Iron Wolf Saber wrote:Dust 514 vs Destiny
Traitwise its.
Destiny is:
Instanced (as in there is going to be multiple copies of the same 'location')
Borderlands Co-Op Styled Game play and thus a pesudo-MMO in the same facility that diablo III is.
Episodic
Classful System
1 Very Detailed Planet
Less than 1 years of lore on the table.
May not need sequel if done right over the next 10 years.
Dust 514
Is semi-instancing (that there will never be two battles on the same location AT the same time ever)
Currently Lobby Matching Shooter with MMO elements
Expanionsitic
'Classless' System
15,000 potential planets in a very detailed universe.
10+ years of lore going into it.
Will never have a sequel. Ever.
As for early previews of Destiney I am not feeling the vibe. The hero artwork is the most unheroic I have ever seen in most modern shooters where get labeled as such. The environmental and enemy artwork is FAR more interesting however and lore is an interesting concept if done properly would draw attention away.
Overall Just because Bungie is making it doesnt always means its going to be good, Game developers are more than capable of making a lemon and don't understand why. I mean Bungie is very dedicated to their games as are some fans are. I mean Halo 2 was considered the worst of the sequels to halo ever for a myriad of reasons.
I mean Gear Box managed to make one of the worst games of the year (well subcontracted out) Aliens Colonial marines.
Totally disagree with your breakdown. Press releases and interviews from February all the way until now have said it's a persistant world, not small instances. It has cities, not small lobbies. Every planet in earth's solar system is explorable, and you fly to it in your own spaceship, not instantly teleported from a tiny room to a small lobby to the same set of maps every time.
And perhaps you should read up a bit more before making breakdowns like this and stating only 1 planet. You know, since the one super popular press video states ALL planets in earth's solar system are explorable...
It has a huge PvP focus as stated in interviews plus open world PvP. Calling it CO-OP only is naive at best.
Yes, it does have classes but DUST has defined armor suits and only a few weapon types which are pretty much set with what works best together. You only have the illusion of a classless system, but in reality you just have fewer weapon and armor types and can switch between them vs fully defined classes. And let's face it, how viable are all of DUST's weapons currently?
How about DUST's vehicles? For what they cost I think it's ridiculous how easily they're killed with anti-vehicle weapons or grenades.