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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Laurent Cazaderon
What The French CRONOS.
1397
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Posted - 2013.05.23 11:18:00 -
[1] - Quote
jenza aranda wrote:Hey all.
One of the ideas things that has been discussed with the CPM is the idea to have placeholder models for all the currently missing racial variants (gal, min, cal heavy, cal & amar light) to have placeholder models with all the intended slot loadouts, skills, skill bonuses and stats untill such a time where the art department is ready to implement them.
We think that currently, a lot of the suits seem to be trying to balance themselves for options that dont yet exist which is kinda flawed. Traditionally CCP doesn't really like the use of placeholders but in this instance we think its fairly important.
Any feedback and thoughts on this would be very valuable.
As i already said when we discussed this, i'm totally in favor of doing this.
The current suits and specialized suits need some work to get back to a point where clear markers make them stick to the area of expertise they should cover. It can be done by balancing bonuses, shifting layouts and other statistics but it's kinda meaningless if we dont have the full package of suits to do this.
I can very much understand how painfull it would be for graphics and design teams to see new suits first come out without their unique skin but we cannot wait X months for this.
I hear many heavies being bored by not having new suits to get their hands on. And i think it may disgust those players at some point and drive them away.
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Laurent Cazaderon
What The French CRONOS.
1397
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Posted - 2013.05.23 11:19:00 -
[2] - Quote
Knight SoIaire wrote:As long as there is some clear way of telling apart (Just an example) an Amarr Heavy from a Caldari Heavy, so we have an idea of the stats of the enemy we're going up against, and what weapons to use against them.
This could be probably done using simple color pattern that are probably way faster to do than building a new suit altogether. |
Laurent Cazaderon
What The French CRONOS.
1566
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Posted - 2013.06.14 08:28:00 -
[3] - Quote
Thing is, it's not that simple to do tech wise. We havent been able to discuss this suggestion in details with devs but it's not just about 3D models.
Yet, i still think it's a good idea to make the game much more complete quite fast. But i dont have all the keys. |
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