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Banned From Forums
Shining Flame Amarr Empire
76
|
Posted - 2013.05.21 13:47:00 -
[1] - Quote
I am enjoying the fact WTF is continuously attacking Red Star. territory. Word on the street is that they have been attacking Red Star. for the past 3 days and haven't yet secured a single district with around 500 million ISK spent on just on clones.
Personally I think this is a beautiful thing. It shows a corps ability to wage war and another corps ability to defend.
I say yay to PC griefing. We should keep pummeling a corp till it breaks down.
Should we have a cooldown timer so no corp can attack a district say more than 3 or 4 times?
Discuss! |
Daedric Lothar
Onslaught Inc RISE of LEGION
416
|
Posted - 2013.05.21 13:51:00 -
[2] - Quote
Banned From Forums wrote:I am enjoying the fact WTF is continuously attacking Red Star. territory. Word on the street is that they have been attacking Red Star. for the past 3 days and haven't yet secured a single district with around 500 million ISK spent on just on clones.
Personally I think this is a beautiful thing. It shows a corps ability to wage war and another corps ability to defend.
I say yay to PC griefing. We should keep pummeling a corp till it breaks down.
Should we have a cooldown timer so no corp can attack a district say more than 3 or 4 times?
Discuss!
No, let the war continue, No clone $$$ for anyone. |
HIRO LIBERTY
Red Star. EoN.
1
|
Posted - 2013.05.21 13:52:00 -
[3] - Quote
If people want to keep wasting money attacking let it be that way this is war and you need to be strategic you won't have all that isk forever but I do enjoy the constant competition :D |
Thor Odinson42
Molon Labe. League of Infamy
267
|
Posted - 2013.05.21 13:52:00 -
[4] - Quote
To me it would make more sense for a clone loss to occur in this situation than from transport over long journeys. If someone attacked from the same place over and over again, a military would take precaution and fortify defences against their actions.
So as an attacker fails to secure a district it should become more costly (more clone loss) to keep attacking. This would only be possible if attacking with clones from an owned district. If they are attacking with clones bought with isk the issue will sort itself out. |
Banned From Forums
Shining Flame Amarr Empire
76
|
Posted - 2013.05.21 13:53:00 -
[5] - Quote
Daedric Lothar wrote:No, let the war continue, No clone $$$ for anyone.
+1 |
Ludwig Van AssWhoopin
lMPurity
65
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Posted - 2013.05.21 13:54:00 -
[6] - Quote
Imperfects still undefeated 16v16 |
Banned From Forums
Shining Flame Amarr Empire
76
|
Posted - 2013.05.21 13:55:00 -
[7] - Quote
HIRO LIBERTY wrote:If people want to keep wasting money attacking let it be that way this is war and you need to be strategic you won't have all that isk forever but I do enjoy the constant competition :D
Don't worry! Its gonna be over soon for you guys. WTF is going to get that district. |
Daedric Lothar
Onslaught Inc RISE of LEGION
416
|
Posted - 2013.05.21 13:55:00 -
[8] - Quote
Thor Odinson42 wrote:To me it would make more sense for a clone loss to occur in this situation than from transport over long journeys. If someone attacked from the same place over and over again, a military would take precaution and fortify defences against their actions.
This will play out when EVE gets the ability to fly MCCs. No need to artifically make it important now |
Sir Meode
Seraphim Initiative. CRONOS.
556
|
Posted - 2013.05.21 13:55:00 -
[9] - Quote
Banned From Forums wrote:I am enjoying the fact WTF is continuously attacking Red Star. territory. Word on the street is that they have been attacking Red Star. for the past 3 days and haven't yet secured a single district with around 500 million ISK spent on just on clones.
Personally I think this is a beautiful thing. It shows a corps ability to wage war and another corps ability to defend.
I say yay to PC griefing. We should keep pummeling a corp till it breaks down.
Should we have a cooldown timer so no corp can attack a district say more than 3 or 4 times?
Discuss!
I think you will find that WTF should be the owners of these districts, however they seem to be bugged and havent changed hands.
CCP is aware of this and the possible cause for this issue |
Banned From Forums
Shining Flame Amarr Empire
76
|
Posted - 2013.05.21 13:57:00 -
[10] - Quote
Sir Meode wrote: I think you will find that WTF should be the owners of these districts, however they seem to be bugged and havent changed hands.
CCP is aware of this and the possible cause for this issue
So how many districts did WTF beat Red Star in? |
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HIRO LIBERTY
Red Star. EoN.
