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Darken-Sol
BIG BAD W0LVES Eternal Syndicate
99
|
Posted - 2013.05.26 03:36:00 -
[1] - Quote
I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid |
Anticitizen2501
ZionTCD Unclaimed.
85
|
Posted - 2013.05.26 03:45:00 -
[2] - Quote
That's exactly it! So annoying.
CCP, please fix this! |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
106
|
Posted - 2013.05.26 06:06:00 -
[3] - Quote
bump. want some more squad leaders opinions. |
Kaze Eyrou
ROGUE SPADES EoN.
246
|
Posted - 2013.05.26 06:09:00 -
[4] - Quote
Yes, please fix this. |
Spkr4theDead
Namtar Elite Gallente Federation
97
|
Posted - 2013.05.26 06:13:00 -
[5] - Quote
I agree, this was a really stupid decision. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
66
|
Posted - 2013.05.26 06:24:00 -
[6] - Quote
Spkr4theDead wrote:I agree, this was a really stupid decision.
In breaking news, Spkr does something besides ***** about getting stepped on by more talented players while claiming that they have "aimbots" and "lagswitches." |
General Erick
Onslaught Inc RISE of LEGION
24
|
Posted - 2013.05.26 07:37:00 -
[7] - Quote
+1 to OP |
ladwar
Dead Six Initiative Lokun Listamenn
500
|
Posted - 2013.05.26 07:42:00 -
[8] - Quote
to force teamwork by making you have to be in shotgun range to everyone in your squad to give a squad order. |
Yeva Kalsani
Reckoners
101
|
Posted - 2013.05.26 07:50:00 -
[9] - Quote
What range limit?
It's just very finnicky at long range to properly place it, it used to be a lot easier in Chromosome; but it still works. Unless you're talking about something else. |
Skywalker83
GamersForChrist
17
|
Posted - 2013.05.26 08:16:00 -
[10] - Quote
I agree with this I have the same problem whether or not it was intentional I don't know but it is very annoying. Also I have trouble sometimes activating orders through walls and through terrain like if a mountain is between me and my squad mate.
+1 OP |
|
Repe Susi
Rautaleijona Gentlemen's Agreement
440
|
Posted - 2013.05.26 08:22:00 -
[11] - Quote
+1
And what's with placing orders via map? I think I have succeeded once in Uprising. Or is it disabled altogether and I'm just hallucinating? |
Flint Beastgood III
GunFall Mobilization
1
|
Posted - 2013.05.26 08:37:00 -
[12] - Quote
Repe Susi wrote:+1
And what's with placing orders via map? I think I have succeeded once in Uprising. Or is it disabled altogether and I'm just hallucinating?
The only order u can give via the map now is to defend yourself.
+1 OP |
Joseph Ridgeson
WarRavens
175
|
Posted - 2013.05.26 08:42:00 -
[13] - Quote
Because it is a game balance issue. They didn't want you saying "defend this" and just everyone in the squad getting the 20% bonus. Imagine 6 people in 2 Tanks if they were both getting the 20% bonus and the Squad Leader was getting Commission points from both.
Be well. |
Kaze Eyrou
ROGUE SPADES EoN.
247
|
Posted - 2013.05.26 09:17:00 -
[14] - Quote
Joseph Ridgeson wrote:Because it is a game balance issue. They didn't want you saying "defend this" and just everyone in the squad getting the 20% bonus. Imagine 6 people in 2 Tanks if they were both getting the 20% bonus and the Squad Leader was getting Commission points from both.
Be well. Oh, now I finally see what you mean.
OP is not talking about reward range. OP is talking about a new limit when issuing a squad order.
Have you been squad lead in Chromosome and put a defend order on someone no matter how far away they were?
Now have you tried this in the Uprising build?
Anyways, this also may be a bug and we may have to bring this up in the Technical Support/Bug section as well. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
42
|
Posted - 2013.05.26 09:24:00 -
[15] - Quote
Bad game design is bad game design.
It doesn't make sense on any level. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
117
|
Posted - 2013.05.26 13:24:00 -
[16] - Quote
I figured everyone having this issue would be able to come to the same logical conclusion. i did get advice about being in shotgun range though.
Quote:OP is not talking about reward range. OP is talking about a new limit when issuing a squad order.
