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        |  Dusters Blog
 Galactic News Network
 
 313
 
 
      | Posted - 2013.05.17 13:27:00 -
          [1] - Quote 
 Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
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        |  calisk galern
 BurgezzE.T.F
 Orion Empire
 
 138
 
 
      | Posted - 2013.05.17 13:30:00 -
          [2] - Quote 
 
 Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
 
 desertion and betrayal will be a part of dust I suspect as much as it is a part of eve.
 
 they need to implement a way to pay merc at the end of battle so at the very least they need ot stay till the end of the fight to get paid.
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        |  Reiki Jubo
 Amarr Templars
 Amarr Empire
 
 114
 
 
      | Posted - 2013.05.17 13:36:00 -
          [3] - Quote 
 should def track this. then we can see who runs aways when the going gets tough
 
 cough! protoman cough!
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        |  Prius Vecht
 Red and Silver Hand
 Amarr Empire
 
 93
 
 
      | Posted - 2013.05.17 15:23:00 -
          [4] - Quote 
 
 Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
 
 support this so much! CCP said not long ago they could add a bunch of stats. we want this one!!!
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        |  Jetti Daxcide
 GunFall Mobilization
 Covert Intervention
 
 5
 
 
      | Posted - 2013.05.17 15:29:00 -
          [5] - Quote 
 I totally agree you stand and fight or you stand and die
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        |  Kinkku-Ananas Kepappi
 Rautaleijona
 Gentlemen's Agreement
 
 27
 
 
      | Posted - 2013.05.17 15:33:00 -
          [6] - Quote 
 If this happened in PC fights, I'd wager any good corporations would simply kick them.
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        |  Cyrius Li-Moody
 The Unholy Legion Of DarkStar
 DARKSTAR ARMY
 
 69
 
 
      | Posted - 2013.05.17 15:35:00 -
          [7] - Quote 
 http://youtu.be/eoeYBgmZLFk
 
 The only punishment for the deserter.
 
 
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        |  Rupture Reaperson
 Deadly Blue Dots
 RISE of LEGION
 
 140
 
 
      | Posted - 2013.05.17 16:05:00 -
          [8] - Quote 
 
 Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
 
 Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one.
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        |  Maken Tosch
 DUST University
 Ivy League
 
 2334
 
 
      | Posted - 2013.05.17 16:45:00 -
          [9] - Quote 
 I would say track it and put it on their record. That way, recruiters can have an idea of what kind of person they are recruiting.
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        |  Reiki Jubo
 Amarr Templars
 Amarr Empire
 
 115
 
 
      | Posted - 2013.05.17 17:53:00 -
          [10] - Quote 
 
 Rupture Reaperson wrote:Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
 Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one. Soo more bigger fishes to fry imo. 
 I agree the lag and framerate needs to be dealt with. At the same time many abandoned their teammates and deserted because things were going badly. if there's a way to track that CCP should do it. this will be really important info when players can issue contracts.
 
 I want to know who the cowards are so I dont hire them.
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        |  hooc order
 Deep Space Republic
 Gentlemen's Agreement
 
 82
 
 
      | Posted - 2013.05.17 18:05:00 -
          [11] - Quote 
 
 Jetti Daxcide wrote:I totally agree you stand and fight or you stand and die 
 
 Why don't we change Mercenary to mean fanatical dead ender.
 
 All the EvE players here think FPS means RPG and then calls it an MMO. May as well rewrite the whole damn language like it was 1984.
 
 Also i like how CCP is supposed to track all this...even though CCP's MMO philosophy is to make the game player driven and player controlled....
 
 Write a blog, CCP already has a pile of buggy crap they need to fix.
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        |  King Kobrah
 SyNergy Gaming
 EoN.
 