1
|
Posted - 2013.05.21 13:58:00 -
[11] - Quote
Sir Meode it's okay bro they can have that one district after 500million isk and to top it all off the last battle they brought all SI ringers that is way too funny if they can't take losing to 16 R*S 3x in a row it's fine. |
Iron Wolf Saber
Den of Swords
4492
|
Posted - 2013.05.21 13:58:00 -
[12] - Quote
Wars sometimes don't end in 6 minutes. |
HIRO LIBERTY
Red Star. EoN.
4
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Posted - 2013.05.21 13:59:00 -
[13] - Quote
They beat us in 1 district in the 4 they attacked XD |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:00:00 -
[14] - Quote
HIRO LIBERTY wrote:Sir Meode it's okay bro they can have that one district after 500million isk and to top it all off the last battle they brought all SI ringers that is way too funny if they can't take losing to 16 R*S 3x in a row it's fine.
Propaganda! Lies! You mean to say you beat WTF 3 times in a row? Who did you hire? Imps? PFB?
WTF is the best corp in the Cronos alliance! They can beat anyone! |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:01:00 -
[15] - Quote
Iron Wolf Saber wrote:Wars sometimes don't end in 6 minutes.
You should fight one to comment on one. |
HIRO LIBERTY
Red Star. EoN.
4
|
Posted - 2013.05.21 14:05:00 -
[16] - Quote
Really? Why would we hire people? We only have alliance members help us when we don't have enough members and they did into beat us? Why doesn't SI come fight us sir Meode instead using WTFs money? Last I checked we got offered to join cronos by your leader? Any knowledge of this? |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:09:00 -
[17] - Quote
HIRO LIBERTY wrote:Really? Why would we hire people? We only have alliance members help us when we don't have enough members and they did into beat us? Why doesn't SI come fight us sir Meode instead using WTFs money? Last I checked we got offered to join cronos by your leader? Any knowledge of this?
LOL! **** just got interesting! Anyways can we get back to the topic please? We are talking about PC griefing here.
PS: I have full faith in WTF beating you. They are gonna kick Red Star ass. |
Guinevere Bravo
SVER True Blood Unclaimed.
216
|
Posted - 2013.05.21 14:11:00 -
[18] - Quote
Ouch! get our of RS before theres nothing left! |
Sir Meode
Seraphim Initiative. CRONOS.
556
|
Posted - 2013.05.21 14:16:00 -
[19] - Quote
HIRO LIBERTY wrote:Really? Why would we hire people? We only have alliance members help us when we don't have enough members and they did into beat us? Why doesn't SI come fight us sir Meode instead using WTFs money? Last I checked we got offered to join cronos by your leader? Any knowledge of this?
Dont worry all you base are belong to us soon enough |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:19:00 -
[20] - Quote
Sir Meode wrote:HIRO LIBERTY wrote:Really? Why would we hire people? We only have alliance members help us when we don't have enough members and they did into beat us? Why doesn't SI come fight us sir Meode instead using WTFs money? Last I checked we got offered to join cronos by your leader? Any knowledge of this? Dont worry all you base are belong to us soon enough
LoL. If WTF said something I would have taken their word about it. Looks like you are nothing but a big forum warrior.
You should be named Sir Meow like a cute little kitten you are. |
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HIRO LIBERTY
Red Star. EoN.
5
|
Posted - 2013.05.21 14:22:00 -
[21] - Quote
I hope so sir Meode maybe then we will actually fight you SI instead of all there ringers having to help every other part of there alliance win a single match. See you on the battlefield ;) |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:25:00 -
[22] - Quote
HIRO LIBERTY wrote:I hope so sir Meode maybe then we will actually fight you SI instead of all there ringers having to help every other part of there alliance win a single match. See you on the battlefield ;)
I don't think that might happen. They might get PFB or WTF ringers as they are the best.
Anyways could be please discuss PC griefing rather than have individual corp pissing contest. I used the WTF/ Red Star. matches as examples. Not for you guys to start a forum war! |
Sir Meode
Seraphim Initiative. CRONOS.
556
|
Posted - 2013.05.21 14:29:00 -
[23] - Quote
HIRO LIBERTY wrote:I hope so sir Meode maybe then we will actually fight you SI instead of all there ringers having to help every other part of there alliance win a single match. See you on the battlefield ;)
I see you dont understand the values of our alliance, we fight as an alliance
All for one and one for all.
|
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:30:00 -
[24] - Quote
Sir Meode wrote:HIRO LIBERTY wrote:I hope so sir Meode maybe then we will actually fight you SI instead of all there ringers having to help every other part of there alliance win a single match. See you on the battlefield ;) I see you dont understand the values of our alliance, we fight as an alliance All for one and one for all.
Aight! I hope you guys are done with your forum bashing and lame representations of the three mouseketeers.
Back to PC griefing and not forum griefing please? |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:36:00 -
[25] - Quote
Anyone else griefing anyone else? I would love to hear about it! |
Guinevere Bravo
SVER True Blood Unclaimed.
216
|
Posted - 2013.05.21 14:38:00 -
[26] - Quote
Sir Meode wrote:HIRO LIBERTY wrote:I hope so sir Meode maybe then we will actually fight you SI instead of all there ringers having to help every other part of there alliance win a single match. See you on the battlefield ;) I see you dont understand the values of our alliance, we fight as an alliance All for one and one for all.
It really is supprising that the meaning of 'alliance' seems to escape some people |
Vrain Matari
ZionTCD Unclaimed.
532
|
Posted - 2013.05.21 14:39:00 -
[27] - Quote
Daedric Lothar wrote:Thor Odinson42 wrote:To me it would make more sense for a clone loss to occur in this situation than from transport over long journeys. If someone attacked from the same place over and over again, a military would take precaution and fortify defences against their actions.
This will play out when EVE gets the ability to fly MCCs. No need to artifically make it important now I'm thinking maybe it's a good point.
The whole reason CCP put in clone attrition based on # jumps between districts was to simulate clone loss via EVE transport.
If that is true, it might make sense to add a second attrition mechanic for repeated attacks fron the same clone base. Enemies would definitely exploit and punish clones being shipped from a predictable location.
Proposal: First two attacks no attrition, it goes up after that. It should be a function stongly dependent on the number of location an attack could be launched from, weighted inversely with clone attrition from number of jumps.
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Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:43:00 -
[28] - Quote
Vrain Matari wrote:Daedric Lothar wrote:Thor Odinson42 wrote:To me it would make more sense for a clone loss to occur in this situation than from transport over long journeys. If someone attacked from the same place over and over again, a military would take precaution and fortify defences against their actions.
This will play out when EVE gets the ability to fly MCCs. No need to artifically make it important now I'm thinking maybe it's a good point. The whole reason CCP put in clone attrition based on # jumps between districts was to simulate clone loss via EVE transport. If that is true, it might make sense to add a second attrition mechanic for repeated attacks fron the same clone base. Enemies would definitely exploit and punish clones being shipped from a predictable location. Proposal: First two attacks no attrition, it goes up after that. It should be a function stongly dependent on the number of location an attack could be launched from, weighted inversely with clone attrition from number of jumps.
Nice idea. This would bring some sort of "balance". +1 |
CHICAGOCUBS4EVER
TeamPlayers EoN.
308
|
Posted - 2013.05.21 14:45:00 -
[29] - Quote
Vrain Matari wrote:Daedric Lothar wrote:Thor Odinson42 wrote:To me it would make more sense for a clone loss to occur in this situation than from transport over long journeys. If someone attacked from the same place over and over again, a military would take precaution and fortify defences against their actions.
This will play out when EVE gets the ability to fly MCCs. No need to artifically make it important now I'm thinking maybe it's a good point. The whole reason CCP put in clone attrition based on # jumps between districts was to simulate clone loss via EVE transport. If that is true, it might make sense to add a second attrition mechanic for repeated attacks fron the same clone base. Enemies would definitely exploit and punish clones being shipped from a predictable location. Proposal: First two attacks no attrition, it goes up after that. It should be a function stongly dependent on the number of location an attack could be launched from, weighted inversely with clone attrition from number of jumps.
hardly anyone using 'clone bases' at this point... they keep purchasing packs every day. and honestly, all the smack talk is just uncalled for until the day (hopefully) that server lag issues are remedied...
no one is better than anyone else (for the most part) to this point, just the winning side typically is the side that gets their region server. Same region matches have been a rarity to this point, especially when talking about CRONOS matches vs EoN...
a high % are EU vs US matches, placing 1 side at a latency advantage before a single shot is fired...
so I'd reserve the pissing match for AFTER server-side latency issues are resolved |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:49:00 -
[30] - Quote
CHICAGOCUBS4EVER wrote:all the smack talk is just uncalled for until the day (hopefully) that server lag issues are remedied...
so I'd reserve the pissing match for AFTER server-side latency issues are resolved
Dude! Drama is good for the game and CCP. The more you get pissed off the more ISK you wanna spend. When you start running out of ISK you start buying AUR.
Nothing is ever free in life bro! It always comes with a cost! |
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Cass Barr
Red Star. EoN.
26
|
Posted - 2013.05.21 14:52:00 -
[31] - Quote
What Cubs said. Server latency and preferential battle times that can't be changed when you take a district both conspire to give one side or the other a very significant advantage before the battle even starts |
Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 15:23:00 -
[32] - Quote
Cass Barr wrote:What Cubs said. Server latency and preferential battle times that can't be changed when you take a district both conspire to give one side or the other a very significant advantage before the battle even starts
More greifing IMHO! |
Deluxe Edition
TeamPlayers EoN.
