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Thread Statistics | Show CCP posts - 23 post(s) |
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CCP FoxFour
C C P C C P Alliance
3978
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Posted - 2013.05.23 15:19:00 -
[1] - Quote
AWOXING A pretty big topic around these parts and something a lot of people have different opinions on. To be clear we don't want to make this kind of gameplay impossible. However we want to give tools to corporations to help better manage these risks.
In the long term we want to build upon the roles system adding roles to restrict who can enter a battle, who can invite others to battles, and those types of things. That is going to take time but we feel something needs to be added sooner rather than later.
So in the short term we will be adding the ability for a corporation's CEO and directors to kick players on their team from the battle while in the warbarge. Once in the battle the kick option is no longer available.
District state upon capture With the release of planetary conquest when you conquered a district it would immediately be locked and you would have to wait 24 hours before you could do anything. There were several reasons for this including helping deal with the release of all the empty districts and giving the people who just lost the district a bit of a better chance to attack back; the purpose being generating more battles.
Upon monitoring how you guys use the system since release however you have proven there are ways to avoid the second reason and the first reason is... well not much of a concern now.
So we will be changing it so that when you take a district it is in an unlocked and online state instead of locked and online.
When we eventually add a new region we will come up with a better (hopefully :P ) and different way to handle that specific problem.
Just a quick update for you guys. You will however notice I didn't include any dates for this stuff. Basically we will get it out when we can, but these are things we are actively working on. |
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CCP FoxFour
C C P C C P Alliance
3978
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Posted - 2013.05.23 15:23:00 -
[2] - Quote
I shall leave you all with this thread for a bit, go play a round of DUST, and then come back to answer any questions. :D |
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CCP Nullarbor
C C P C C P Alliance
1347
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Posted - 2013.05.23 16:29:00 -
[3] - Quote
Paradoxical Nature wrote:CCP FoxFour wrote:AWOXING A pretty big topic around these parts and something a lot of people have different opinions on. To be clear we don't want to make this kind of gameplay impossible. However we want to give tools to corporations to help better manage these risks.
In the long term we want to build upon the roles system adding roles to restrict who can enter a battle, who can invite others to battles, and those types of things. That is going to take time but we feel something needs to be added sooner rather than later.
So in the short term we will be adding the ability for a corporation's CEO and directors to kick players on their team from the battle while in the warbarge. Once in the battle the kick option is no longer available. I'm honestly somewhat disappointed with this response. It's a bandage to a larger issue that isn't being addressed: Dust Side Director Roles and Corporation Management. At the moment, from DUST side, they are so anemic that they might as well not be there at all. Instead, this seems to be an unnecessary nerf which will only really ignore the real issue that is the root cause of AWOXing.
It literally says in the OP that is what we are doing :facepalm:
The real question is timeline for delivery, different features take different amounts of time to create. Anyone with an appreciation for the corporation roles system in EVE might understand the minefield we are stepping into.
Kick from warbarge is not the perfect solution but we can deliver it quickly while we finish up better corporation role management.
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[4] - Quote
Paran Tadec wrote:CCP FoxFour wrote:I shall leave you all with this thread for a bit, go play a round of DUST, and then come back to answer any questions. :D ?'s you may or may not know the answer to: How long (estimate) will all race dropsuits? Would CCP be down for another optional respec for classes that have missing suits? Did the office explode when all the bug reports and balance issues came in? Are features being pushed back to work on fixing stuff or is CCP working on both?
Dropsuits are not something this team works on, sorry.
No, it did not explore... at least to my knowledge. |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[5] - Quote
Rasatsu wrote:CCP FoxFour wrote:So in the short term we will be adding the ability for a corporation's CEO and directors to kick players on their team from the battle while in the warbarge. Once in the battle the kick option is no longer available. SoxFour!!! That's exactly the right balance, good to see you never went full short socks on that.
I... I don't know how to take that... thanks I guess? |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[6] - Quote
Lance 2ballzStrong wrote:Couple questions:
- When can we expect to see these fixes take effect? In the mean time no serious corp is taking new players into their ranks. Not sure if this is how devs want the newplayer experience to be. Want to take part in PC as a new guy? Not gonna happen.
- Is there a time frame on when EVE players can contract DUST mercs? ( Soon = 3-5 months away, not Soon = 6 + months ) and can you give us any idea on how that will work?
- The issue of latency issues in PC, have you guys figured the problem out or are still looking at it?
- How soon will there be 24v24 player lobbies in PC? If at all. Will map size dictate this?
