Calamity Jane II
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
82
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Posted - 2013.05.17 21:55:00 -
[1] - Quote
crazy space 1 wrote:I just went 25/7 with shotguns, and ceoprex goes 48 kills with the shotgun in this video.. one sec I'll fin it. anyways, your wrong http://www.youtube.com/watch?v=CtHoNQSpt20Watch this and really tell me you think shotguns need a buff. In on the other hand speed boosters cost more sp than most skills and yet they resently nerfed how much of a bonus they give. Scouts should be a bit faster with modules fitted.
Actually they buffed how much speed you get. 5% bonus at lvl 5 kinetic to each module, what got nerfed from last build were stamina and recovery. additional stamina from what used to be old yellow catalyzers disappeared completely, and green catas now get 2% addition to recovery and total stamina per module as opposed to 5% additional stamina and recovery to your base suit rate a huge nerf. hell last build i had 400+ stamina on my vk0. now i only have half that on caldari logi. granted different base stamina amounts but still there's some adjusting to get used to.
I believe the point of the thread is how its a bit tougher to do what the scout used to do when there are other just as viable options in different suits. Cladari and Galente logis are prime examples. With 5 low slots you could be a running and gunning machine in Galente logi with either 2 red 2 greens and a pg module or 3 red 1 green and pg module. Cladari wise, to make everything fit on my suit it requires that pg module (2 reds one green and pg module). It take more to do the same as a scout SP wise but the benefits are 600 shields and equivalent if not faster run speeds (or what i do, 588 shields one lvl 3 melee stim, rep tool, stabber, nano hives, shotty, nades, 2 red stims one green and one pg module). a major factor when shotgunning at close range, survivability kicks in when an enemy can't peg you to death throgh your shields at larger distances or extreme close range.
Furthermore, I have noticed if you run while meleeing you can melee as fast as you hit the button, none of the clunky "let me swing my elbow at you and reload it to swing again" movements. having a spare slot on galante for a second green stim is huge! you can litteraly beat a heavy to death in a mater of 2 seconds, hell i do it on caldari with one green pack and i can swing 3-4 times in under 2 seconds. with the micro fibril stim at lvl 3 thats 148 damage a swing, thats 592 damage in 2 seconds. if your shotgun misses you can literaly baby seal club most suits to death. Don't belive me? try it. run and melee at some one hard and fast, ask my enemies I melee more in this build than any other previous build and wreck people. Ive knocked down some heavy hitters from good corps too. Hell if they read this go ahead and post if you got "stung" my little caldari bee suit fit.
Guess thats it, sorry for the rambling. <3 the busy Mumble Bee -Calamity Jane II |