This is what i am talking about. If my squad mates can hear me give an order, it stands to reason that I should be able to get them points for carrying out the said order.
Example: Capture E, sorry guys i cant get you points because i am defending D. You are to far away to receive orders even though i just issued them and you heard them. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
132
|
Posted - 2013.05.26 20:50:00 -
[17] - Quote
bump. wish a dev would provide some insight. i dont think anyone asked to have our orders nerfed. maybe its a bug. who knows? |
Repe Susi
Rautaleijona Gentlemen's Agreement
446
|
Posted - 2013.05.29 10:52:00 -
[18] - Quote
BIG BUMP BIG BUMP.
This is ridiculous. We need to be able to set squad orders regardless of range. |
Maken Tosch
DUST University Ivy League
2454
|
Posted - 2013.05.29 11:00:00 -
[19] - Quote
I think this is to discourage players from "boosting" within the confines of their MCC as they camp in relative safety. Pussies. |
PonyClause Rex
TRAMADOL KNIGHTS
26
|
Posted - 2013.05.29 11:03:00 -
[20] - Quote
Sounds like they are encouraging squads to stick together, so it at least makes sense on one level |
|
Dale Templar
Regime Of Shadow Marines Alpha Wolf Pack
15
|
Posted - 2013.05.29 11:33:00 -
[21] - Quote
Trying to place a capture order on a Null Cannon is the most incredibly hard thing in the world unless you try using the map, and even then, you'll be replacing that order 6 or 7 times until it actually shows up, and if you wanna do it using the Radial Menu, you better be damn sure you're within hacking distance of that ish.
I think the Radial Dial is alright, but there are some glitches, I use it in the Gunner Seat of a tank to mark targets, or to mark snipers for my snipers, and it succeed pretty well there, sometimes it can see what I can't, but it does need fixing, it can glitch out like a mofo. |
CRAZYHORSE ONE EIGHT
CowTek IT Infotech
22
|
Posted - 2013.05.29 12:13:00 -
[22] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=79659
It's been over a week and still no reply from the devs.
Time to keep bumping this thread in GD.
If we get to five pages maybe someone from CCP will actually read it. |
KatanaPT
Tech Guard General Tso's Alliance
140
|
Posted - 2013.05.29 12:21:00 -
[23] - Quote
+1
Squad orders have been broken since uprising, being a squad leader sometimes leads to your premature death. |
KOBLAKA1
Opus Arcana Orion Empire
3
|
Posted - 2013.05.29 17:49:00 -
[24] - Quote
+1 make no sense since we have voice comma.
To those that defend this by saying it keeps squads together: squads can be broken into fire teams in order to accomplish multiple objectives at once, there fore if my team is defending A I should ne able to place a defend order on E if my other team is all the way over there. This is crucial for obtaining OBs. |
IMPAIRS YOUR ABILITY
GoonFeet
31
|
Posted - 2013.05.29 17:52:00 -
[25] - Quote
Try a weapon with a longer range, it is correlated to the range of the equipped weapon. Sucks when you have HMG/SMG combo. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
158
|
Posted - 2013.05.29 18:04:00 -
[26] - Quote
IMPAIRS YOUR ABILITY wrote:Try a weapon with a longer range, it is correlated to the range of the equipped weapon. Sucks when you have HMG/SMG combo.
I dont think so. my forge gun can shoot farther than my orders can be given.
Even if it were the case my squad can hear me anywhere on the map. Why wouldnt they be able to receive orders? They can take an objective I've designated but not get the 20% bonus they are supposed to.
Please fix it or at the very least give a reason behind it. Right now we are just using pretend orders that people have no waypoint to. dumb. |
SuperKing BigNuts
Contract Hunters
52
|
Posted - 2013.05.29 18:18:00 -
[27] - Quote
scoped sniper zoom allows you to assign orders from an increased range... i snipe a LOT, try to issue an order and get told it fails... scope in and issue it again and it works.
i dont think this is an 'intentional' issue, but a hiccup caused somewhere. i know that with an smg out you can get the order-reticle to pop up on a target at long ranges, but as soon as you attempt to asign the order it fails, but if you scope in with the sniper rifle itll work at the same range, so its not likely that it was a designed cutoff range but more of an 'hitbox' style issue where your order missed the mark even though it said you were aiming at your intended target. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
23
|
Posted - 2013.05.29 18:18:00 -
[28] - Quote
As a squad leader we can call Precision Strikes down onto an Alien planet from gigantic spaceships but we can't give a squad command to a object that is across the map, humm?
