Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dusters Blog
Galactic News Network
313
|
Posted - 2013.05.17 13:27:00 -
[1] - Quote
Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability. |
calisk galern
BurgezzE.T.F Orion Empire
138
|
Posted - 2013.05.17 13:30:00 -
[2] - Quote
Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
desertion and betrayal will be a part of dust I suspect as much as it is a part of eve.
they need to implement a way to pay merc at the end of battle so at the very least they need ot stay till the end of the fight to get paid. |
Reiki Jubo
Amarr Templars Amarr Empire
114
|
Posted - 2013.05.17 13:36:00 -
[3] - Quote
should def track this. then we can see who runs aways when the going gets tough
cough! protoman cough! |
Prius Vecht
Red and Silver Hand Amarr Empire
93
|
Posted - 2013.05.17 15:23:00 -
[4] - Quote
Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
support this so much! CCP said not long ago they could add a bunch of stats. we want this one!!! |
Jetti Daxcide
GunFall Mobilization Covert Intervention
5
|
Posted - 2013.05.17 15:29:00 -
[5] - Quote
I totally agree you stand and fight or you stand and die |
Kinkku-Ananas Kepappi
Rautaleijona Gentlemen's Agreement
27
|
Posted - 2013.05.17 15:33:00 -
[6] - Quote
If this happened in PC fights, I'd wager any good corporations would simply kick them. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
69
|
Posted - 2013.05.17 15:35:00 -
[7] - Quote
http://youtu.be/eoeYBgmZLFk
The only punishment for the deserter.
|
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
140
|
Posted - 2013.05.17 16:05:00 -
[8] - Quote
Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability.
Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one. |
Maken Tosch
DUST University Ivy League
2334
|
Posted - 2013.05.17 16:45:00 -
[9] - Quote
I would say track it and put it on their record. That way, recruiters can have an idea of what kind of person they are recruiting. |
Reiki Jubo
Amarr Templars Amarr Empire
115
|
Posted - 2013.05.17 17:53:00 -
[10] - Quote
Rupture Reaperson wrote:Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability. Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one. Soo more bigger fishes to fry imo.
I agree the lag and framerate needs to be dealt with. At the same time many abandoned their teammates and deserted because things were going badly. if there's a way to track that CCP should do it. this will be really important info when players can issue contracts.
I want to know who the cowards are so I dont hire them. |
|
hooc order
Deep Space Republic Gentlemen's Agreement
82
|
Posted - 2013.05.17 18:05:00 -
[11] - Quote
Jetti Daxcide wrote:I totally agree you stand and fight or you stand and die
Why don't we change Mercenary to mean fanatical dead ender.
All the EvE players here think FPS means RPG and then calls it an MMO. May as well rewrite the whole damn language like it was 1984.
Also i like how CCP is supposed to track all this...even though CCP's MMO philosophy is to make the game player driven and player controlled....
Write a blog, CCP already has a pile of buggy crap they need to fix. |
King Kobrah
SyNergy Gaming EoN.
289
|
Posted - 2013.05.17 18:13:00 -
[12] - Quote
This happened in a PC battle yesterday, we rushed and beat them down early, they ended up slowly but surely quitting out of the match halfway through. Thanks for the free 800k, please come again. |
Master Jaraiya
Ultramarine Corp Orion Empire
59
|
Posted - 2013.05.17 18:15:00 -
[13] - Quote
The major problem with this is there is absolutely no way to tell WHY a merc left the battle. Sure it may have been because he was losing.
Maybe his alliance needed him for a PC battle Maybe he sharted and had to go shower. Maybe his power went out.
Fact is there are many reasons one would leave in the middle of a battle. Personally if I stay long enough to lose a few suits im staying for the entire battle just so I get SOMETHING back out of it.
Even if I lose ISK...SP is priceless! |
Natu Nobilis
BetaMax Beta CRONOS.
288
|
Posted - 2013.05.17 18:59:00 -
[14] - Quote
This kind of tracking is called "Reputation". Reputation is socially absed, no need for a game mechanic tracking this.
A bounty system on Mercs that are deserters however....... |
SickJ
sephiroth clones General Tso's Alliance
63
|
Posted - 2013.05.17 19:10:00 -
[15] - Quote
Natu Nobilis wrote:
A bounty system on Mercs that are deserters however.......
We need this for AFK farmers as well. |
Somin Krais
Dead Six Initiative Lokun Listamenn
6
|
Posted - 2013.05.17 20:02:00 -
[16] - Quote
How would you qualify a deserter? I agree that something should be done about it but as long as it doesn't punish other people who drop out for legit reasons. By "legit reason" I mean something like the match JUST started by a corp/ally member wants in the squad and no one wants to wait to get him in. Team leaves the battle and squads up then jumps back in to battle.
If we tracked "who left in the middle of the game" this scenario would be treated as a squad deserting when we were probably trying to solve the rage quite issue.
just my 0.02 isk. |
Rusty Shallows
Black Jackals
74
|
Posted - 2013.05.17 20:22:00 -
[17] - Quote
We don't need CCP becoming Big Brother.
Calisk Galern nailed it with the payment thing. If people want someone to die for them at least make it easier to cover the losses. Come-on CCP, do it! |
Tyjus Vacca
Valor Coalition RISE of LEGION
17
|
Posted - 2013.05.18 01:01:00 -
[18] - Quote
game should def track who deserts. |
Rupture Reaperson
Deadly Blue Dots RISE of LEGION
141
|
Posted - 2013.05.18 01:30:00 -
[19] - Quote
Reiki Jubo wrote:Rupture Reaperson wrote:Dusters Blog wrote:Our blog had the pleasure of watching three battles last night [those corps that allowed us to watch, thank you for going one less merc to accomodate us]
One was a very close fight but the other two were lopsided games made even more uneven by the fact that many hired mercs Deserted the losing side in the middle of a battle. Rage quitting is an unfortunate part of FPS culture but shouldnt the persistence of Dust track behavior like this? provided the devs can tell the difference between desertion and server kicks, occurences like this should be added to a mercs permanent file.
this will provide future employers [even NPC ones] criteria that tells them about a mercs prior history and dependability. Dunno man form what I heard yesterday's PC battles were filled to the brim with drops due to framerate issues. It a good topic but I think you should call more into attention the framrate issues on PC or yesterday's login issues, before this one. Soo more bigger fishes to fry imo. I agree the lag and framerate needs to be dealt with. At the same time many abandoned their teammates and deserted because things were going badly. if there's a way to track that CCP should do it. this will be really important info when players can issue contracts. I want to know who the cowards are so I dont hire them. It is true that desertor tracking is needed but I doubt its the time for it. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
134
|
Posted - 2013.05.18 01:33:00 -
[20] - Quote
That's cool.
I don't EVER abandon a fight in the middle of it unless it's one of those instant ques that drop me into the terribly losing side 3/4s into the opposing sides win.
I DO however drop out in the MCC lobby when I see the other side is stacked with corp members and our side has none or two. One and a half squads of Hellstorm and Some Other Corp I Can't Remember vs...well, us? I want to have a LITTLE fun while grinding for that minuscule SP. I don't like to be on the side stacked either (something i've found Domination is bad about. Once one side has it, I rarely see the other getting back near it), but I prefer standing around and doing nothing all game compared to laying on the ground and doing nothing all game. |
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |