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Thread Statistics | Show CCP posts - 0 post(s) |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
224
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Posted - 2013.05.19 16:18:00 -
[1] - Quote
Hacking should be more important. Not just supply depot this, cannon that... but legitimate hacking of objectives in a 1, 2, 3 order to change the course of the battle. Radar dishes that talk to the MCC, if you have all 3 your team can summon vehicles in 10 sec, the enemy team needs to wait 30 sec. Also moving doors and gates, elevators, drawbridges, etc... to choke the flow of battle.
Capture the Flag Mode is sorely needed. Like a harddrive that you need to hijack from the center of the map and bring to your MCC. That way you would absolutely need pilots or LAVs.
Transport Mode would also be nice to help differentiate between Offense and Defense. Only one side has a land based MCC, like a giant, non-attacking tank, and it will traverse the map in 20 minutes. Defense needs to blow it up or clone the enemy. Offense needs to walk along side it to protect/repair, or clone the defenders.
More indoor CQC maps are needed. Legitimately indoors or underground like a skyscraper or a series of subway tunnels. Places where the TAC rifle isn't as useful because you will never even HAVE a 100m line of sight. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
224
|
Posted - 2013.05.19 16:21:00 -
[2] - Quote
J'Hiera wrote:Mike Poole wrote:The role of a Heavy HMG user is to control confined close quarter areas with choke points where long range weapons lose their advantage... and it's decent at that if you happen to be on the rare map with an indoor area and your team happens to control that single room... There are choke points? I havent seen any map with one.
Sometimes spawn points are located between boxes and walls, so there is only one egress. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
225
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Posted - 2013.05.19 16:40:00 -
[3] - Quote
I am really wary of any verbal communication abilities.
1) If my squad can listen to enemy comms, will it be on our squad chat? How will I even know who is talking. If someone says "aaah a tank!" is that a blue tank or a red tank?
2) Do I have to switch to a new channel to listen in? That's cumbersome. If I hear something useful how fast will I be able to relay that info back to team? If I hear "push Bravo now!" and 30 reds charge bravo, will I have time to rally a blue defense?
3) How useful is this skill that will cost SP to train? What if I take the time to hack into comms and all I got was racist blathering? Again, is this on my comm or is it on a new channel in case I want to turn it off?
4) What if someone was talking to a real life buddy about bullshit (or non-bullshit) stuff while playing a friendly game to unwind after work? Using real names, real places. Real problems and concerns. Nobody should be able to just HACK into my conversation like that.
5) Tryhard groups will just use Skype on their iPads or laptaps ANYWAY and be immune. Only casuals will fall for this. |
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