Oh yeah wait!
Broken Game 514
This ^ and the Devs are more worried about changing Foxfours name to worry about fixing this broken game. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
159
|
Posted - 2013.05.29 18:24:00 -
[29] - Quote
SuperKing BigNuts wrote:scoped sniper zoom allows you to assign orders from an increased range... i snipe a LOT, try to issue an order and get told it fails... scope in and issue it again and it works.
i dont think this is an 'intentional' issue, but a hiccup caused somewhere. i know that with an smg out you can get the order-reticle to pop up on a target at long ranges, but as soon as you attempt to asign the order it fails, but if you scope in with the sniper rifle itll work at the same range, so its not likely that it was a designed cutoff range but more of an 'hitbox' style issue where your order missed the mark even though it said you were aiming at your intended target.
this doesnt cut it for me. i participate in my battles. i wont be reduced to a coward sniper. |
WhiskeyJack Otako
The Southern Legion RISE of LEGION
56
|
Posted - 2013.05.29 18:27:00 -
[30] - Quote
+1 to removing the range limitation
|
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SuperKing BigNuts
Contract Hunters
52
|
Posted - 2013.05.29 18:39:00 -
[31] - Quote
Darken-Sol wrote:SuperKing BigNuts wrote:scoped sniper zoom allows you to assign orders from an increased range... i snipe a LOT, try to issue an order and get told it fails... scope in and issue it again and it works.
i dont think this is an 'intentional' issue, but a hiccup caused somewhere. i know that with an smg out you can get the order-reticle to pop up on a target at long ranges, but as soon as you attempt to asign the order it fails, but if you scope in with the sniper rifle itll work at the same range, so its not likely that it was a designed cutoff range but more of an 'hitbox' style issue where your order missed the mark even though it said you were aiming at your intended target. this doesnt cut it for me. i participate in my battles. i wont be reduced to a coward sniper.
i find sniping is effective, enables me to post longer range squad orders, it allows me to provide intel to squad of what is going on with a broader birds-eye view from my sniping perch, and allows me to bounce between firefights much faster than sprinting.
cowardice or tactical advantage, call it what you will, but it works for me.
and those who say snipers are broke... admittedly not as easy to snipe in this build as the previous build, just takes some getting used to, as with any other change. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
161
|
Posted - 2013.05.29 22:45:00 -
[32] - Quote
Quote:i find sniping is effective, enables me to post longer range squad orders, it allows me to provide intel to squad of what is going on with a broader birds-eye view from my sniping perch, and allows me to bounce between firefights much faster than sprinting.
cowardice or tactical advantage, call it what you will, but it works for me.
and those who say snipers are broke... admittedly not as easy to snipe in this build as the previous build, just takes some getting used to, as with any other change.
You are right, it is a matter of opinion. I feel cowardly if I hide in the mountains and order my squad to perform tasks where they can lose money. This thread is not about sniping. I am asking CCP why they put a range on my squad orders. I've considered that it may be a bug.
Just want to know how it affects other people. I am glad it works for one person, but a lot of us are having trouble. |
2-Ton Twenty-One
Imperfects Negative-Feedback
637
|
Posted - 2013.05.29 22:50:00 -
[33] - Quote
+1 |
Jenza's Pants
Kang Lo Directorate Gallente Federation
33
|
Posted - 2013.05.29 22:50:00 -
[34] - Quote
Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid
Radio communications can only travel so far. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
162
|
Posted - 2013.05.29 22:59:00 -
[35] - Quote
Jenza's Pants wrote:Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid Radio communications can only travel so far.
they can only travel so fast. they will continue traveling forever until they hit something.