 289
 
 
      | Posted - 2013.05.17 18:13:00 -
          [12] - Quote 
 This happened in a PC battle yesterday, we rushed and beat them down early, they ended up slowly but surely quitting out of the match halfway through. Thanks for the free 800k, please come again.
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        |  Master Jaraiya
 Ultramarine Corp
 Orion Empire
 
 59
 
 
      | Posted - 2013.05.17 18:15:00 -
          [13] - Quote 
 The major problem with this is there is absolutely no way to tell WHY a merc left the battle. Sure it may have been because he was losing.
 
 
 Maybe his alliance needed him for a PC battle
 Maybe he sharted and had to go shower.
 Maybe his power went out.
 
 Fact is there are many reasons one would leave in the middle of a battle. Personally if I stay long enough to lose a few suits im staying for the entire battle just so I get SOMETHING back out of it.
 
 Even if I lose ISK...SP is priceless!
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        |  Natu Nobilis
 BetaMax Beta
 CRONOS.
 
 288
 
 
      | Posted - 2013.05.17 18:59:00 -
          [14] - Quote 
 This kind of tracking is called "Reputation". Reputation is socially absed, no need for a game mechanic tracking this.
 
 A bounty system on Mercs that are deserters however.......
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        |  SickJ
 sephiroth clones
 General Tso's Alliance
 
 63
 
 
      | Posted - 2013.05.17 19:10:00 -
          [15] - Quote 
 
 Natu Nobilis wrote:
 A bounty system on Mercs that are deserters however.......
 
 We need this for AFK farmers as well.
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        |  Somin Krais
 Dead Six Initiative
 Lokun Listamenn
 
 6
 
 
      | Posted - 2013.05.17 20:02:00 -
          [16] - Quote 
 How would you qualify a deserter? I agree that something should be done about it but as long as it doesn't punish other people who drop out for legit reasons. By "legit reason" I mean something like the match JUST started by a corp/ally member wants in the squad and no one wants to wait to get him in. Team leaves the battle and squads up then jumps back in to battle.
 
 If we tracked "who left in the middle of the game" this scenario would be treated as a squad deserting when we were probably trying to solve the rage quite issue.
 
 just my 0.02 isk.
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        |  Rusty Shallows
 Black Jackals
 
 74
 
 
      | Posted - 2013.05.17 20:22:00 -
          [17] - Quote 
 We don't need CCP becoming Big Brother.
 
 Calisk Galern nailed it with the payment thing. If people want someone to die for them at least make it easier to cover the losses. Come-on CCP, do it!
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        |  Tyjus Vacca
 Valor Coalition
 RISE of LEGION
 
 17
 
 
      | Posted - 2013.05.18 01:01:00 -
          [18] - Quote 
 game should def track who deserts.
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        |  Rupture Reaperson
 Deadly Blue Dots
 RISE of LEGION
 
 141
 
 
      | Posted - 2013.05.18 01:30:00 -
          [19] - Quote 
 
 Reiki Jubo wrote:Rupture Reaperson wrote:Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
 One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
 
 this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
 Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one. Soo more bigger fishes to fry imo. I agree the lag and framerate needs to be dealt with. At the same time many abandoned their teammates and deserted because things were going badly. if there's a way to track that CCP should do it. this will be really important info when players can issue contracts. I want to know who the cowards are so I dont hire them. It is true that desertor tracking is needed but I doubt its the time for it.
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        |  ZeHealingHurts HurtingHeals
 Seituoda Taskforce Command
 Caldari State
 
 134
 
 
      | Posted - 2013.05.18 01:33:00 -
          [20] - Quote 
 That's cool.
 
 I don't EVER abandon a fight in the middle of it unless it's one of those instant ques that drop me into the terribly losing side 3/4s into the opposing sides win.
 
 I DO however drop out in the MCC lobby when I see the other side is stacked with corp members and our side has none or two. One and a half squads of Hellstorm and Some Other Corp I Can't Remember vs...well, us? I want to have a LITTLE fun while grinding for that minuscule SP. I don't like to be on the side stacked either (something i've found Domination is bad about. Once one side has it, I rarely see the other getting back near it), but I prefer standing around and doing nothing all game compared to laying on the ground and doing nothing all game.
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