
iceyburnz
Crux Special Tasks Group Gallente Federation
481
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Posted - 2013.05.24 22:32:00 -
[1] - Quote
Onesimus Tarsus wrote:
1. Why did CCP not flesh out the racial storyline better, either by customizing the cut-scene sequence(s) after you had chosen your race, or by more obvious racial segregation in instant match selection (i.e. Amarrs v Caldari) or some other game mechanic?
2. Why did they instead go with the Corp system of random recruiting across all races, further muddying the water when it came to character motivation by removing it from lore and making loyalty ad hoc?
3. Why didn't they then focus upon providing all the races with suits of all makes, even if they had to at first be statistically identical, then later shade in the racial differences?
4. Why did they choose to make such a cryptic mix of weapons that do largely the same thing, instead of (as in my upper example) releasing racially stylized (and racially exclusive) but statistically identical general weapons and then gradually roll out more statistical complexity as the game gained size, speed, and subscriber base?
5. Why Militia gear at all, instead of simply low-end racially-identified gear?
1. My guess is they are hooked on this sandbox idea where people will make thier own factions. Im not sure this fits that well with dust at the moment. You can always pick the side you want to fight for in FW however, the faction selection machanic seems very lazy.
2. Because, speaking from eve experience. Its a pain when you make a caldari corp and two of your mates make gallente characters, then you have to wait 3 days for them to join while you train multicultural management or whatever the skill was.
3. Good questions. CCP have tradionally been very slow at making art assets. I have no idea why. I took them a year to introduce spaceships they got deviant art to design. A year.
4. They are. The present assault rifle is a Gallente weapon. Caldari and Minmatar assult rifles are incoming. *(probably sometime in 2034 )
5. Because sometimes its fun just to role with cheap gear in order to get some cash. proto stuff is expensive and going over 5 deaths often represents a net loss.
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