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Delirium Inferno
Edoras Corporation
274
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Posted - 2013.05.16 21:37:00 -
[1] - Quote
Figure out the trajectory and it's not too hard to land body shots. Only things I think need improving are clip size and splash radius. |
Delirium Inferno
Edoras Corporation
275
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Posted - 2013.05.17 00:42:00 -
[2] - Quote
Severance Pay wrote:Delirium Inferno wrote:Figure out the trajectory and it's not too hard to land body shots. Only things I think need improving are clip size and splash radius. Clipsize is irrelevant if you consider the reload speed is scary fast if you have caldari suit and reload skills. I expect variants soon, assault, breach, and possible burst variant. Assault will likely have 2 shots in the clip, I would count on a drastically reduced direct damage value. Breach will likely be like forgegun and do double direct dmg but reduced splash size and radius and double charge time. Burst will have really long reload times but reduced splash and direct dmg. My impressions. But you see that's stupid if you make using a Caldari suit the most efficient way to use a Gallente weapon.
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Delirium Inferno
Edoras Corporation
280
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Posted - 2013.05.17 18:51:00 -
[3] - Quote
Damage mods are needed for sure. The problem is like you said, it still only does enough damage to kill militias and scouts. And this is a prototype weapon with with full efficiency and a complex damage mod. The Duvolle Assault Rifle does 37.4 damage. 37.4 x 1.25 = 46.75. So let's figure out how many bullets it would take to equal that splash damage, 391.25 / 46.75 = 8 bullets roughly. Since it fires at 750 RPM, that would take about .64 seconds. Now considering the Allotek Plasma Cannon has a 0.6 second charge up, add the 25% reduction and it's now .45 seconds. So .64 seconds - .45 seconds = .19 seconds.
So really, for 2 tenths of a second more you could of done the same thing with an assault rifle, plus the assault rifle will keep on going where as plasma cannon needs to reload. And yes I know the assault rifle should be better at straight up assault, but come on right now as it is the plasma cannon has no use other than looking cool on the battlefield. And I'm with you that you can make it work. I've made it work too, but I would of done much better with anything else in hand. If CCP doesn't want to tweak the damage then they need to expand the blast radius, because it should have a bonus in hitting multiple people in groups at once, but right now unless they are hugging eachother it's not going to happen.
Also it does appear this weapon is intended for use against infantry. Quoting from the in-game description, "primarily for use in urban operations and confined space combat." |
Delirium Inferno
Edoras Corporation
331
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Posted - 2013.05.20 14:42:00 -
[4] - Quote
Spectral Clone wrote:Hi,
I really like threads where people are innovative in their suggestions for builds. Thanks for putting this up!
I am quite interested in the PLC since it requires skill to use efficiently.
Questions to OP: - Would you rather fit the PLC on a scout or assault frame (scout frame gives no obvious bonus to this weapon, so one could go proto light frame)? - How viable is armor rep tanking combined with speed-tanking (this would be applicable only for the assault frame)? I'm not the OP but
1) I'm not sure as to how much the extra speed would help, but you are correct that the proto light frame would serve this role just as efficiently.
2) Rule of thumb with any weapon that deals massive initial damage is to armor rep tank. A Gallente Light Frame can do this and speed tank since it gets 4 lows.
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