IceStormers
Forsaken Immortals Gentlemen's Agreement
28
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Posted - 2013.05.24 11:14:00 -
[1] - Quote
There is so many features which have been rushed out, very little thought has been put into them
First and formost you should not earn isk and skill points for turning up and doing poorly, no matter what happens you should have to earn the isk and SP, nothing should be given out for free when you have to earn your isk and SP, you want to take the best gear and you will bring your A game
Faction Warfare FW should have required you to create a full team or squad before joining, let us build teams, its another good reason to be in a corp if your lucky enough to get a full team into one of the fights then its massively unfair We could have done anything with these fights to make them better than your standard pub, there needs to be a reason for the higher skills / geared players to move onto other areas and leave the pub games Could have been harder games due to them being full teams, if you had to earn your isk and Sp these could have been where the money is We could have them as assistance to PC where you could also earn clones for your Corp (if you win) you could even lose clones for your corp if you lose
The possibilities are endless, CCP chose to make them the same as pubs - way to think outside the box
PC This sounded like a great idea, this was the area where EvE pilots would get involved But right now there is little point in having that support up there, we still get NPC OB We dont get to even use that support if we dont earn enough points It should be on a timer say every 5 mins the game has an OB to use from Space, whoever controls the sat at the time gets to use it if requested from the ground I like the 24hour time period for Districts this was a good move, but we need more districts so Corps/alliances cant field their best team for every fight
Game Progression
There needs to be a natural progression in games, currently is all vs all with no reason to move away from Pub matches, this results in the game starting very hard and getting easier as time moves on - nothing changes
In EvE think of how it works Missions You start of on LvL 1 missons, you run them till you have the skills (points or ability) to run lvl 2 and you work your way up, each time each more isk for this increased level of difficulty
Ratting Start in .7 and work your way down to 0.0 as your skills etc increase you move onto earning more isk in a new area away from those who cant
Dust needs this progression It could be done by Pubs > FW > PC It could be done by Systems Security rating (my personal preference) choose which fights you can survive just like mission running
But all of this relies on not handing out isk and SP for just turning up - it would all be based on War points earned during the game this means if you cant earn any war points due to skill / gear you will go to a higher security system where you can earn points and isk If you earn loads of war points and find it easy you can move to a lower security system where you can earn better rewards, more isk as people are using better gear
I can only see the AFKers be unhappy with this idea as it means they will have to play the game |
IceStormers
Forsaken Immortals Gentlemen's Agreement
29
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Posted - 2013.05.24 11:32:00 -
[2] - Quote
I dont really have issue with the overall FPS side
yes it has balance issues, damage and range needs to be addressed on most weapons, we should not have weapons as OP as the tar, its not that hard to bring them inline it was quite obvious looking at the stats how silly that weapons was going to be
For balance it might just be an idea to release all the stats for all the guns - add in what CCP want from each weapon then let the community give feedback on range and damage
its missing racial variants - the place holder idea is great while we wait for models the netcode and performance is an issue, this needs to be address ASAP and they are doing so, lets just hope it gets fixed as this is the only real thing that kills FPS games, most real FPS players leave certain FPS games to find another as patch after patch causes lag
the numbers currently playing Dust is a very good sign of how poor the netcode is, we all live with FOTM stuff, yes its boring but most games have a go to weapon
Its funny to compare to other games on the market http://store.steampowered.com/stats/
I always compare with Steam numbers, thats only people playing on steam, and consoles have a much bigger target audience hence we are on ps3 i guess ratio is 10:1 iirc |