293
|
Posted - 2013.05.21 17:11:00 -
[33] - Quote
Cass Barr wrote:What Cubs said. Server latency and preferential battle times that can't be changed when you take a district both conspire to give one side or the other a very significant advantage before the battle even starts
^This... Chronos has been constantly throwing Clones at teamplayers in order to keep us at 2pm Eastern time timers. It seems W/L doesn't matter, the only thing that matters is keeping the fights at 2pm EST when most of our alliance is at work.
The attackers have way to much power in deciding timers. |
Vrain Matari
ZionTCD Unclaimed.
532
|
Posted - 2013.05.21 18:05:00 -
[34] - Quote
Deluxe Edition wrote:Cass Barr wrote:What Cubs said. Server latency and preferential battle times that can't be changed when you take a district both conspire to give one side or the other a very significant advantage before the battle even starts ^This... Chronos has been constantly throwing Clones at teamplayers in order to keep us at 2pm Eastern time timers. It seems W/L doesn't matter, the only thing that matters is keeping the fights at 2pm EST when most of our alliance is at work. The attackers have way to much power in deciding timers. This is a separate issue from trying to realistically model clone attrition for game design testing purposes.
But it is a good point, and deserving of it's own thread. Timer mechanics we prolly want CCP to take a second pass at. |
Banned From Forums
Shining Flame Amarr Empire
82
|
Posted - 2013.05.21 18:14:00 -
[35] - Quote
Vrain Matari wrote:Deluxe Edition wrote:Cass Barr wrote:What Cubs said. Server latency and preferential battle times that can't be changed when you take a district both conspire to give one side or the other a very significant advantage before the battle even starts ^This... Chronos has been constantly throwing Clones at teamplayers in order to keep us at 2pm Eastern time timers. It seems W/L doesn't matter, the only thing that matters is keeping the fights at 2pm EST when most of our alliance is at work. The attackers have way to much power in deciding timers. This is a separate issue from trying to realistically model clone attrition for game design testing purposes. But it is a good point, and deserving of it's own thread. Timer mechanics we prolly want CCP to take a second pass at. Created one for this. |
hooc order
Deep Space Republic Gentlemen's Agreement
112
|
Posted - 2013.05.21 18:18:00 -
[36] - Quote
Banned From Forums wrote:I am enjoying the fact WTF is continuously attacking Red Star. territory. Word on the street is that they have been attacking Red Star. for the past 3 days and haven't yet secured a single district with around 500 million ISK spent on just on clones.
Personally I think this is a beautiful thing. It shows a corps ability to wage war and another corps ability to defend.
I say yay to PC griefing. We should keep pummeling a corp till it breaks down.
Should we have a cooldown timer so no corp can attack a district say more than 3 or 4 times?
Discuss!
A timer would break suspension of disbelife...but considering evaporating AR bullets it is kind of a small one.
Maybe there should the ability for a different corp to get in front of the corp that has repeatedly attacked the same distinct...of course if there is no other corp who wants to try then the same corp can keep on pounding away, |
Ignatius Crumwald
IMPSwarm Negative-Feedback
489
|
Posted - 2013.05.21 18:30:00 -
[37] - Quote
I think after x number of defeats in a given district you should be able to attack an LZ to lock out attacks from that corp for x number of days. If they want to continue to harass you they need to defend the LZ.
This would also be a cool way to completely run someone off of a planet for awhile.
|
Vrain Matari
ZionTCD Unclaimed.
533
|
Posted - 2013.05.22 01:32:00 -
[38] - Quote
Ignatius Crumwald wrote:I think after x number of defeats in a given district you should be able to attack an LZ to lock out attacks from that corp for x number of days. If they want to continue to harass you they need to defend the LZ.
This would also be a cool way to completely run someone off of a planet for awhile.
Ignatius! Welcome back, been a while, no? |
Maken Tosch
DUST University Ivy League
2384
|
Posted - 2013.05.22 01:56:00 -
[39] - Quote
Let them keep attacking. It's expensive as hell to maintain a war of attrition like that so what do I care if another corp wants to waste their money on long term attacks? |
Vrain Matari
ZionTCD Unclaimed.
536
|
Posted - 2013.05.22 13:12:00 -
[40] - Quote
Maken Tosch wrote:Let them keep attacking. It's expensive as hell to maintain a war of attrition like that so what do I care if another corp wants to waste their money on long term attacks? I'm thinking corps are still living off the fat from the market repricing that came with Uprising.
Even the biggest landholders in PC are only generating enough ISK for 2 maybe 3 attacks a day. PC gear is expensive, but some peeps are making ISK off PC still. The rest has to come from previous savings and member donations.
When corps and alliances have foolishly burned through their coffers, watching your expenses will be important and things will change a lot with PC. |
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