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Jaron Pollard
Uitraan Diversified Holdings Incorporated
45
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Posted - 2013.05.17 08:09:00 -
[1] - Quote
Aesiron Kor-Azor wrote:That thing is firing plasma bullets which are at least 1-2 million 'c. So why the hell doesn't it overheat like the scrambler rifle??!!
I'm afraid you fail to grasp the concept of a hybrid weapon. It is an energy/projectile hybrid, and the energy is in the round itself, not the weapon firing it, except in the case of blasters, which the AR is not, but even then the energy itself goes through a cyclotron in the weapon and maintained in a magnetic field for directed fire.. It's more of a cyclic rail weapon that fires the round itself with the plasma inside it, and the plasma expands on impact.
I imagine the SR overheats because it's a laser weapon, and doesn't take ammunition, therefore in order for it to not be OP, it needs a brief cooldown period that reflects a reload.
EDIT: After checking out the SR, I agree that if it is an overheating laser weapon, than ammunition should not be a factor. But if it is using an energy source that is depletable, than it would have to be changed out and the weapon would still overheat. Otherwise, it would have to be a disposable weapon, like the plasma weapons in halo, to be discarded once the power source is drained. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
45
|
Posted - 2013.05.17 08:27:00 -
[2] - Quote
Jack McReady wrote:Knightshade Belladonna wrote:Jack McReady wrote:Knightshade Belladonna wrote:Because it holds between 48-72 ammo and takes a few seconds to reload? why does the submaching gun not overheat, why does the pistol not overheat, why does my grenade not overheat SCR has to be reloaded too ok take that into thought and then compare damage output and ammo type your argument is flawed because ARs have higher average DPS too just a small lesson for you: GEK-38 Assault Rifle Max Range: 68m Optimal Range: 1 - 40m CRD-9 Assault Scrambler Rifle Max Range: 73m Optimal Range: 1 - 29m GLU-5 Tactical Assault Rifle Max Range: 95m Optimal Range: 1 - 62m CRW-04 Scrambler Rifle Max Range: 83m Optimal Range: 1 - 45m Overall DPS Duvolle AR: 467.5 Carthum AS: 465.9 DPS vs Shields Duvolle AR: 514.3 Carthum AS: 559.1 DPS vs Armor Duvolle AR: 420.8 Carthum AS: 372.7 in short: ARs have higher range & higher dps. dont waste your SP on SCR, the minor advantage against shields is not worth it.
Please also provide that alpha damage numbers. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
46
|
Posted - 2013.05.17 08:40:00 -
[3] - Quote
Knightshade Belladonna wrote:Jack McReady wrote:Knightshade Belladonna wrote:
heres a small lesson for you, your mom enjoyed the D. now, go post something real and not just look for comments to counter.
obvious denial is obvious. I will enjoy your butthurt and tears when the nerfhammer hits the ARs it really couldn't hit it any harder, but when it does i'll be ready.. just as I have been since closed beta.. there will always be tears from those who hate it, and tears from those who use it when the haters get thier way.. ( ironsights, horrible spray) but I will continue to use mine just as I have always done.
Every AR nerf in every game is followed by someone still complaining about it who wants to use a more specialised weapon with it's own special drawbacks, but still expect it to uber-pwn everything no matter what because it's their choice. People need to stop expecting the game to be shaped just for their expectations at the expense of everybody else who uses these weapons well without anything to complain about. There are a few issues with a few weapons, but the AR is not one of them. The TAR maybe, but the AR as is is fine. |
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