- No time frame yet, they are being worked on and coming as fast as possible. We wanted to get this information out now though so you guys know we are working on it and also to gather feedback.
- No, no ETA on that yet.
- No ETA on that. |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[7] - Quote
Scarlette Letter wrote:This doesn't solve the issue at all. Put some damn Director Roles in already.
As stated in the OP more roles and control over that kind of thing are coming. They take more time however and are not something we want to rush. |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[8] - Quote
Bling Blaine wrote:Bandaid covering a gash that requires over 500 stitches.
Lag is the 1st concern for PC not AWOXing, well that is what I believe.
The performance concerns are being looked into by lots of people. Putting more people on it is not going to make a fix come any faster. The people best suited to working on a fix are doing so. |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:30:00 -
[9] - Quote
Double post! YAY! >.< |
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CCP Nullarbor
C C P C C P Alliance
1347
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Posted - 2013.05.23 16:32:00 -
[10] - Quote
Regarding the frame rate issues, that is another high priority task that we have many people working on. Not related to this thread though so we will have more to announce about that when there is something to report.
Edit: Holy blue posts batman, foxfour beat me to it |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:33:00 -
[11] - Quote
Beta Dust Fish wrote:there is a lot more you need to Fix with planetary conquest then that
I don't know if I would say to fix it, but there is a lot we can do to improve it and we are working on it. :) This is not a feature we are releasing and walking away from. Much like the rest of DUST we plan to continue developing and iterating on it. |
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CCP FoxFour
C C P C C P Alliance
3988
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Posted - 2013.05.23 16:33:00 -
[12] - Quote
CCP Nullarbor wrote:Edit: Holy blue posts batman, foxfour beat me to it
The more blue posts the better! :D |
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CCP FoxFour
C C P C C P Alliance
3991
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Posted - 2013.05.23 17:35:00 -
[13] - Quote
Telcontar Dunedain wrote:Samahiel wrote:....
I would rather see the status quo maintained than a hot fix that doesn't fix anything; that historically runs the very real risk of becoming the new normal. ...
It would be seriously uncool if you let this quickfix become all you do for us. I'd rather you did nothing now and just continued forward on proper roles. FC for taking contracts and kicking players from matches. Squad Leader for someone that CAN pull people into matches.
We are activly working on and planning an expansion of the corporation roles to help cover this. |
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CCP FoxFour
C C P C C P Alliance
3997
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Posted - 2013.05.23 19:03:00 -
[14] - Quote
Samahiel wrote:CCP FoxFour wrote: So in the short term we will be adding the ability for a corporation's CEO and directors to kick players on their team from the battle while in the warbarge. Once in the battle the kick option is no longer available.
I assume this only applies to Dust side directors and CEOs and not EVE directors and CEOs?
Correct. You will have to be in the match to do it. |
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CCP Cognac
C C P C C P Alliance
47
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Posted - 2013.05.23 21:12:00 -
[15] - Quote
Paradoxical Nature wrote:Samahiel wrote:Aeon Amadi wrote:Be careful with this CCP.... You can't kick spies from a battle in Eve Online, you can only destroy them...
I don't have an issue with the AWOXing non-sense... I think it's a viable tactic that eventually will force corporations to own up to their mistakes and actively look at who they're recruiting rather than freely accepting everyone, which a lot of the bigger corporations do.
You should be focusing on implementing API keys instead of allowing directors/CEOs to up and kick someone from the battle PREVENTION, not REACTION. The entire premise of New Eden being dangerous is that you only trust the people who are at arms length and that should never change. This is a good post. I support this product and/or service. While you did mention it, CCP Nullarbor, it wasn't definitive which is where my disappointment with just 'kick' ing as a 'temporary' solution in the warbarge comes in. At the moment, it is already a minefield and requires immediate API release as well as Director and Corporation Management protections a la EvE Online. Having come to appreciate them when I played back in 'the day.' To exemplify how much of a danger Dust Created Corps by Dust Characters are in because of this minefield and because of a lack of API and real delineated Director Roles here's an example. Dust Merc 1 creates a corp within Dust using his Dust Character. He is now CEO and can create Directors. However, you cannot create a Director without making them a Full Director from Dust. There is no way in which a Dust Character CEO can claim the Shares of a Corporation from Dust; something only Full Directors can do. . Dust Merc 1, invites Eve Player 2 to his Dust Created Corp and, because he doesn't have access to his corp through an EvE Character, is forced to make the EvE player a Full Director. EvE Player 2 is now a Full Director and, because of how much more intuitive it is in EvE he is able to claim all the shares of a Corporation and, effectively steal it from the Dust CEO, seizing control. Just because Dust Side Corporation Management is anemic. This is something that needs immediate attention.