The point you are missing: I am on comms and my squad can hear me. why cant they recieve orders? |
DigiOps
Kirkinen Risk Control Caldari State
290
|
Posted - 2013.05.29 22:59:00 -
[36] - Quote
What happened to issuing squad orders off the overview map is what's been racking my brain for the last few days... -_- |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
162
|
Posted - 2013.05.29 23:06:00 -
[37] - Quote
DigiOps wrote:What happened to issuing squad orders off the overview map is what's been racking my brain for the last few days... -_-
This has been pitiful too. Try zooming in, you go from 1x to 1.1x. If your squad member is near any other point, blueberry, or enemy it wont even bring up the option. It wont even bring up the option if there is another squad member it the retical. |
I-Shayz-I
ZionTCD Unclaimed.
294
|
Posted - 2013.05.29 23:34:00 -
[38] - Quote
+1 |
SuperKing BigNuts
Contract Hunters
54
|
Posted - 2013.05.29 23:43:00 -
[39] - Quote
well as i mentioned previously, which you and i seemed to have missed my point in my 'i <3 sniper rifles' rant,
scoped sniper allows the orders to be given at longer range. unscoped sniper gets error at same range as other weapons, so i do not believe it to be simply based on weapon selection.
perhaps, as i think i previously mentioned, its got something to do with precision to the hitbox. no scope = smaller target to 'hit' with a squad order. i hate to think they would put an accuracy rating on squad orders... but maybe its something relevant to that mechanic? |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
164
|
Posted - 2013.05.29 23:48:00 -
[40] - Quote
SuperKing BigNuts wrote:well as i mentioned previously, which you and i seemed to have missed my point in my 'i <3 sniper rifles' rant,
scoped sniper allows the orders to be given at longer range. unscoped sniper gets error at same range as other weapons, so i do not believe it to be simply based on weapon selection.
perhaps, as i think i previously mentioned, its got something to do with precision to the hitbox. no scope = smaller target to 'hit' with a squad order. i hate to think they would put an accuracy rating on squad orders... but maybe its something relevant to that mechanic?
And the map? can you use your sniper scope to zoom in on it? or is it only for sending your squad into situations you yourself shy away from?
|
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SuperKing BigNuts
Contract Hunters
54
|
Posted - 2013.05.29 23:54:00 -
[41] - Quote
and again with the personal attacks about my use of a sniper? here i am trying to be productive with stating that its not simply weapon selection, but something beyond that...
is there anything else you dont approve of so i know when to not bother trying to be productive in the future? |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
165
|
Posted - 2013.05.30 00:06:00 -
[42] - Quote
SuperKing BigNuts wrote:and again with the personal attacks about my use of a sniper? here i am trying to be productive with stating that its not simply weapon selection, but something beyond that...
is there anything else you dont approve of so i know when to not bother trying to be productive in the future?
I get it. It works for you. I have noted that and your input has been useful. I will never respect you. Do you have anything else to say besides it works? I'm not a sniper. I dont think the type of weapon you use should define the range on your squad order. My god the HMG would be dealt yet another blow. |
Orin the Freak
Krullefor Organization Minmatar Republic
663
|
Posted - 2013.05.30 00:18:00 -
[43] - Quote
I noticed this right away, but in the light of the rest of the broken crap in this game, it seemed like small fries.
Broken game is broken. Not unplayable, just broken. |
SuperKing BigNuts
Contract Hunters
54
|
Posted - 2013.05.30 00:22:00 -
[44] - Quote
but i say again, i do not believe its simply the weapon... tac rifle has an increased order fidelity as well while scoped, but still flops at the same range without scope. i will test with various weapons right now and report the results.
i believe that the squad order reticule is working similar to the target information display, if you dont have a perfect shot, but your reticule is 'close enough' the information will display, but when you pull the trigger, your order, like other trigger pulls, can miss. increasing the zoom makes the target appear larger, resulting in an easier target to get that magical 100% shot on your orders. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
166
|
Posted - 2013.05.30 00:28:00 -
[45] - Quote
like the blue sheild bug?
|
SuperKing BigNuts
Contract Hunters
55
|
Posted - 2013.05.30 00:32:00 -
[46] - Quote
Darken-Sol wrote:like the blue sheild bug?
i dont think blue shield is quite right, but its close. i think what it ends up being though is that they reduced the 'click to' aim assist for the squad orders. when your on opposite sides of a map, you can no longer be 'close enough' to get the circle to pop up when placing a defend order, but must actually line up the shot like you would while trying to murder a red-dot.
makes me think of trying to hit someone with a railgun installation is the closest i can relate it.
