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Appia Vibbia
Opus Arcana Orion Empire
38
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Posted - 2013.05.22 16:58:00 -
[1] - Quote
Another lovely fuckup for the snipers. At first it was hard to tell if this was real or not, then I realized that the same enemy was appearing in two spaces at once. 1 was in the middle of nowhere, while the other was half-way across the map engaged with the AR users of my squad.
This has happened multiple times on multiple maps, though more often on Skim Junction and Manus. The Enemy's name, chevron and health bars appear and shows damage they take in a location they are not in.
and you people still have not addressed these problems or even acknowledged them.
https://forums.dust514.com/default.aspx?g=posts&t=74777 |
Ronan Elsword
Dead Six Initiative Lokun Listamenn
24
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Posted - 2013.05.22 17:03:00 -
[2] - Quote
I've also noticed this but it happened for my allies too. For me it normally happens near the beginning of a skirmish or domination on the way to the base in our Lav's. Noticed in all maps, and not necessarily in a spot the person had been to. |
Appia Vibbia
Opus Arcana Orion Empire
38
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Posted - 2013.05.22 17:11:00 -
[3] - Quote
I've seen it on all types of game modes. except PC, because I still freeze whenever I try and enter a game. |
Khabarakh Khimbar
Osmon Surveillance Caldari State
33
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Posted - 2013.05.22 20:28:00 -
[4] - Quote
I've seen this happen in about 50% of matches. In my experience the extra frame is only visible for between one frame and a few seconds.
I suspect a 0 0 bug, where when the UI controller receives an update from the server it first spawns the frame at 0, 0, 0 on the maps coordinate grid, then locally processes the correct coordinates and updates it's position in relation to the rasterized view area on the next frame. The server sends another update before the first update has been replied to, and you end up with two frames, one of which is stuck at 0, 0, 0 until some other event (probably player death) re-syncs the two. Players seeing the issue happen to be facing 0, 0, 0 when it occurs, and bug reports are generated. |
bcs1a
ROYAL SQUAD Shadow of the Apocalypse
45
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Posted - 2013.05.23 05:30:00 -
[5] - Quote
i see markers for people and vehicles after they've been killed and are no longer present, and in the large railgun, all that shows for people are the red V marker after 100m or so away, makes it impossible to really use the turret effectively |
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