When you create a new corporation with a dust character the shares of the corporation are automatically moved to his character to prevent exactly this, it has been this way since corporation were introduced into Dust. This however does not apply when a Dust character gets appointed CEO to an already established corporation.
When the Dust Ceo then resigns the shares are either moved to the corporation again( if new Ceo is an Eve character) or to the new Ceo( if is dust character).
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CCP FoxFour
C C P C C P Alliance
4002
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Posted - 2013.05.23 23:14:00 -
[16] - Quote
Flambario Steelhammer wrote:I hope it isn't a kick but a ban.
So you don't have to kick them then they just join again and again and again until the battle starts. And the squad you want in can't join because they bad guys use up the space.
It's a kick and ban from that battle. |
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CCP FoxFour
C C P C C P Alliance
4018
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Posted - 2013.05.24 10:38:00 -
[17] - Quote
Parson Atreides wrote:Any news on FW stuff (specifically incentives to play)?
Not at this time, sorry. |
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CCP FoxFour
C C P C C P Alliance
4023
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Posted - 2013.05.24 14:02:00 -
[18] - Quote
Absolute Idiom II wrote:Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper agent into the match to cause havoc (not posting it for obvious reasons).
Gameplay reasons. :) |
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CCP FoxFour
C C P C C P Alliance
4027
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Posted - 2013.05.24 16:03:00 -
[19] - Quote
Absolute Idiom II wrote:CCP FoxFour wrote:Absolute Idiom II wrote:Is it a technical or design decision which means that the kick-and-ban can only be applied whilst waiting in the warbarge? Because I a can already think of a work around to ensure I get a sleeper agent into the match to cause havoc (not posting it for obvious reasons). Gameplay reasons. :) So I guess that means I should get a CPM to rely the dirty method so you can reconsider the limitation you've put in place? That, or start a blog.
Or send a petition in, or send me an EVE mail, or whichever you feel is best. :) |
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CCP FoxFour
C C P C C P Alliance
6383
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Posted - 2013.05.29 16:36:00 -
[20] - Quote
CCP FoxFour wrote: District state upon capture With the release of planetary conquest when you conquered a district it would immediately be locked and you would have to wait 24 hours before you could do anything. There were several reasons for this including helping deal with the release of all the empty districts and giving the people who just lost the district a bit of a better chance to attack back; the purpose being generating more battles.
Upon monitoring how you guys use the system since release however you have proven there are ways to avoid the second reason and the first reason is... well not much of a concern now.
So we will be changing it so that when you take a district it is in an unlocked and online state instead of locked and online.
A quick heads up, I stole this from the Odyssey patch notes:
- Districts will now be in an online-unlocked state when captured instead of online-locked.
Odyssey is the EVE Online expansion that launches on June 4th and CCP Nullarbor being awesome as he is snuck... erm included this change. |
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CCP FoxFour
C C P C C P Alliance
22856
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Posted - 2013.06.06 16:00:00 -
[21] - Quote
Abu Stij wrote:I didn't even get any love from you FoxFour.
Anyway, is there at least a rough timeline we can expect the director roles to become implemented in? The "hotfix" is not something that should stay longer than a very short amount of time. I can't imagine that taking the way director roles work in EVE and translating them to DUST is that hard save for a few areas.
Also CCP why you refuse to blue up my "Tools to Succeed" thread? It's because I'm Minmatar isn't it?
Sorry I didn't see this sooner, or maybe I did and didn't respond, I don't know. Either way, sorry about that. Let me respond now though.
In response to your twitter post, EVE-VR was something we did in our spare time outside of work. It in no way impacted our work schedule.
As for corporation management, see this thread: https://forums.dust514.com/default.aspx?g=posts&m=910443 |
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CCP FoxFour
C C P C C P Alliance
22887
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Posted - 2013.06.06 16:23:00 -
[22] - Quote
Derp ignore this post. |
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CCP FoxFour
C C P C C P Alliance
23284
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Posted - 2013.06.07 16:39:00 -
[23] - Quote
DJINN Marauder wrote:Has the hot fix for awoxing been implemented (kicking)? If not can we get a time frame of when it will?
Uprising 1.2, whenever that is deployed. |
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