*edit*
though on the point of blue shield, improper display of bluedots is something i have noticed... in my initial trial at battle commencement, i attempted to order on an individual standing still in the redline under MCC near a bunch of vehicles getting called in, then he was alone for a bit after vehicles left, then his indicator jumped several hundred meters to towards an objective |
Cody Sietz
The Tritan Industries RISE of LEGION
178
|
Posted - 2013.05.30 00:50:00 -
[47] - Quote
Yeah, if a squad mate spawns at the MCC and I go base, there is no way the defense order will stick.
Also, why is M/kb so hard to use orders now? |
SuperKing BigNuts
Contract Hunters
55
|
Posted - 2013.05.30 00:56:00 -
[48] - Quote
Cody Sietz wrote:Yeah, if a squad mate spawns at the MCC and I go base, there is no way the defense order will stick.
Also, why is M/kb so hard to use orders now?
you CAN get the orders to stick between ground base and MCC, its just REALLY sketchy... im not saying it doesnt need fixed... cause it shouldnt be as hard as it is right now... but with SMG i did get them to stick... now if it was on someone useful, i cant say, just tooling around solo right now, so my orders dont do any good, but they DID stick on somebody... |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
386
|
Posted - 2013.05.30 01:41:00 -
[49] - Quote
PonyClause Rex wrote:Sounds like they are encouraging squads to stick together, so it at least makes sense on one level
It affects squad performance as well even if they stick together: Your squad is in east. You bring in dropship. You want to capture CRU in west. You cannot place order on CRU as it further away than 250m (about).
So much for using command interface on larger maps... Oh and I think this same thing also broke the map orders as most of them are too far away. |
Skyhound Solbrave
Rough Riders..
110
|
Posted - 2013.05.30 01:45:00 -
[50] - Quote
I feel there is a purpose behind that will be made clear with future added features. Possibly something to do with kicking AWOXers, or something to that effect. |
|
SuperKing BigNuts
Contract Hunters
56
|
Posted - 2013.05.30 03:01:00 -
[51] - Quote
i found that map orders CAN be applied to objectives, i didnt think to test on generic installations though, will try next match and report my findings
*edit* objectives, vehicles and yourself can be assigned squad orders from overview map, but not installations or other infantry. |
SuperKing BigNuts
Contract Hunters
56
|
Posted - 2013.05.30 04:54:00 -
[52] - Quote
Shameless bump for my own !SCIENCE! to be seen.
https://forums.dust514.com/default.aspx?g=posts&t=80607&find=unread Trials ran on Line Harvest Skirmish.
Posted up at grid square B9(Defender(north side) ground spawn), getting orders to stick at E7(Objective C). Ranges were rough estimations based on my previous sniper experience. low frequency, scoped standard AR
Got an order to stick on an infantry after MANY attempts from B9 to G8/H8(Road between pipes south of both Objectives B and A). no visual, scoped standard AR.
LAV, first try, from B9 to edge of H9/I9, edge of far side redline. no visual, no scope AR LAV, first try, from B9 to F4, behind tower/pipes aimed at structure housing Objective C. no visual, no scope AR
Neutral/Blue structures at the edge of redline consistantly are easy to get consistently on the first order attempt from ground spawn. No Scope AR. Red structures can be designated, but need to be painted by allies closer to the target, did not think to attempt direct visual contact at these ranges.
from my !SCIENCE!, the trend shows that the larger a target appears on screen(possibly based on sig radius?), the easier it is to hit with squad orders. zooming in helps make the targets larger allowing orders to be applied more consistently. i could not identify any hard range cutoff for orders, managed to get orders issued at approximately 700m with Assault Rifle or SMG.
i believe that the visual effect highlighting targets will show on infantry, but the hitbox is much smaller than the visual cue range. causing you to 'miss' with the order, and receiving the 'Invalid Target' error message.
Simply increasing the 'hit box' size for the infantry could cause problems accurately placing orders on a large groups since apparently the visual cue is not tied to the actual placement of the order currently... the only 'valid' solution i can think of is getting the orders to auto-target the highlighted target(designated by the visual cue) like it used to. i am not sure how or even why this mechanic might have been tweaked with the uprising build.
the concept of 'if its not broke, dont fix it' come to mind on this subject matter... i dont remember it being broken in the previous build, but definitely feel that it is functioning in a sub-par fashion currently. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
170
|
Posted - 2013.05.30 12:32:00 -
[53] - Quote
Better info, man. I appreciate it.
