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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Psi R
 IT'S NO USE
 
 24
 
 
      | Posted - 2013.05.18 01:37:00 -
          [1] - Quote 
 I assume Logi is still not nerfed, should you go Logi then?
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        |  Sloth9230
 Reaper Galactic
 ROFL BROS
 
 1375
 
 
      | Posted - 2013.05.18 01:41:00 -
          [2] - Quote 
 Heavies are OP
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        |  Aisha Ctarl
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 67
 
 
      | Posted - 2013.05.18 01:42:00 -
          [3] - Quote 
 I went Amarr Assault with proto scrambler rifles, but what you want to spec into is your choice and your choice alone.
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        |  Den-tredje Baron
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 51
 
 
      | Posted - 2013.05.18 02:02:00 -
          [4] - Quote 
 
 Psi R wrote:I assume Logi is still not nerfed, should you go Logi then? 
 Hehe that questions is like poking to a just settled beehive
  
 Ok logis are in general the swiss army knife guy of the battlefield rocking several equipment slots. The logi is mostly based around supporting the squad and making them much more fighting capable by forexample supporting them with ammo, giving repairs when needed (logi, heavy combo is really nice) reviving downed players, putting remotes at objectives, etc etc you name it.
 Bad side is the lowered base EHP, stamina, missing sidearm (except for amarr logi) and overall running / walking speed compared to the assaults so these guys are not meant to go heads first into a combat scenario.
  
 Assault is much more a slayer of the battlefield. If you are always the guy who jumps straight into the battle dodging as many bullets as you can and getting the enemy killed the assaults is something for you. Assaults have a good base EHP, stamina and running / walking speed which make them agile and able to sprint / strafe for longer periods of time.
  With their higher base EHP they can also withstand longer firefights better and y having a sidearm you can put together some funny attack theories like killing shields with a flux or Scrambler rifle and then shifting to flaylock and taking down the targets armor.
 What the assault is lacking is the swiss army knife capability the logi suit has. With only one equipment slot no matter what suit you decide you'll always have to trust a logi to either rep you, give you ammo or revive you.
 (unless you are always running in a squad of 6 very well organized assaults i guess you could spread out the tasks)
 
 ....Wildcard option.......... Well if you want to go with the Fit Of The Month (FOTM) you can go with a caldari logistic suit with a tactical AR
  With the tac AR no damage mods are needed because damage is already insanely high so you can use all your 5 highs to rack up shield extenders. With your 4 lows you can pack some stamina mods to get up to assault basis and maybe a cpu upgrade to compensate for the shield extenders .... Ohh yeah and a minor armor tank if you get fluxed of course...
  (Above is proto suit fitting)
 
 So yeah that's how i see the roles of the assault and logi.
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        |  ZeHealingHurts HurtingHeals
 Seituoda Taskforce Command
 Caldari State
 
 134
 
 
      | Posted - 2013.05.18 02:23:00 -
          [5] - Quote 
 I can make my Logistics suit an Assault suit.
 
 I can not make my Assault suit a Logistics suit.
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        |  Deluxe Edition
 TeamPlayers
 EoN.
 
 197
 
 
      | Posted - 2013.05.18 02:26:00 -
          [6] - Quote 
 If you want to be a Logi... go Logi. If you want to be an assault take Medium suits to 5 and stop there using the rest of your points to buff all your core skills.
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        |  Nariec
 Carbon 7
 
 9
 
 
      | Posted - 2013.05.18 03:41:00 -
          [7] - Quote 
 
 Deluxe Edition wrote:If you want to be a Logi... go Logi. If you want to be an assault take Medium suits to 5 and stop there using the rest of your points to buff all your core skills. 
 Good advice, this is what I did, Assault Dropsuit bonus SUCK BAD.
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