Ignore
117
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Posted - 2013.05.26 22:22:00 -
[3] - Quote
Joseph Ridgeson wrote:Some of your numbers are off. HAV's require 3 levels in LAV's now, not 4. Logistics LAV no longer require 5. Not a huge problem but if it is meant for people to build themselves while away from their screen it would me best to limit errors.
Gallente Logistics Dropship through Vehicle Command (Skill SP listing page, A76:A79) are missing the formula for determining what the Level Selected is. There is no [='Vehicle Command'!] formula in boxes K76:K79
Be well.
I appreciate you catching those. I'm not a vehicle user myself so those sections get a lot less QA then the dropsuits. |
Driftward
Subdreddit Test Alliance Please Ignore
118
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Posted - 2013.05.27 00:14:00 -
[4] - Quote
Anyone else find any more discrepancies? Have I finally fixed *gasp* all of CCPs mistakes from the published CSV?!? |
Driftward
Subdreddit Test Alliance Please Ignore
120
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Posted - 2013.05.27 01:01:00 -
[5] - Quote
mollerz wrote:You guys know that it seems people are getting ticket responses like this:
Posted at 25.05.2013 15:08 by This petition was closed by system, timed out while waiting for customer reply
This ticket has been closed.
DaFUQ?! Somehow I think you got the wrong thread....Just a guess you know. Also, the GMs don't like it when you post official correspondence from CCP.... |
Driftward
Subdreddit Test Alliance Please Ignore
120
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Posted - 2013.05.27 02:41:00 -
[6] - Quote
Hurrah for likes.
Now hopefully with this respect we'll see some more diversity (aka fewer caldari assault/logi) and not the reverse happening. I swear it's getting a little stagnant with the FOM (fitting of the month) as it is. Not likely, but hopefully. |
Driftward
Subdreddit Test Alliance Please Ignore
120
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Posted - 2013.05.27 06:14:00 -
[7] - Quote
BTW just added a pre-reqs error warning column for the dropsuit skill categories. Update should be available for those that want it. |
Driftward
Subdreddit Test Alliance Please Ignore
124
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Posted - 2013.05.27 17:39:00 -
[8] - Quote
Prereq warning column has been rolled out for all categories. Next step is to link all warnings to the specific skill tabs. |
Driftward
Subdreddit Test Alliance Please Ignore
125
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Posted - 2013.05.27 19:12:00 -
[9] - Quote
That didn't take nearly as long as I thought it would. Warnings are all incorporated and linked in to specific skill tabs. Current version will stay as is unless someone posts a really good suggestion or until CCP changes skills or adds more weapons/dropsuits.
Go Nuts. |
Driftward
Subdreddit Test Alliance Please Ignore
126
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Posted - 2013.05.27 22:48:00 -
[10] - Quote
J Falcs wrote:Drift, which will be the primary thread you will be updating so that I can fave that one.
Thanks again. The one in the Rookie Training grounds will probably be more permanent. Less QQing to push it off the page. |
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Driftward
Subdreddit Test Alliance Please Ignore
127
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Posted - 2013.05.28 15:16:00 -
[11] - Quote
Bump for visibility since the first round of respecs has now gone out. |
Driftward
Subdreddit Test Alliance Please Ignore
127
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Posted - 2013.05.28 20:31:00 -
[12] - Quote
Apparently I wasn't quite done innovating....thought of a really nice feature this afternoon. I added a column on the upper left side that allows you to filter down to only those skills you are currently using. Nifty right? I did have to delete the category totals column to do this though. If anyone really liked that feature I can add it back in on the top bar if need to, just let me know if they thought that feature was actually useful. Oh and I discovered notes. Again, nifty is the word of the day.
Current version: v1.64 |
Driftward
Subdreddit Test Alliance Please Ignore
129
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Posted - 2013.05.31 16:29:00 -
[13] - Quote
I was informed of a couple bugs concerning the future planning columns in another thread. Those have been resolved and current version is now 1.65....hold on....yah 1.65. Too many versions in the last couple days.
Current Version: v1.65 |
Driftward
Subdreddit Test Alliance Please Ignore
131
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Posted - 2013.06.03 14:48:00 -
[14] - Quote
Added Shopping List/skill queue (Courtesy of Rynx Sinfair) functionality to skill sheet.
Current Version: v1.66 |
Driftward
Subdreddit Test Alliance Please Ignore
223
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Posted - 2013.06.21 20:06:00 -
[15] - Quote
Bump for new version (v1.67) and new export capability to hydraslav's fitting sheet. See OP for instructions. |
Driftward
Subdreddit Test Alliance Please Ignore
224
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Posted - 2013.06.24 20:50:00 -
[16] - Quote
Bump for new version (v1.68) and the last of the respecs finally. Scripts for multiple characters in one spreadsheet have been added. Save/load/delete to your heart's content.
Warning: only quick level select and future levels column are saved/loaded. Tabbed levels are not changed regardless. (not a reliable way of clearing copying new values without ruining the interlinked tabs) |
Driftward
Subdreddit Test Alliance Please Ignore
319
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Posted - 2013.08.01 16:34:00 -
[17] - Quote
I'll bump this again as I've updated to include commando and various other skill tree changes. You can expect inter sheet skill sharing between my sheet and hydraslav's coming in the near future. SOON!
Current Version: v1.69 |
Driftward
Subdreddit Test Alliance Please Ignore
344
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Posted - 2013.08.09 19:20:00 -
[18] - Quote
Bump and
KNOWN ISSUE in v1.69: Import script won't give the correct skill values from sheet v1.68;
Adding the commando skill added an extra row that isn't accounted for in 1.68, hence the shift in values when you load the new character. So, if you want to save your old skills and avoid re-entering everything....go into the saved character tab, add a new row between row 6 and 7 after importing your characters. That will make sure that your skills line up correctly.
Also, there was an issue of the load and save scripts not properly handling the weaponry skill after 1.69. This has been fixed as of now. (for those who are interested, also caused by adding an extra row of skills) |
Driftward
Subdreddit Test Alliance Please Ignore
453
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Posted - 2013.09.05 21:37:00 -
[19] - Quote
Updated to 1.4. The rapid reload skills have all changed to 3x multipliers from 6x. |
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