Still no word from CCP. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
267
|
Posted - 2013.06.12 11:54:00 -
[54] - Quote
range on orders still sucks. |
Judy Maat
Rebelles A Quebec Orion Empire
71
|
Posted - 2013.06.12 12:56:00 -
[55] - Quote
shameless bump this is a major problem for team coordination |
NAV HIV
The Generals EoN.
228
|
Posted - 2013.06.12 13:12:00 -
[56] - Quote
ALMIGHTY STATIUS wrote:Spkr4theDead wrote:I agree, this was a really stupid decision. In breaking news, Spkr does something besides ***** about getting stepped on by more talented players while claiming that they have "aimbots" and "lagswitches."
Spkr is ****** as usual |
NAV HIV
The Generals EoN.
228
|
Posted - 2013.06.12 13:13:00 -
[57] - Quote
Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid
+1 please make this game a little bit more "team play" friendly ? |
UNIsTaken
AMC Dropbears
25
|
Posted - 2013.06.12 13:39:00 -
[58] - Quote
CCP is aware of this issue. CCP is aware of the mouse/KB being difficult to place orders You can place orders at any distance, but it is buggy and unreliable.
Now children, understand CCP needs to fix network and engine issues before they get to work on the finicky details like this. |
Vrain Matari
ZionTCD Unclaimed.
577
|
Posted - 2013.06.12 14:56:00 -
[59] - Quote
SuperKing BigNuts wrote:scoped sniper zoom allows you to assign orders from an increased range... i snipe a LOT, try to issue an order and get told it fails... scope in and issue it again and it works.
i dont think this is an 'intentional' issue, but a hiccup caused somewhere. i know that with an smg out you can get the order-reticle to pop up on a target at long ranges, but as soon as you attempt to asign the order it fails, but if you scope in with the sniper rifle itll work at the same range, so its not likely that it was a designed cutoff range but more of an 'hitbox' style issue where your order missed the mark even though it said you were aiming at your intended target. +1 agreed - this agrees with what i've experienced. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
272
|
Posted - 2013.06.12 18:14:00 -
[60] - Quote
bump
|
|
RoundEy3
Condotta Rouvenor Gallente Federation
56
|
Posted - 2013.06.12 18:57:00 -
[61] - Quote
This topic should definitely be in the feedback and requests section. It may get some real notice there. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
275
|
Posted - 2013.06.12 19:01:00 -
[62] - Quote
I wanted to get some feed back first. I had hoped a dev would explain why it was implemented. They just pass it over and it gets buried.
We as a community are sweeping things under the rug for them.
|
Gruul Upgrayedd
Sinq Laison Gendarmes Gallente Federation
4
|
Posted - 2013.06.12 19:01:00 -
[63] - Quote
Agreed, this is dumb. Please fix |
Cpt Merdock
Ninth Legion Freelance
20
|
Posted - 2013.06.12 19:09:00 -
[64] - Quote
Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid
as long as they arent on the other side of a building then you can do it at any range from the floor. Line of sight usually helps. if you can see them you can put a defend order on them. Now the actual installations, objectives, and other dodads you have to be ridiculously close...its annoying i agree..but to kind of bypass it you can always bring up the overhead map, just make sure your safe! |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
275
|
Posted - 2013.06.12 19:13:00 -
[65] - Quote
Cpt Merdock wrote:Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid as long as they arent on the other side of a building then you can do it at any range from the floor. Line of sight usually helps. if you can see them you can put a defend order on them. Now the actual installations, objectives, and other dodads you have to be ridiculously close...its annoying i agree..but to kind of bypass it you can always bring up the overhead map, just make sure your safe!
over head map is a nightmare. range there also. it is hard to select targets. any other icon being near affects your ability to designate orders. reticle is too big. zoom sucks, might as well not even have it, its so bad |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
275
|
Posted - 2013.06.12 19:15:00 -
[66] - Quote
also they had it right in chromosome. no problems at all. why change it? noone even cried for them to nerf it. |
RoundEy3
Condotta Rouvenor Gallente Federation
56
|
Posted - 2013.06.12 19:27:00 -
[67] - Quote
Darken-Sol wrote:Cpt Merdock wrote:Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid as long as they arent on the other side of a building then you can do it at any range from the floor. Line of sight usually helps. if you can see them you can put a defend order on them. Now the actual installations, objectives, and other dodads you have to be ridiculously close...its annoying i agree..but to kind of bypass it you can always bring up the overhead map, just make sure your safe! over head map is a nightmare. range there also. it is hard to select targets. any other icon being near affects your ability to designate orders. reticle is too big. zoom sucks, might as well not even have it, its so bad
That's funny I wondered that to myself number of times. "What hell can I actually use from this overhead map." Trying to issue squad orders in this game feels like a hidden feature, when it should be one of the most important ones.
I had no clue for the longest time how to issue them with a M/KB. I'd check the control options, push the buttons it says do that, and nothing.... but oh you have to hold one and push the other...where the hell does it say that!
Too much hidden info, hidden controls, and strangely implemented features. You can definitely tell it's the same company that made eve |
Doyle Reese
OSG Planetary Operations Covert Intervention
112
|
Posted - 2013.06.12 19:33:00 -
[68] - Quote
I would like to be able to call Orbitals from that radial menu, there's more than enough slots for it |
Chinduko
KILL-EM-QUICK RISE of LEGION
187
|
Posted - 2013.06.12 20:01:00 -
[69] - Quote
The same reason CCP allows squad leaders to set the objective on individual players. It's ridiculous. Objectives should only be able to be set on installations or letters. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
4
|
Posted - 2013.06.13 17:44:00 -
[70] - Quote
Maken Tosch wrote:I think this is to discourage players from "boosting" within the confines of their MCC as they camp in relative safety. Pussies.
If that's the case, squad orders should just be disabled inside the MCC, or the redzone even. I wouldn't have a problem with that I guess. |
|
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
421
|
Posted - 2013.06.13 18:15:00 -
[71] - Quote
Signing.
Please fix this and the fact that my greenies show up on the east side of the map but when I get close they skip to the other side of the map. |
CRAZYHORSE ONE EIGHT
CowTek IT Infotech
22
|
Posted - 2013.06.14 09:37:00 -
[72] - Quote
ehem... bump |
CRAZYHORSE ONE EIGHT
CowTek IT Infotech
22
|
Posted - 2013.06.14 09:40:00 -
[73] - Quote
RoundEy3 wrote:This topic should definitely be in the feedback and requests section. It may get some real notice there.
Yep, it's been there for weeks now.
https://forums.dust514.com/default.aspx?g=posts&t=79659 |
Shion Typhon
Intara Direct Action Caldari State
41
|
Posted - 2013.06.14 11:38:00 -
[74] - Quote
Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid C-c-c-craaaaazy pills |
RydogV
Shadow Company HQ
194
|
Posted - 2013.06.14 15:23:00 -
[75] - Quote
+1 to the nth power |
IamI3rian
OSG Planetary Operations Covert Intervention
181
|
Posted - 2013.06.14 19:08:00 -
[76] - Quote
Darken-Sol wrote:bump. wish a dev would provide some insight. i dont think anyone asked to have our orders nerfed. maybe its a bug. who knows?
Without reading through this four page thread, I read a post by a CCP that said they're aware of the issues with rendering....
Both the fact that a weapons range affects what's rendered (for example pistols = shortest draw distance, sniper rifles/forge guns = longest) and that it needs to change, and the fact that draw distance affects your ability to use squad orders.
They are aware of both issues and are working on a fix. Worth mentioning, this was at least 2-3 weeks ago, and no. I'm not digging up the post. = D
|
Hey Fatty
SVER True Blood Public Disorder.
40
|
Posted - 2013.06.14 19:20:00 -
[77] - Quote
This issue is STILL a thing? I decided to not even bother jumping onto this when I first noticed. I figured that it would have been quickly fixed. Im kind of shocked...well...kinda-kind of. :D |
Thor Odinson42
Molon Labe. League of Infamy
364
|
Posted - 2013.06.14 19:24:00 -
[78] - Quote
You can only expect so much out of people that have developed instantaneous cloning technology. |
BMSTUBBYxx
Algintal Core Gallente Federation
28
|
Posted - 2013.06.14 19:27:00 -
[79] - Quote
It won't be fixed anytime SoonGäó.
In order to give us all these pretty graphics, they had to adjust rendering.
When rendering got adjusted to have pretty graphics we lost the range of squad commands.
Also ever wonder why bullets just stop in mid air, or why that clone just disappeared in front of your eyes when scoped in.
|
IamI3rian
OSG Planetary Operations Covert Intervention
183
|
Posted - 2013.06.14 19:32:00 -
[80] - Quote
BMSTUBBYxx wrote:It won't be fixed anytime SoonGäó.
In order to give us all these pretty graphics, they had to adjust rendering.
When rendering got adjusted to have pretty graphics we lost the range of squad commands.
Also ever wonder why bullets just stop in mid air, or why that clone just disappeared in front of your eyes when scoped in.
Then roll back the graphics. It's not like they're phenomenal anyway. I'd prefer a working game over one that looks ok as it fails to function.
And yeah... I think I said all that already, not that I blame you for not reading the whole thing. I got to page 2 before I just posted. |
|
CRAZYHORSE ONE EIGHT
CowTek IT Infotech
22
|
Posted - 2013.06.18 01:10:00 -
[81] - Quote
/cough
Still no help on this. |
Sgt Kirk
SyNergy Gaming EoN.
693
|
Posted - 2013.06.18 02:19:00 -
[82] - Quote
pmub |
Greg Dopson
Shining Flame Amarr Empire
0
|
Posted - 2013.06.19 04:41:00 -
[83] - Quote
Great points. The limit on distance seems to be a burden on the battlefield.
Squad leaders should have the ability to call fraggo from 5 miles if He can see it. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
312
|
Posted - 2013.06.19 18:05:00 -
[84] - Quote
Greg Dopson wrote:Great points. The limit on distance seems to be a burden on the battlefield.
Squad leaders should have the ability to call fraggo from 5 miles if He can see it.
I can use the market during battle. Why cant i give my Wolves an order. My main point is they can hear me issue the order on the comms at any range, eve pilots can hear me. Actually setting that order thru the ingame mechanics is governed by range.
|
BMSTUBBYxx
Algintal Core Gallente Federation
66
|
Posted - 2013.06.19 18:12:00 -
[85] - Quote
CRAZYHORSE ONE EIGHT wrote:/cough
Still no help on this.
LOL thats our red and blue tags.
Maybe we will see this in the 1.2 patch notes, lol.
I am not holding my breath however. |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.06.20 05:55:00 -
[86] - Quote
Gotta remove the limit. No range should be on any squad fraggo |
Harry Hendersons
Royal Uhlans Amarr Empire
0
|
Posted - 2013.06.20 17:39:00 -
[87] - Quote
Limit that is ludacris
really I havent noticed anything within range not available |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.21 20:44:00 -
[88] - Quote
Darken-Sol wrote:I find it annoying and foolish. i can verbally order my squad to do something, but cant get them the points they deserve. range on an order that everyone can hear? stupid
Bump for relavance |
Planetside2onPS4
Algintal Core Gallente Federation
0
|
Posted - 2013.06.22 07:01:00 -
[89] - Quote
Video of OP's concerns |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
364
|
Posted - 2013.06.25 12:54:00 -
[90] - Quote
Can you guys please fix this? it is still a big deal. On larger maps especially. I do alot in battle i dont always have time to run/drive to an objective to give an order. i find myself just capping it while i am there. also we have some new guys in the corp having a waypoint is crucial to training. |
|
DeadlyAztec11
Max-Pain-inc
555
|
Posted - 2013.06.25 14:11:00 -
[91] - Quote
Yes |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
489
|
Posted - 2013.06.25 16:52:00 -
[92] - Quote
Please... It's still a pain... |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
476
|
Posted - 2013.07.08 06:59:00 -
[93] - Quote
Dont know if they adressed this yet but it seems alot easier to use. still has a range but much better. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
17
|
Posted - 2013.07.08 16:33:00 -
[94] - Quote
I haven't had an issue with point-and-shoot orders since Uprising 1.3 was released. Haven't tried orders from the map, but I rarely used that anyway so... Happy. |
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